- Publisher: Sierra Entertainment
- Release Date: Nov 11, 2001
- Also On: PC
- Critic Score
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100Now you're talking perfection... incredible graphics and first-person shooter action, with one of the best, most elaborately orchestrated videogame plots ever seen.
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Truly an FPS masterpiece. [Dec 2001, p.166]
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100Dead on, sporting nearly every feature that made the original game so great.
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Still one of the great ones all these years later, even with dated graphics, poor voice acting, and the inherent limitations of a gamepad.
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91A brilliant game from head to toe.
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As a standalone game, PS2 Half Life takes its place at the top of first person shooters with its fantastic storyline, graceful level design and exceptional graphics which whizz along at a constant 60 fps.
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If youre one of the lucky few who havent [played the PC original], do yourself a favour and pick up one of the best games ever created.
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Exceptionally well designed, plays on a greater scale and requires more thought than Volitions pretty baby ["Red Faction"] and so comes highly recommended.
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May very well be the best FPS on a console ever...The story isn't the best you'll ever see, and "Red Faction" has it beat there, but Half-Life is all about the experience, and few other games suck you in as well as Half-Life.
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90The most distinguishing difference between Half-Life and its PC counterpart is the sharper visual presentation.
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89Xbox owners may be enjoying the new high watermark in first-person shooting, but PlayStation owners now have the gripping classic that laid the way for all future action title to play through with the lights turned way down.
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88A gripping combination of superb story design, sly artificial intelligence, taut combat sequences, and logical puzzles.
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A must buy for gamers who haven't experienced Half Life before. The exclusive Decay episode, the upgraded graphics, and the new areas within Black Mesa Research Facility are a treat that PC veterans can enjoy as well.
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85Damn good, and rivals just about any First Person Shooter on a console to date.
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I defy you to find a blaster that gives you more hours of gameplay than this redux of the three-year old PC game. [Dec 2001, p.242]
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80One thing I particularly liked on this game, and hope to see more of in future releases is a quick save mode. This allows you to stop where you are and quick save before you do something difficult.
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80Intelligent gameplay flows throughout the game giving gamers the ability to use their intuition and instincts rather than some obscure puzzle or scavenger hunt that frustrates to no end.
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It can still hang in terms of both looks and play, and the co-op mode was very innovative. [Dec 2001, p.91]
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80It's the way the game is laid out and immerses you that makes Half-Life the cat's golden milk-drenched whiskers.
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Half-Life has matured with style. [Feb 2002, p.61]
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79This game still compares favorably with more modern efforts such as Volition's "Red Faction."
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Half-life itself is over three years old and the engine it runs on is even older, so it's no wonder the graphics and textures look extremely bland and dated . Even with the new PS2 hi-res upgrade, father time has inevitably brought out those wrinkles.
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If you're a strictly console gamer, the PS2 version offers the Half-Life experience in a satisfactory package with the added bonus of the Decay missions.
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On rare occasions it does clug slightly for a brief second, but only very rarely. [Dec 2001, p.105]