Metascore
64

Mixed or average reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 10 out of 25
  2. Negative: 5 out of 25
  1. 76
    The game is definitely a bit slower-paced than a lot of console gamers are used to, and the learning curve is also a bit steeper than normal, but give it some time and you'll find yourself engrossed with the deep gameplay and crisp visuals.
  2. Not ideal on every level, but it's good enough on all of them so that it should provide an entertaining experience and a decent amount of replay value for those who enjoy equal parts methodical strategy and button-mashing mayhem.
  3. The fighting controls seem very sluggish, and even the faster style creatures seem to move as slow as the bigger ones which kind of makes them lose the competitive edge.
  4. The graphics are dull, the combat is clunky, and the pacing is incredibly slow. [Mar 2004, p.107]
  5. 75
    Where's the battle map editor? Although Wrath Unleashed provides only 21 battle maps (four of which are locked), there are only a handful of three- and four-player battle maps, and they're bound to get stale after a few rounds of play.
  6. A pretty solid game with only one major downside: load times. This has got to be the game with the longest load time on the PS2 aside from love smash which will never make it to the states.
  7. What I find most surprising about the game is the distinct lack of replay value.
  8. Ultimately, Wrath Unleashed’s biggest problem is that it sticks too firmly to concepts that were fresh twenty years ago, a mediocre strategy game and a mediocre fighting game wrapped up in one mediocre package.
  9. 70
    The game's main "problem" is that it badly needs four players. I say "problem" because that's only a problem if you don't have three friends to play with.
  10. In many ways Wrath Unleashed represents a significant step forward for the future of gaming diversity.
  11. The concept and the creatures, not to mention the turn-based gameplay could’ve infused the strategy genre with a shot of adrenaline that it sorely needed.
  12. It fuses a boring turn-based strategy game with a lackluster one-on-one fighter...In short, two half-assed components combine to make...well, you do the math. [March 2004, p.114]
  13. Wrath Unleashed does have nice visuals as far as character models go but landscapes during battles could’ve been a bit better.
  14. Colours throughout are horrifically gaudy and are totally at odds with the sombre nature of the game. Overall, there's little to commend about this insipid and limp title.
  15. Too simple for strategy fans and too complex for fighting fans. The occasionally interesting creature design and accompanying animation can't save this one from its cliched premise, uninteresting gameplay, and interminable load times. [Mar 2004, p.103]
  16. A shallow mix of strategy and slapping, cursed by long loading times, WU falters a bit but staggers back by keeping the core tenets of its lineage intact. [Mar 2004, p.39]
  17. While it may be a fun little jaunt with the appearance of a clever strategy/action game, if you attempt to play it that way you soon find out that it is fundamentally broken. A lesson from history, one hopes.
  18. Sounds like a good idea in premise, then, except it's during these combat sections that the game emerges flatter than a blind hedgehog on a motorway. Limited fighting moves, weedy spells, monotonous pace - it could hardly be any less entertaining.
  19. Wrath's only problems are small but important: Loading unfortunately breaks up the game's pacing, the fighting engine could be deeper, and there's no online mode.
  20. The only problem is that LucasArts didn’t take the ultimate risk and create strictly a strategy game, because the fighting aspects sink this game faster than an ogre mage in quicksand.
  21. Its aspects of action, while moderately engaging, are wholly unbalanced; in addition, the elements of strategy are watered-down for ease of play.
  22. Some very interesting ideas are buried under a tide of sloppy coding and bad game design.
  23. 78
    I’d give this a strong rent/weak buy suggestion if you’re just out for single player, but it’s one to pick up if you have fantasy n’ fightin’ lovin’ friends.
  24. 50
    Curvy goddesses and armies of flaming unicorns make this strategy game feel like something between "Risk" and a "Spinal Tap" concert. [Mar 2004, p.39]
User Score
6.0

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 1 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 2 out of 3
  1. MeTwo
    Feb 20, 2004
    10
    This game rox-sox! It's Advanced Wars meets Soul Calibur!
  2. [Anonymous]
    Jul 20, 2005
    1
    This game may not really be as bad as 1. But it certainly deserves a 1 when compared to one of my favorite PS games: The Unholy War. The following game elements are all much better in The Unholy War: * battlegournd variety * creature variety * gameplay Compared to The Unholy War, Wrath Unleashed is flat, flat, flat. None of the pieces fly - not meaningfully. Some of them "hover", which is, for the purposes of combat, not that different from walking. Their combat moves are also pretty much all the same. There is pretty much only one battle ground - in different colors. The Unholy War had wonderfully different battleground design. The graphics are also difficult to make out, which is frustrating. Perhaps they are better on an HDTV. But on my normal TV everything is so small. Very disappointing. Full Review »
  3. ANonymous
    Feb 10, 2004
    0
    Avoid this game like ebola.