NBA Live 2002 Image

Mixed or average reviews - based on 16 Critics What's this?

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Mixed or average reviews- based on 6 Ratings

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  • Summary: Low-post controls let you move, shoot and dunk with more versatility than ever before. Franchise mode allows you to build the next great NBA dynasty over several seasons. New cut scenes focus on player-to-player and player-to-referee interaction. Legendary players bring their skills to today's NBA for some classic matchups. [EA Sports] Expand
Score distribution:
  1. Positive: 8 out of 16
  2. Negative: 2 out of 16
  1. 90
    The gameplay finally matches the graphics, and the result is what basketball fans want and need in a PS2 game.
  2. The real gem of the post game is that as your player nears the basket, the AI team eventually double teams him. When it does, you find the open man for a mid- or long-range jumper. This is basketball 101, and I love it.
  3. The game has not taken any new leaps and bounds towards improvement in the way that Sega Sports "NBA 2K2" has, scoring this game just a little lower in the overall fun factor.
  4. One, why are the replays so dark? And two, why do they just give an overall ranking for the teams, why not also have it broken down by offence and defense?
  5. NBA Live 2002 takes a step backwards in our minds with less of a focus on strict, simulation style play and too much emphasis on flashy, easy broad based play.
  6. 50
    One part of the game that had me screaming at my players like Bobby Knight, and wanting to choke them out a la Latrell Sprewell, was that they would box out effectively maybe one out of forty times, and have no opposing player near the ball as it drops from hitting the rim.
  7. Look up the definition of 'weak-sauce' in Lewinson's Dictionary and you'll find the following: sloppy control, inconsistent player physics, cheating AI, incorrect play can see where this is leading, can't you?

See all 16 Critic Reviews

Score distribution:
  1. Positive: 3 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 2 out of 5