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Generally unfavorable reviews- based on 24 Ratings

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  • Summary: Master your surroundings: Reach new heights with the broadest range of acrobatic abilities and utilize objects within the environment to uncover new paths to explore. Explore epic and unknown worlds: Discover ancient mysteries of the underworld hidden within the coast of Thailand, frozen islands of the Arctic Sea, the jungles of Mexico, and more. Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more flexibility over how the area is solved. New state-of-the-art gear: Utilize the latest technology in Lara's upgraded inventory to navigate the world including: Multi-purpose grapple: A claw-like device with a high-tension cable designed for climbing, rappelling, performing wall runs and manipulating objects within the environment. All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice. [Eidos Interactive] Expand
Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. For fans of the Tomb Raider series a “must have”, for other folks a title, that is able to entertain you for a small amount of time.
  2. The graphical downgrade has certainly been handled with less grace and the new controls are more twitchy and unpredictable than the old ones.
  3. 40
    Full of bugs, linear play that discourages exploration and non-existent combat, Tomb Raider Underworld feels as though it's part of the series in name and main character only.
Score distribution:
  1. Positive: 1 out of 7
  2. Negative: 2 out of 7
  1. Aug 12, 2012
    The proper game, on the other platforms, is completely amazing, but the PS2 edition is patronising in its quality. It's as if it could be a demo made when the PS2 was first released, perhaps worse in detail than Tomb Raider: Angel of Darkness from 2003, let alone the last two games on PS2. I got this version as soon as it was released for £25, expecting the same game (if not slightly lower in quality) than the Xbox version. However, it was more or less the same as the Wii version and the cutscenes were grainy (which sounds petty but WHY would you release a game with grainy cutscenes?!). It was obviously released on PS2 for no other reason but to take advantage of the PS2 audience and their money, without any regard of quality- absolutely lazy and inconsiderate. I agree with IGN; it should either have been released as a respectable version of the game (rather than taken directly from the Wii version) or not released at all to save us our money. It really could be mistaken as something from the early 2000s. Expand

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