Metascore
62

Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 4 out of 35
  2. Negative: 3 out of 35
  1. 60
    Even though there is a significant price difference, PS3 owners looking to try out the Ratchet experience should absolutely play Tools of Destruction instead -- I was immensely pleased with it. Otherwise, Size Matters should only be played by devoted, hardcore enthusiasts who couldn't play the original version on the PSP.
  2. This port of the PSP game fares poorly on the PS2 and claims the title of worst Ratchet & Clank game available for the aging console.
  3. A technically weak port on the PS2, Size Matters is best left on the PSP.
  4. If you pair that up with the weak gameplay and the obvious graphics and controls downgrade, you will realize this PS2 port just can't be compared to its Ratchet & Clank PS2 predecessors or the stellar PS3 game, Tools of Destruction.
  5. 60
    While Ratchet & Clank: Size Matters was a hoot on the PSP, the move to the PS2 has done nothing to improve the game in general and serves as a great commercial for the PSP version more than anything else.
  6. It's still better than a lot of the rubbish out there but it's nowhere near as good as the other games in the series, and you can pick those up second-hand for less than a fiver each.
  7. The beautifully hilarious Ratchet & Clank series did well when it was ported to the PSP, but devs got lazy porting it back; the best features of the portable version are gone, and nothing has been added. What works perfectly on the PSP works very badly on the PlayStation 2, and Size Matters is proof.
  8. Size Matters just doesn't hold up well on the PS2, and the things that made it a unique experience on the PSP don't quite cut it on the system that the series started on.
  9. Although it’s fairly short and none too pretty, Ratchet & Clank: Size Matters crams in a lot of content to tide over the fans without PS3s.
  10. 42
    I figured the move to the PS2 would, at the very least, allow for a bit more detail in the bland levels. I could not have been more wrong. Compared to the PSP version, this is a step down -- that's disappointing enough. But compared to other PS2 Ratchet games, it's a sharp kick in the nuts.
  11. It's by no means perfect but behind its flaws lurks another thrilling intergalactic adventure. [May 2008, p.72]
  12. In spite of all the sacrifices and questionable design decisions, Ratchet & Clank: Size Matters is still a decent game, especially if you don't have the superior PSP version to compare it to.
  13. It's still good fun, but it's by far the weakest game of the series - and the shortest too, with barely a dozen planets to explore - while its sparse, basic, PSP-quality graphics really are a big disappointment.
  14. This rough port simply can't compete with the original PS2 games.
  15. Ratchet & Clank: Size Matters isn’t a bad game (even if the camera is troublesome), but judging by the forum feedback and general critical feedback it doesn’t seem to hit the same high water marks the other games have, which is likely why I can only see completionists grabbing a copy.
  16. Even on the PS2, Size Matters still plays just as well as its PSP counterpart. This solid game still remains just as solid.
  17. Assuming you can look past the clunky controls, bad camera, frustrating difficulty and so-so graphics, there's some fun to be found here.
  18. 60
    While the PS2 port of Ratchet and Clank: Size Matters isn’t a bad game, it is still the worst game in the series and doesn’t live up to its predecessors. Probably best for die-hard fans only.
  19. A straight port from PSP-version. Compared to previous PS2 games, controls are cluncky and graphics are very rough. Story is still quite funny, but everything else has been seen before. Size matters, but the bigger is not better. [Apr 2008]
  20. Ratchet & Clank: Size Matters is a game in which you can really have some fun. A nice story with even Dutch voices. The gameplay even works with the many upgrades and tactics. Quite addictive actually. Unfortunately the game doesn't stand on it's own. The four earlier games of the Ratchet & Clank series are better and even cheaper. It's better to buy those than put 55 euros down for this latest game.
  21. As ever, the platforming pair shine especially brightly durding combat. [May 2008, p.115]
  22. 60
    The PS2's graphics are looking dated – but that's not really much of a surprise. Complaining that the PS2 looks blocky is like complaining that dial-up is slow. It is what it is.
  23. The in-game graphics are screwed up by constant glitches, a bothersome camera system and unpolished environments. Furthermore, the multiplayer options are weighed down with several flaws and a lack of online competition.
  24. Ratchet and Clank: Size Matters was one of the better PSP releases of 2007, but over a year later, it just doesn't translate all that well to the PS2.
  25. Visually, what might have looked quite adequate on the small screen looks slightly old and tired on the bigger console. [June 2008, p.68]
  26. Unfortunately the game doesn't offer that big of a difference from other R&C games and its flaws outweigh its pluses. I recommend the PSP version over this PS2 port for fun, short bursts of on-the-go R&C style fun.
  27. At its best, Ratchet & Clank: Size Matters is a half-arsed port of a decent PSP game that owners of the handheld should give a try if they can catch it at a reasonable price.
  28. Unfortunately, the feeling that it was also a portable Ratchet game is inescapable, serving as a constant distraction and turning what was previously a "wow, this is an honest-to-goodness Ratchet game that I can take anywhere!" experience into a "ew, people actually thought this was on par with the Insomniac Ratchets?" one.
  29. If you’ve played this on the PSP, there’s no reason at all to pick it up on the PS2. Even if you haven’t played it before, it’s hard to recommend.
  30. Take a game meant for a handheld and put it on the PS2, and all of a sudden every flaw is magnified. [June 2008, p.83]
  31. 60
    Ultimately, size does matter - but only to the point where bigger is not always better and certainly no substitute for convincing gameplay.
  32. Unpredictable camera angles are frustrating at times.
  33. A port it may be, but this game is strong enough to stand on its own two feet as an essential PS2 title. You owe it to your trusty PS2 to check this game out. [Apr 2008, p.66]
  34. Overall, Size Matters in the PS2 will be treasured by fans, but we can't avoid the feeling that something was lost in translation.
  35. 50
    When it's ripped, forcefully, from its original home and forced into the alien territory of the home console the title just dies on its arse, becomes pointless, and doesn't even raise a smirk. I hate you, Size Matters, I really do.
User Score
6.3

