Virtua Fighter 4 PlayStation 2

  • Publisher: Sega
  • Release Date: Mar 17, 2002
User Score
7.8

Generally favorable reviews- based on 69 Ratings

User score distribution:
  1. Positive: 49 out of 69
  2. Negative: 12 out of 69

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  1. JimmyW.
    Aug 20, 2004
    5
    I'm surprised y everybodys voting this game so high. i mean its good and all but i think u guys r just scared of putting this game down and wat a tag of stone cold is that canadian wrestlers move( if you dont no wat ime talkin about then use him in sparring)
  2. Alex
    May 20, 2002
    5
    Damn, I might be the only one, but I thought this game was kinda boring and the only really good part was the scenery like if there is snow on the ground an you knock somebody down, it leaves a print in the snow and stuff like that.
  3. NinjaMafia
    Aug 23, 2003
    6
    Virtua Fighter 4 is probably the most hyped fighting game for the PS2, but it really didn't hit the spot for me. Ok fist off, starting with the storyline. Yeah uh the storyline....I think there was one in there somewhere. Well I'll try to remember it. Still a game could be good with no storyline (Actually now that I think about it, they could have just said it was a big Virtua Fighter 4 is probably the most hyped fighting game for the PS2, but it really didn't hit the spot for me. Ok fist off, starting with the storyline. Yeah uh the storyline....I think there was one in there somewhere. Well I'll try to remember it. Still a game could be good with no storyline (Actually now that I think about it, they could have just said it was a big tournament and it would hav e made me happy). The sound was a bt off. First off the soundtrack was so unmemerable and the voice acting in the game was actually pretty bad. Now the gameplay is where it counts now. The characters are a bit awkward. You see, every character has a difficulty, easy, medium, and hard. +Characters that fall under easy are the ones you button mash with. Characters that fall under medium are the ones where you can actually pull ooff some cool manuver but you would have to try to. Hard characters are the ones wherethe moves are riduculously hard to pull off and once you do, it does little damage.Now this concept may sound aewsome, but say you have an easy character that you love, or a medium one, but you have mastered them and really want a challenge without learning somebody elses completely different move list and style of gameplay, well I think you cacn see where the roadblock is. However, the characters all have moves based off real martial arts, which can be a good thing and a bad thing. The good thing is that you can actually feel like you're realistically fighting like a martial artist, however the bad thing is that Kage, the ninja (or any othe character for that matter), can't pull off riduculously cool and unnatural moves( like how you can in DOA3, but that game also has alot of problems, but that is for a different review.). Half the moves the characters have are also extremely hard to pull off and extremely weak when you finally do it, questioning why they had the moves there in the first place. Now about this A.I. thing they have going, the A.I. learns moves from fighting you. However if you try to teach it a ridiculously hard move and you end up throwing 5 punches, the A.I. will punch more than need to in an actual battle, this can prove to be problematic. However, highlighting the games storngs points are graphics to die for, but good graphics really can'y make a boring game any more fun, and its not like this game is that boring, it is just that it could have been more fun. The enviroments are pleasing to the eye but you can't interact with them, which is perfectly fine if they didn't have a ninja in this game. The gameplay itself can be extremely fun, but it took me a few days to get tired of playing as Aoi and then moved to Kage, which I tired from in a few days. However, Kumite did bring up the rating seeing how you could unlock alot of stuff from it, but everything you unlock from it is not helpfull at all and makes your character look stupid if you equip half the things on him/her. Overall, VF4 hade the making of a great 3D fighter but fell short like so many others. However this is my opinion and shouldn't stop you from at the very least renting this game. Expand
  4. GhyhalF.
    May 24, 2004
    7
    This game is over-rated. I rented it for a week from my local rental store, and I bet the game in about I'd say twenty times within that week. But that's not the thing that is only disapointing, it's the over-hyped Kumite mode. It's just Survival mode whre you give a different name to your chosen character. It's honestly way too over-rated. Where as Arcade mode is This game is over-rated. I rented it for a week from my local rental store, and I bet the game in about I'd say twenty times within that week. But that's not the thing that is only disapointing, it's the over-hyped Kumite mode. It's just Survival mode whre you give a different name to your chosen character. It's honestly way too over-rated. Where as Arcade mode is short, Kumite mode is just as boring and pointless as all the other Survival modes in other fighting games, this game stil manages to be quite fun to play, although just barely being able to make-up for its rip-off flaws. First of all, this game RIPPED OFF tekken BIGTIME. where as teken was original gameplay mechanics, Virtua fighter 4 takes the complete basis and elemental value of those gameplay mechanics and made 150+ two-hit combos for your characters. Maybe three hits, if your lucky. Geez, I thought the bouncer was more original and more fun than this game, and yet that game is so under-rated. Another thing I despise about the critics giving this a metascore of 93 (OVER-RATED!!!!!!!!!) IS THAT IN 99.9% OF THE REVIEWS OF THIS GAME, THEY'RE ALWAYS COMPARING SOUL CALIBUR II TO THIS AND SAYING THIS GAME IS "waaaaaaay better, because of t's lovely addictive gameplay. oh, please. Soul Calibur is much, much, much better than this, and unfortunately, the critcs may have loved that too, but they loved Virtua Fighter 4 much better, and I think that's just plain stupidity. Expand
  5. DanteSparda
    Mar 14, 2002
    7
    I know this game deserves better than 7, but I just can judge it for what i've experienced of it so far. And what i've experienced is a 7. No more, no less. I know that the game has a deepness comparable to none, and that I just've played it a couple of times, and I have so much left for discover, but the problem that hasn't allowed me to experience it deeper is the I know this game deserves better than 7, but I just can judge it for what i've experienced of it so far. And what i've experienced is a 7. No more, no less. I know that the game has a deepness comparable to none, and that I just've played it a couple of times, and I have so much left for discover, but the problem that hasn't allowed me to experience it deeper is the same reason that takes away the 3 points from my calification, that would've made it a solid 10. And that problem is just one: It's so goddamn difficult!!!! Why can't they make the game more accessible for newcomers like me? I mean, we know that the game has a lot to offer, but it's unfriendly difficulty level, and Semi-impossible learning curve, haven't allowed me to taste it's real flavor. A real shame. Expand
Metascore
94

Universal acclaim - based on 36 Critics

Critic score distribution:
  1. Positive: 36 out of 36
  2. Mixed: 0 out of 36
  3. Negative: 0 out of 36
  1. Visuals are but one aspect of this game's worth. It's the play that really matters, and VF, as always, plays marvelously. [Mar 2002, p.44]
  2. Though DOA3 may have it beat graphically, no game can touch VF4’s fighting engine. This is the deepest, most dynamic fighter ever created.
  3. 100
    What’s awesome about the gameplay is that you can just pick up a controller and start fighting. Three buttons (block, kick, punch) are all that are needed to master a basic set of moves.