The more you play, the more you realize just how much freedom you have... [yet t]here's something kind of sick about tending to a virtual character's toilet and hygiene needs while neglecting my own. [Feb 2003, p.140]
One of the biggest surprises the game has is the user-friendly interface. Its very easy to give commands to your character. One problem does arise though, which is the reaction time of your character.
Its all great fun for the first few days and highly addictive but then you gradually slip away from the game and get on with real life. Just remember this a dolls house is for playing with, but a Sim is for life!
Definitely a gem that will suck away hours upon hours of gaming time, but that is also The Sims' Achilles Heel; in order to successfully have fun with The Sims, you have to invest lots of time into the game, and playing takes a lot out of you.
Die-hard console gamers may or may not appreciate the offbeat gameplay style, but there's no denying it'll grow the franchise's reputation as one of the most unusual series currently available for any platform.
Although the Dual Shock is mapped to function as all of the buttons you could ever need to contol your Sims, I found the interface to be clunky and unintuative. A keyboard and mouse would have made the experience a thousand times more enjoyable.