• Publisher: THQ
  • Release Date: Mar 17, 2003

Mixed or average reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 0 out of 13
  2. Negative: 2 out of 13
  1. A surprisingly fun little way to pass the time for less than twenty bucks. [May 2003, p.36]
  2. 62
    The game's biggest flaw is its lack of depth. Sure, there are different WWE-themed arenas with varying objectives such as "destroy 10 opponents" or "hold the belt for 30 seconds," but gameplay doesn't get any more complex or diverse than that.
  3. Sure there is plenty of vehicular mayhem and destruction, but the action is not as addictive or as neatly polished as "Twisted Metal: Black."
  4. 60
    A decent execution of an ill-conceived idea. If you're not a fan of the WWE, steer clear of this game. Its gameplay isn't strong enough to stand on its own.
  5. It's no "Twisted Metal: Black," but you can do worse for $20. [May 2003, p.63]
  6. Matching the poor gameplay is the audio.
  7. 58
    A mediocre effort, falling short of the mark set by "Twisted Metal" and its heartier clones.
  8. When it comes to graphics and sound, Crush Hour begins to fall apart at the seams.
  9. A jabronie, but it could've been worse. [May 2003, p.83]
  10. THQ is selling "WWE Crush Hour" for a mere twenty bucks, which is an accurate reflection of the game’s all-around mediocrity in graphics, sound and playability.
  11. Your typical "Twisted Metal" knock-off, complete with a ho-hum lineup of vehicles, bland weaponry, and uninspired courses. Gameplay's no better. [May 2003, p.97]
  12. Crush Hour is like some hick dream—demolition derby mated with pro wrestling—that actually gets old pretty damn quick.
  13. As stupid as this blend of car battling and wrestling may sound it's not a bad game but it's certainly not going to make any reviews' top ten list.

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