Metascore
65

Mixed or average reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 12 out of 32
  2. Negative: 3 out of 32
  1. Flat control, annoying fish-eye perspective, and a schizophrenic camera that never settles down. [Jan 2003, p.80]
  2. There are times when the frame rate staggers at an almost sickening pace. Couple this with a camera that moves like it’s suspended on a strand of stringy taffy, and you can quickly see why this game is so hard to look at, let alone play.
  3. The possibilities for some genuine bounty hunting fun are in there, but too many kinks exist for this particular mercenary to make it to the big time.
User Score
8.3

Generally favorable reviews- based on 22 Ratings

User score distribution:
  1. Positive: 10 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 3 out of 13
  1. Oct 24, 2013
    10
    Lucasarts was once well-known in the gaming industry for creating some of the most compelling, innovative, and outlandishly fun experiences in history. As sad as it is to see them go, you can always do yourself a service by going back and seeing what made them so great in the first place. Bounty Hunter is one such example that shows their prowess in crafting an intricate and original story housing some of the most memorable (if not the most memorable) characters seen in any of their games. Following Jango on an adventure that includes him assassinating corrupt senators, infiltrating a crime-lord's barracks, delving into Coruscant's underworld to find where certain dangerous drugs are being smuggled, and breaking into an asteroid-based prison are only a few of the levels you'll have a blast playing through, however challenging they may be. Rest assured you won't feel disempowered or bored on your travels; Jango has access to all of the galaxy's more sophisticated weaponry and gadgets, from silent toxic darts, to a whipcord for roping up enemies, to his signature flamethrower and dual pistols. You'll even get jetpack upgrades along the way. In addition to the already-stellar narrative, you can take on side-missions in each level by scanning NPCs (who roam the map, going about their daily business), and find out whether any of them have a bounty on their head. Once they're marked, you can cash in for the reward, dead or alive, but the ensuing chase is where the real fun comes in. All in all, Bounty Hunter serves to show us just how fun a Star Wars game can be, and makes Episode 2 just a tad more bearable when you understand who Zam Wessel is, and why Jango ever decided to join Count Dooku (which the game's CG cut-scenes serve to explain in fine detail). Prepare to be dazzled. You owe it to Lucasarts to play one of their greatest games. Full Review »