Generally unfavorable reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 0 out of 17
  2. Negative: 8 out of 17
  1. The acrobatics are solid, but the blood spilling seems a little much for a stealthy warrior. Red Ninja could have been much more than it is, and what it is is an average tale.
  2. 7 / 7 / 6 / 7 - 27 [Vol 847]
  3. The later stages of intricate wirework platforming will undoubtedly cause many undue stress, and Kurenei herself can be a challenge to control given her default dash and a hard-to-wrangle camera. [March 2005, p.59]
  4. From its barely existent storyline, to its laborious and periodically broken platforming mechanics, to its sadly underdeveloped combat, Red Ninja just never manages to pull itself from action game mediocrity.
  5. It's like a melted snowman -- something that could've been good, but instead turned out to be a goopy pile of mush.
  6. Even the most dedicated player’s are likely to fall out of love with the game more frequently than its promise of unstoppable motion and a world outside slate-grey corridors (which becomes more distant as the game progresses) can entice them back. [May 2005, p.83]
  7. Sure, there's oodles of feudal female flesh on display and a competent command system, but too many areas of the game fall flat on their face for it to be anything other than a tragic waste of time.
  8. Most gamers will be put off by erratic controls and wild camera. Too bad; this could have been great. [Apr 2005, p.73]
  9. It's a very basic portrayal of the ninja lifestyle, and as such, there's nothing that will really keep your interest, particularly considering the poor camera and spotty controls.
  10. If the nausea-inducing camera doesn't kill your patience, the wacky wall-running and platform-leaping sections will. [May 2005, p.125]
  11. 40
    A comedy of errors, but without the humor. From the camera to the movement to the over-powered tetsugen to the uninspired nature of pretty much everything this game disappoints in so many different ways.
  12. Ultimately the game fails at almost every attempt including faulty gameplay mechanics, poor camera angles and a really boring story.
  13. 40
    Yet the biggest sticking point is the camera, which has trouble remaining steady in tight spots or in close encounters, making many sequences needlessly frustrating.
  14. A miserable piece of digital vomit. [Apr 2005, p.120]
  15. At $50, this game is a total joke.
  16. A poor Tenchu wannabe that simply fails to deliver enjoyment. We played it because we had to - you don’t. [May 2005, p.96]
  17. 30
    There is only one game where I've ever skipped areas I wanted to explore due to not wanting to deal with the camera. This is it.
User Score

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 2 out of 6
  2. Negative: 3 out of 6
  1. Apr 8, 2014
    Red Ninja is simply a horrible mess, it fails in it's concept and isn't even capable to pull of simple tasks that have been staples of games of the genre for over 10 years up until it's release. The game looks pretty good, and the violence is satisfying, it could of been a decent game if it was technically competent.

    The controls and camera in this game do everything in their power to make your life horrible. The camera has a mind of it's own and every slight movement sends the camera straight up your characters dress. Even the analog controls of the camera are flawed, even if you had the patience to re-position the camera every time you moved, it's a daunting process that would make anyone break their controller.

    The other main offender is the basic mechanics of the game, that just don't work. Jumping on a ledge, pulling yourself onto roofs or wall jumping do not want to work with you at all. These are simple mechanics that if they don't work, your game is just broken.

    It's a shame because when you actually miraculously position yourself for a stealth kill, the animations and gore are quite satisfying. It's just there is no hope for a good time when the basic movements of your character are broken beyond repair.

    But lucky enough if you do still try to plod on with the game, have no fear in being caught, as even with the broken controls you can usually outsmart and out run every enemy in the game, the only difficulty in the game is trying not to attract motion sickness from the camera or throwing your controller through the TV due to frustration.

    This is a real mess, from a company I expect better from, how this made it on shelves is a travesty.
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