Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 1 out of 20
  2. Negative: 5 out of 20
  1. Having been developed by Check Six Games this time around (since Spyro's original developers, Insomniac, left to pursue other interests), Spyro: Enter the Dragonfly, complete with N64 graphics, Carrot Top-caliber annoying sounds, and gameplay that's more bland than a sandwich without mayonnaise, is quite simply craptacular.
  2. 42
    Control-wise, I hate the slippery, jittery interaction between character and camera. [Jan 2003, p.52]
  3. 40
    Check Six Studios has clearly designed this installment of the Spyro franchise for very young gamers, and with that demographic, the title works well. Unfortunately, this limited scope will bore anyone familiar with other platforming titles.
  4. Feels flat and recycled, a perfunctory exercise to suck in the remaining loyalists. [Dec 2002, p.86]
  5. A train wreck of a game that has no direction, no technical merit, and little appeal except as a game design house of horrors and a showcase for some good music by Stewart Copeland.
User Score

Generally unfavorable reviews- based on 69 Ratings

User score distribution:
  1. Positive: 8 out of 44
  2. Negative: 31 out of 44
  1. Sep 22, 2012
    After the success of the first 3 Spyro games on the PS1, Insomiac decides to randomly abandon the Spyro series. The series is then sold to Universal and the first game they decide to release is Enter the Dragonfly for the PS2 and the Gamecube which is the first time a Spyro game was released on a non Sony console. Some people say the reason why the game is bad has something to do with Universal rushing the game for the holiday season which caused a whole bunch of glitches and bugs to be left alone. I believe there is more to it than that. First off, the game is completely unoriginal. The story is copied from Spyro 1 but except for rescuing dragons, you are rescuing dragon FLIES. Yeah, that's totally 100% original. That's only the tip of the iceberg. Speaking of ice, Spyro can now breathe ice as well as water, lightning, and water including Spyro's trademark, fire. What? Dragons are known for breathing fire. Not ice, water, and lightning. And the worst part is that they don't do anything different except breathing water is completely useless. And do you want to know the worst part about this tragedy? THE GAME LOOKS JUST LIKE THE PS1 GAMES. The developers showed little to no effort trying to make the game look good, or play good for that matter. This game is bad. I do not understand why Spyro was not put out of his misery instead of keeping Spyro on life support. And sadly, this is not the worst game of the Spyro series. Full Review »
  2. Oct 21, 2010
    If you love the Spyro series and had great anticipation for the fourth instalment, then your will be extremely disappointed. For the first time our heroic little dragon comes to the PS2 and for a PS2 title we expect something massive, well that's what I think a next gen game should have if you want to improve it. Instead we get something that is unoriginal and could even have been done on the PS1 and without all its flaws. It starts off with Spyro and his friends celebrating the new arrival of dragonflies who will be each young dragon's new guardian. However Ripto (the main antagonist from Spyro 2 who somehow managed to survive the boiling lava, or that's the developers excuse for saving time by not creating a new villain) crashes the party and scatters all the dragonflies around the world. It's up to Spyro, his guardian dragonfly Sparx and friends to rescue the dragonflies and stop Ripto and his minions from foiling his plans. Gameplay is similar to the previous 3 games, Spyro can run around, charge, headbash, glide and breathe fire but there are some new moves. There are 4 new breath attacks, bubble, ice and bolt which you get when you find the sacred runes. Bubble breathe is used to catch the dragonflies but some are earned by completing tasks set by your friends. There are gems to collect once again which are scattered everywhere in each level and in chests or metal creates. That's pretty much it really, there is nothing in this game that is fresh or original and they got the same villain from the second Spyro game however that is only the minor issue. The real problem with this game is it suffers from too many flaws such as graphical glitches, inconsistent framerate, long loading times sound issues and sometimes freezes meaning you have no choice but to reset your console and start back from where you last saved your progress. According the sources this game was rushed in order to be released at Christmas time, if so then it is not all the developers fault but also the publishers. Had it not been for all the major issues I'd give this game a 6 or 7, however one bug is far too many. Quite simply this is not just the worst Spyro game but the worst game I have ever played in my years of gaming. Full Review »
  3. RoboR.
    Oct 5, 2003
    The spyro legacy is desecrated by this uninspired "trainwreck of a game". The developers responsible should be locked up and forced to play this glitchy, frustrating and half-baked tripe until their thumbs are bloody stumps and they have completely lost their sanity. Who cares about the fancy water ripples and flame effects when the frame rate is worse than ps1 versions and the game locks up each time you play it. Worst sequel ever. Full Review »