Metascore
74

Mixed or average reviews - based on 36 Critics

Critic score distribution:
  1. Positive: 19 out of 36
  2. Negative: 1 out of 36
  1. It's this mixture of personality and content that earns Radiata Stories a place among Square Enix's greatest adventures, and certainly the best straight-up RPG so far this year. [Oct 2005, p.132]
  2. A fun, bright and colorful world filled with lots of oddballs and cut-ups that make the overall presentation a lot of fun to play through - despite the actual role-playing being an average experience.
  3. 8 / 9 / 9 / 10 - 36 platinum [Jan 2005]
  4. 90
    You have to play it twice (or save the game before a certain junction) to truly take in the entire dynamic story. Don't ever doubt the value of a good Japanese RPG...this is the kind of offering that will allow it to continue to shine as its own genre.
  5. With a decent soundtrack, excellent voice acting and a graphic style that was printed from a picture book, Radiata Stories pulls its great character development and cheery sense of humor together to become a wonderfully enjoyable role-playing experience.
  6. What the game does offer instead is a cute fantasy with intriguing twists (even if you have to sift through the crazy nonsense to get there), and a butt load of characters that can be yours if you seriously want to endure the exerting challenge of grabbing as many of them as you possibly can.
  7. 83
    Much like the rest of tri-Ace's games, Radiata will certainly form a hardcore cult following, but it might not catch on in the mainstream. There are many unique touches to Radiata that the rest of the role playing genre, or even all games, could learn from, but not everything is executed perfectly.
  8. 80
    Radiata's presentation is so undeniably beautiful and it's combat engine so flexible, that it's easy to overlook its shortcomings (especially if you let the characters and their charming personalities win you over).
  9. It is definitely not for snobby role-playing twits. However, there is still a lot of fun to be found and this game should be given a fair shake.
  10. Radiata Stories has a fair amount of replay value to back it up. It has 175 recruitable characters, and if you go through both scenarios, you’ll have about 30 hours of gameplay, assuming you don’t get lost.
  11. 80
    Radiata Stories has its share of hilarious moments and never takes itself too seriously, inspiring a perverse sort of curiosity as to what the characters will get themselves into next.
  12. The game is a bit short if you try to breeze through it without doing any of the side quests, but when you take everything into account, it should take about 40 hours or so to complete.
  13. I can’t say enough about how much I truly found myself enjoying Radiata Stories. The branching story is both captivating and laced with clean humor, the combat is largely entertaining and packed with adequate depth, and the audiovisual presentation can hang with any RPG thrown up against it.
  14. Games are games, and Radiata succeeds at being one more than anything else. It’s a highly enjoyable, recommendable RPG that should maybe keep you busy until "Dragon Quest VIII" comes out.
  15. Aside from the goofball characters and silly dialogue, Radiata Stories is a pretty average role-playing game. However, it's one you'll want to play, if only for the beautifully crafted world, compelling characters, and off-the-wall humor.
  16. While the world, characters and dialog are all of top quality, the game's story never manages to be compelling.
  17. 77
    A solid RPG title. Though it has a slow moving and cliché story, the characters do well to provide an entertaining environment.
  18. Unfortunately, the game takes way too long to come together. The result is slightly reminiscent of "Fable" and "Suikoden"--and too disjointed.
  19. 75
    Radiata Stories is a game that coasts on charm and stirs up some clever ideas. Like its hero, however, it's too slow, simple, and obvious to overcome its routine existence.
  20. The game moves at a slower pace, with a lot of cutscenes and dialogue advanced to get players through to the action. The game does have charm though, and the battle is handled very well indeed.
  21. It's hardly a stunning RPG or an essential purchase but Radiata Stories is a charming, entertaining and compelling adventure, nonetheless. [Dec 2005, p.104]
  22. Dazzles with its visuals, but ultimately falls short of being truly memorable due to its dragging plot and button-mashing combat.
  23. If you manage to stay the course and get past Radiata Stories' early rough spots, you'll find an engaging adventure beneath the goofy exterior. [Sept 2005, p.54]
  24. A breath of fresh air filled to the brim with colorful characters and corny situations. In fact, you could think of Radiata Stories as the sitcom of role playing games. It's not quite as deep, but it's entertaining in small doses.
  25. It has good ideas - all of which have been attempted before - and executes them in a way that leaves the title covered in mediocrity at best.
  26. Fortunately the world in Radiata Stories is vast, with lots of quests and people to find. It's also gorgeous in it's own artistic way and complex with a fully integrated time system.
  27. I'll take a well-meaning comedy with a few mishaps over standard RPG melodrama. [Oct 2005, p.103]
  28. The story and setting have some charm, and there's plenty of content along the way. [Dec p.90]
  29. A mixture of a quality style, fun story, great characterization, and gameplay that's crippled by absolutely baffling design.
  30. There's a lot of charm in it, not to mention the gobs of replay value that come from having two endings and over 175 recruitable characters. At the same time though, that charm does little to ease the blow of the unsatisfying conclusions, nor does it help much when you run into one of the few rough patches and, let's face it, there's only so many inane sidequests one can tolerate.
  31. Radiata's core charm is hidden under too many layers of lightweight chatter and too little real substance. [Dec 2005, p.104]
  32. While its story is interesting and its gameplay is serviceable, this RPG didn't thrill me, or frustrate me, or enrage me. Radiata Stories just shared my general area for a while, and now that it's gone, I don't miss it.
  33. 65
    Radiata Stories is an entertaining and oftentimes humerous game that does a fantastic job in terms of overall presentation, yet delivers a somewhat sterile, mediocre gameplay experience.
  34. 60
    While the level of exploration and interaction is nowhere near the quality of later games in "The Legend of Zelda" series, Radiata Stories offers several genuinely humorous moments, a colorful world, and a cast of characters that stick with you long after you’ve powered down the PS2.
  35. 60
    When all is slashed and looted, Radiata Stories is an unremarkable RPG whose stabs at innovation end up feeling rather inconsequential. It's perfectly playable and is not a bad game, but it lacks any real hook or draw.
  36. Square-Enix manages to spin a good yarn and populate an interesting world full of fantastic characters, but a plethora of inexcusable design decisions threaten to unravel everything. Despite its promise, some serious growing pains prevent this adolescent from truly coming of age.
User Score
8.9

