• Publisher: Konami
  • Release Date: Oct 23, 2000
Metascore
63

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 8 out of 23
  2. Negative: 7 out of 23
  1. 64
    Great fun while it lasts, which in most cases should wind up being as many hours as you can count on your hands.
  2. The added training mode in the home version doesn't make up for the fact that you can master the game in less than a day.
  3. 78
    This is a good solid game, but nothing truly spectacular. It is a fun shooter, with a twist. That sniper scope adds a new dimension to the shooter genre.
  4. You can beat it and explore all that it has to offer in a couple of hours, but it's still a fun game.
  5. Gun usage would have made it a closer match to the arcades, and more levels would have made me feel much better about it on Day 2.
  6. The D-pad tends to be a little slow and straight in responding and the joystick is a little too fast and wiggly. This can cause no end of trouble when you are trying to aim or if you or your targets are moving.
  7. A great arcade game that doesn''t quite hit the target.
  8. Not all arcade games work successfully when ported to a console; this is sadly no exception.
  9. A brief affair, a perfectly formed kinetic buzz. And, a long time after you've finished with it, you'll still hear the sounds. Repeat after us: Click. Thud. Buchhhhaaaaa.
  10. I really like SS and will pull it out of the shelf once every few moons, when I'm about three dozen other PS2 games shy of suggesting you spend $50 for it, when the same price tag can get you a discounted "House of the Dead 2" and third-party lightgun for your Dreamcast.
  11. The translation is nearly arcade perfect. The only thing missing is a full-sized sniper rifle, which ends up making a big difference.
  12. The lack of lightgun support and the shortness of the game hurt what is otherwise a great title.
  13. Silent Scope looks good, sounds good, plays okay, but it's still a lot of fun -- but there's not a whole lot left to enjoy.
  14. If sending a single bullet through someone’s head thousands of yards away sounds like a good Friday night to you, then Silent Scope is right up your alley (and therapy might not be a bad idea, either).
  15. The sound effects are very well done, but the senseless and endless chatter from your colleagues is distracting and unwanted, and the music score could have been much better and less monotonous.
  16. It's a gun game without a gun, and there's really no way to get past that one glaring omission.
  17. A big hit in arcades; while the home version lacks the rifle grip and scope of the coin-op machine, it captures its feel.
  18. Even though Silent Scope for the PS2 doesn't offer a gun peripheral like the arcade version (can we stress that enough?), it's still an exceptionally fun game that warrants attention.
  19. Suffers tremendously because of the control issues. Without the sniper rifle peripheral that made the arcade game a joy, Silent Scope is only a game that entertains in a brief, arcade-y way.
  20. 40
    To be blunt, the game just isn't fun without the gun.
  21. The absence of the sniper rifle peripheral, which made the arcade game exceptional, sucks the life out of this title.
  22. 80
    While the lack of a light gun will disappoint some, and gamers looking for depth are barking up the wrong tree, Silent Scope offers some of the most stupidly pleasurable shooting action to be found on PS2 (or anywhere).

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