User Score
6.9

Mixed or average reviews- based on 18 Ratings

User score distribution:
  1. Positive: 11 out of 18
  2. Negative: 4 out of 18
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  1. Apr 5, 2017
    0
    Encore une mauvaise blague et une mauvaise copie de Splinter Cell, une copie qu'on a laissée trop longtemps au frigidaire et qui a tourné, tourné très court. On y sent l'amateurisme des programmeurs stagiaires dans tous les coins et tous les sens : une horreur !
  2. GrahamK.M.
    May 29, 2005
    4
    What is with all of these high user reviews? I rented this game, had to fight my way through the artrociously lacking first level, then was forced to return it a day early and didn't care, that's how bug-ridded and un-fun to play this game is. What's even worse is that nobody can be killed... except you. And even worse than that is the horrendous amount of backtracking and What is with all of these high user reviews? I rented this game, had to fight my way through the artrociously lacking first level, then was forced to return it a day early and didn't care, that's how bug-ridded and un-fun to play this game is. What's even worse is that nobody can be killed... except you. And even worse than that is the horrendous amount of backtracking and safecracking and other insanely boring tasks that make this game more of a chore to play than anything else. A chore like cleaning toilets... with your tounge. That's how much it hurts. Of course, Stolen is an idea that could have had quite a bit of potential. There are more than enough cool new quirks to make it stand out from the rest of the genre, from actual acrobatics in a stealth game (hear that Sam Fisher?) to some cool ways to crack safes and such. Unfortunately, these all get old really fast, making Stolen a good idea with such poor implementation that you have to dig through piles and piles of pure crap to get any fun out of it. And combat? Don't even get me started! "Punch punch kick... mash the triangle button... punch punch kick. oops, wrong angle, I'm .0000000000000003 degrees off, better button mash some more... ooh, I died." Well, what did you expect with such pussy fighting? It was as if the developers said; "Hey, let's see how much we can annoy our consumers!!! I've got this great idea for a crappy new game..." Expand
  3. Andyo
    Nov 1, 2005
    2
    This is the deal, Stolen is a sham of a game though some concepts are somewhat intriging this game is no different than a trend game simply put out to make a select few some money to invest into hopefully a better game. Don't get me wrong I love stealth games the harder the better but there is always a fine line between unrealistic and fun. Obviously you don't want a game to be This is the deal, Stolen is a sham of a game though some concepts are somewhat intriging this game is no different than a trend game simply put out to make a select few some money to invest into hopefully a better game. Don't get me wrong I love stealth games the harder the better but there is always a fine line between unrealistic and fun. Obviously you don't want a game to be so unrealistic that the fun factor is non existent and you dont want a game to be so realistic it is no longer fun. This is one of those games. There is no way to kill guards, fine, 0 body count but then why not knock them out for any significant amount of time. This game would be awesome 5 years ago but after the dominence of the MGS Machine this game with lack of a better discription is toilet paper but not the soft fluffy kind but the kind hospitals have that is like sand paper. This is a bad game. Give the makers credit though they have to put there name on it and it will be burned into a long list of failures when they try to find a better job in another gaming company and the employer will look at that long piece of garbage resume and come to this game, then they will quietly remove you from the office and burn the thought that this game ever existed out of there memory. For all the unfortunates like myself who purchased this game in hopes of a fun, and enjoyable experience, please smash this game and burn it in hopes that it does not fall into the hands of any other person hoping for a good game. For the good of the planet. To the creators of this game, please don't quit your day job, you'll do much better at Burger King anyways and do us all a favour put any remaining copies in the deep fryer for about say ...6 months. Expand
Metascore
51

Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 0 out of 16
  2. Negative: 5 out of 16
  1. Edge Magazine
    50
    Sadly, encounters with enemy AI - particularly in combat - are by far the weakest link in an otherwise enjoyable effort. [Apr 2005, p.98]
  2. A slow, moderately discomforting wheelbarrow ride into an Xbox-green sludge-pool of grump-making mediocrity. [PSW]
  3. Indeed, it's the guards that ruin it for everyone, by being remorselessly crap at their jobs, losing you when you run round two corners, shooting erratically and - worst of all - not recognising the significance of a vent shaft as something that "leads somewhere", and allowing you to escape every time you enter one.