Generally favorable reviews- based on 44 Ratings

User score distribution:
  1. Positive: 17 out of 18
  2. Negative: 0 out of 18
  1. May 14, 2011
    10
    This is one of the best RPGs out there. It's cute, immersive, energetic, beautiful, tragic, a true successor to Secret of Mana and the like.This is one of the best RPGs out there. It's cute, immersive, energetic, beautiful, tragic, a true successor to Secret of Mana and the like. An there is always something to do. Full Review »
  2. Jun 19, 2011
    10
    This is the most pure and honest fun I have ever had with a game since the early days of Pokemon. The world is so rich and the characters areThis is the most pure and honest fun I have ever had with a game since the early days of Pokemon. The world is so rich and the characters are all interesting and different, and pretty much ALL recruit-able. I have 3 complaints - The beginning is kinda slow, there are some occasional glitches, and finally I just wanted this game to be longer so I could enjoy the world more. 2/3 of these complaints would be fixed in a good sequel, and the first one just takes some patience to reach to the amazingness of this underrated title. If you are tired of every game taking its-self way to seriously and just want to play a game centered around enjoying yourself in every possible way, you have no reason not to puck this up. Full Review »
  3. DanielN
    Dec 1, 2008
    10
    I don't understand why most reviewers dave this game low reviews. It starts off slow, but really catches on later in the game. It is I don't understand why most reviewers dave this game low reviews. It starts off slow, but really catches on later in the game. It is very long, but then most RPGs are. After all, the ability to have over 170 possible teamates at your disposal is something to be at awe at, especially since no character is the same in abilities. One part of the game that really catches on is the link ability. This ability will allow your allies to take on different formations with different effects that get even better during the duration of the game. That is why I give this game a 10, since most reviewers have little patience for games. Full Review »