Mixed or average reviews - based on 24 Critics

Critic score distribution:
  1. Positive: 3 out of 24
  2. Negative: 2 out of 24
Buy On
  1. Definitely an improvement for the series. It’s pointed in the right direction, now all we have to do is make sure it gets there in time for the next version.
  2. 68
    Enemy AI could use serious reworking, for instance, and missions suffer from a lack of variety and depth. Fans should check it out.
  3. If you do know your Kakashis from your Irukas, add a couple of points to the score and think about picking this up. For everyone else, games like Kingdom Hearts 2 and Ninja Gaiden offer far more substantial and rewarding adventures in a similar vein. Everyone's a winner, basically. Hurrah.
  4. AceGamez
    Naruto: Uzumaki Chronicles is a title with a few ups and downs, but the best way to describe it is as a 'cute' beat 'em up. Unfortunately, it lacks anything groundbreaking in its gameplay and aesthetic qualities. It's also just too short.
  5. If you're reading this review, odds are good that you're probably a Naruto fan who already wants to buy this game and you just want to know what to expect. You'll like Uzumaki Chronicles - it's got all your favorite characters in beat-em-up gameplay that isn't half bad. But if you're not a fan of the series, there's nothing to see here.
  6. Official Playstation 2 Magazine UK
    RPG elements shoved into some half-cooked attempt at achieving depth of play, Uzumaki Chronicles is a missed opportunity. [July 2007, p.90]
  7. There is nothing severely wrong with the game, but there are more entertaining ways to spend a buck.
  8. Although Naruto: Uzumaki Chronicles does many things right, the semi-repetitive missions, frustrating save system, and lack of replay value won't impress the average, seasoned gamer.
  9. Play UK
    Combos are just a matter of bashing button but you can augment these attacks by using your special moves. [Issue#154, p.82]
  10. Good idea with the mission deployment but there are too many things that pop up keeping this title from being really good; as it is, it is passable.
  11. While past games in the series were almost unbelievably loaded with different fighting moves to learn, N:UC is almost Spartan by comparison.
  12. PSM Magazine
    However, you'll get a lot of the same ninjas to fight over and over again. [Holiday 2006, p.83]
  13. 65
    Unfortunately the package is let down by the genuinely poor enemy AI and missions that never really offer any variety beyond repetitive killing.
  14. It's a decent brawler, but repetitive combat and missions keep it from rising above the level of Naruto fan service.
  15. While the jump to a more unique style of game is a nice step forward for the Naruto license, bad design choices and by-the-numbers action keep the game from being that much better than previous titles in the franchise. It’s still fan service, if above average fan service, and doesn’t offer anything that will bring new players into the fold.
  16. 60
    The "fans only" moniker is an awfully clichéd one, but players of Naruto: Uzumaki Chronicles should not experience it any other way.
  17. Official U.S. Playstation Magazine
    Insipid tasks aside, Uzumaki Chronicles' biggest failing is that it's just not very fair. Success depends largely on earning power-ups from missions, but you only get one shot at passing. [Jann. 2007, p.84]
  18. Games Master UK
    Interesting license and competent combat, all made redundant by mindless repetition. [July 2007, p.67]
  19. Fans of the franchise will be drawn to the game's authentic anime stylings, but might soon be turned off by repetitive missions, brainless AI and problems with saving and restarting missions.

Awards & Rankings

#74 Most Discussed PS2 Game of 2006
#43 Most Shared PS2 Game of 2006
User Score

Generally favorable reviews- based on 25 Ratings

User score distribution:
  1. Positive: 4 out of 7
  2. Negative: 1 out of 7
  1. Nov 24, 2016
    Fans of the series can take pleasure in the fact that this is one of those rare home console Naruto games that isn't a fighter. Instead whatFans of the series can take pleasure in the fact that this is one of those rare home console Naruto games that isn't a fighter. Instead what we get is a decent 3D brawler with an emphasis on different kinds of missions. However even the most hardcore of fans may find themselves wanting a little bit more. The combat in Uzumaki Chronicles is quite simplistic.

    When it comes to fanservice, the game doesn't disappoint. All the voice actors from the show reprise their roles here and the game is packed with familiar faces. It even features it's own original stories. The main plot takes a while to rear it's head. The early missions of the game take on little side-stories on their own. Unfortunately, they make most of the anime's filler look amazing by comparison. We get to suffer through a lot of Naruto's banal observations (I almost forgot what an idiot the kid could be). The main plot itself is better, but has no discernible place in the show's timeline, so it's safe to say these events are non-canon. At least we aren't reliving the same stories from the show that have been told to death in Naruto video games by this point.

    The gameplay side of things is pretty solid, but has issues of it's own. The game is set up where you accept missions like the characters do in the show. Much like early Final Fantasy games, you'll be slowed down by random encounters while automatically traversing the game's map. These minor annoyances mainly serve as a way to get more "Virtue," droppable experience needed to level up Naruto.

    The level up system and skill equipping system that has you mapping abilities down on limited holders add a little more depth to the experience. They don't elevate the game's combat to anything more than just a button-masher, but they at least allow you to feel like you're getting more powerful.

    The game's biggest problem is in the combat. While it's nice to get a break from the one-on-one fights we're so used to experiencing in Naruto games, eventually the simplicity and lack of enemy variety do start to wane on things. The real life comes from the boss battles, some of which can be a decent challenge.

    Another issue the game has is with it's defense missions. Every now and then you'll be tasked with defending a cart of escort a prisoner while being subjected to multiple enemy attacks. An easy task at first that quickly becomes frustrating as the game progresses. It's hard for just one ninja to protect his objective when being subjected to attacks from all sides. Shadow Clone justu or not, you can't exactly be everywhere at once.

    Uzumaki Chronicles is a solid, if simplistic game for Naruto fans. Particularly those who are dying to see something else from this series than just another fighting game. For non-fans it will prove too dull to entertain. So for those of you know your Uchihas from their Hugas, give it a shot. However if a trip to Konohagakure has never been you're thing (or if you think I'm just making up words at this point) then this is probably better off as a pass. Only fans need apply.
    Full Review »
  2. Apr 19, 2015
    This game, Naruto Uzumaki Chronicles is one of the best Naruto games I've played and probably the first 3D Naruto game to hit the PlaystationThis game, Naruto Uzumaki Chronicles is one of the best Naruto games I've played and probably the first 3D Naruto game to hit the Playstation console. The story in this game is superb and quite honestly teach you the mechanics of the game in such a unique way. What really caught me off guard is the level up progression. Rather than having your character automatically become stronger at a certain point, you can decide when and how your character progresses in terms of strength. Without going into much detail, it's a jigsaw puzzle of how you level up (so cool). Other than that, great replayability, great plot development and great... well... everything! Full Review »
  3. DesmondH.
    Nov 27, 2007
    Decent, but button-mashy.