Players will have to figure out the game's controls for themselves, with only a simple button map as guidance, but they'll soon find the learning curve bends in their favor, and and gamers will quickly accelerate from petty rankings to the top charts-at least until a higher difficulty knocks their confidence out of whack.
This frantic fighter/shoot-'em-up hybrid is chock full of explosive content, but its distinctly Japanese tone and uneven production values may put off some gamers.
While I wouldn't say that Acceleration of Suguri X Edition has any kind of staying power as a fighting game nor even the content to hold anyone's attention for more than a few hours, at least it is an interesting mix of genres and occasionally a visual treat with flashy, screen-filling attacks.
ASX is a fun, throwaway distraction. It certainly cannot compete with 'real' fighting games, but its charm, music and 'nuttier than squirrel poo' storylines help it stand out a bit.
As you alternate furiously between confusion and excitement, the explosive gaggle never lets up even for a moment. You'll launch a curtain of certain death, dash, homing missile strike, dash. Dash dash. Laser in the face. Die! WHY WON'T YOU DIE?