Mixed or average reviews- based on 29 Ratings

User score distribution:
  1. Positive: 2 out of 7
  2. Negative: 2 out of 7
  1. Dec 5, 2013
    4
    really this is not a good game
    so first of all why would you pay60 euro's for a boring gameplay ratchet and clank not even made by insomniac
    the weapons aren't good the gadjets i can't really remeber them that means there really not good and the story really seriously i mean a 7 year old could of have a better idee.
    the ryno issn't special the only special and good thing in the game is the custom armor menu where you can customize your armor but still even then the game is boring
    i would be okay if it costed 5 euro's but not for such a high price
    +:armor customiztion
    -:bad story
    -:bad gameplay
    -:bad character development
    -:high price
    -:boring and doesn't feel like a ratchet and clank game
    Full Review »
  2. Nov 20, 2012
    8
    I didn't know the game was received so negatively, it's one of the best Playstation 2 games I've ever played! Infact it might be the best one I've ever played. This game is very memorable, I loved it! Full Review »
  3. Feb 16, 2012
    6
    This is one hell of a disappointing game making it one of the worst in the series. First of all this is exactly the same thing as the PSP one so if you played that don't waste your time. The weapons are the center piece of this game, there's a huge variety some are great like the lacerators others are just plain bad like the concussion gun. Controls for this game is great especially when using ratchet the shooting mechanics are great the rest are very bad. Skyboard controls are soo frustratingly bad and giant clank is very unresponsive. Although gameplay is good, the camera really stinks and makes the game so frustrating that its very tempting to throw the controller. Single player is very short and multiplayer gets pretty repetitive after a while. The PS2 is old now when compared to the PS3 but the graphics in this game are very bad. Sound and music is similar, sometimes its so annoying that its better to play on mute. The game on the PSP wasn't perfect but that maybe due to the PSP itself, on the PS2 it just makes it worst by far. Full Review »