Metascore
80

Generally favorable reviews - based on 39 Critics

Critic score distribution:
  1. Positive: 28 out of 39
  2. Negative: 0 out of 39
  1. Jan 19, 2012
    70
    Assassin's Creed Revelations will satisfy those who are looking for more of the same but if you're expecting some major innovations, prepare to be disappointed. Revelations isn't a bad game, but the experience no longer feels fresh.
  2. Jan 3, 2012
    58
    In the end, Revelations mostly feels like a step backwards that was probably rushed to market just to satisfy the need for a yearly installment.
  3. Nov 14, 2011
    74
    The game lacks a coherent story, visual polish, and meaningful new gameplay elements. Though running around and stabbing people is still fun, Revelations has lost some of the spark that made its predecessors feel so amazing.
  4. Nov 14, 2011
    70
    There's still plenty of the old Assassin's Creed magic in parts, but this proves an unnecessary sequel and one with few genuinely welcome new ideas.
  5. Nov 14, 2011
    70
    At its core, this is the Assassin's Creed we've grown to love in recent years, and it still serves as a pretty good time sink -- plus, it's a necessary bridge to next year's already-announced follow-up. But obligation shouldn't be the primary reason to play something, and sadly, that's too often the case in this humdrum campaign.
  6. Nov 14, 2011
    70
    More than any other episode of the series, Revelations shows the limits of its gameplay - it is high time to revise. Yet Constantinople is a beautiful playground, full of things to do. The story provides some surprises and takes us into a pleasant adventure. All this is in addition to supporting a fully fleshed out multiplayer...But in the end it left a bitter taste left in my mouth.
  7. Nov 14, 2011
    60
    Building on the foundation of Assassin's Creed: Brotherhood, Revelations had a fantastic opportunity. Sadly it is wasted on annoying mini games and uninspired escort missions.
  8. Nov 14, 2011
    70
    While Ezios final chapter is a fun romp through Istanbul, it could just have well been incorporated into Brotherhood with a bit of editing. The saving grace is the fleshed-out multiplayer modes and the interesting effects the bombs have on it. With a bit of luck the series will get back on track after the two latest interim-games, so fingers crossed that Assassin's Creed III dares to evolve the series as much as the second game did.
  9. Nov 14, 2011
    70
    Unlike the elegant lead, who's grey-haired but unbowed by the end of the adventure, Assassin's Creed has been quietly compromised by age.
  10. Nov 14, 2011
    70
    So, for the first time, a new Assassin's Creed game is worse than its predecessor, the first time the short development period has had a noticeable impact on the game's quality. It's a game of nearlies and might-have-beens: summed up by the hookblade, a supposedly key new feature which in practice merely extends Ezio's reach slightly, and allows him to glide down the occasional zipline.
  11. The story is so meandering. [Jan 2012, p.76]
User Score
7.5

Generally favorable reviews- based on 557 Ratings

User score distribution:
  1. Negative: 15 out of 173
  1. Nov 15, 2011
    10
    A well deserved finale to the series protagonists, Ezio and Altair. Stands up to it's name and builds upon the already solid storyline of theA well deserved finale to the series protagonists, Ezio and Altair. Stands up to it's name and builds upon the already solid storyline of the game and keeps us hooked every minute. Even though some might complain it's almost the same as the previous titles. But I don't believe they need to HAVE a new gameplay mechanic in every game. When you have a story such as this, it needs to be told on an annual basis and the gameplay need not be revamped every year. Even then they did have their fair share of improvements such as the hookblades and Desmond's memories. The only thing which they went a bit far with was the Tower Defense minigame, which seemed to be a nuisance to say the least.

    Other than that, visually appealing as always and well worth the money. I for one hope they don't stray far from their winning formula and don't succumb to adding new gameplay features for each iteration of their game.
    Full Review »
  2. Nov 15, 2011
    10
    This game is amazing. But let's start off with the bad thing, gameplay wise, it's almost exactly the same as Assassin's Creed: Brotherhood.This game is amazing. But let's start off with the bad thing, gameplay wise, it's almost exactly the same as Assassin's Creed: Brotherhood. The only real new thing, is the hookblade, with which you can travel a little bit faster through the (btw incredible) world. Constantinople is an amazing city, with beautifull landmarks. Who doesn't want to freerun through Constantinople and be an assassin, using the crowd to get to his target? The story isn't amazing, but it does the job to end the trilogy. There are a few little bugs, but that is overshadowed by all the good things. Full Review »
  3. Dec 29, 2011
    8
    It's a great game for those who likes the series, but it's not very fresh. It gets repetitive, it doesn't have a lot of new features. ItIt's a great game for those who likes the series, but it's not very fresh. It gets repetitive, it doesn't have a lot of new features. It doesn't have the unique feel the 2 predecessors had, On the other two you remembered at what place you were at just by looking around, on this one everyplace seems to be the same... It wasn't very special for ezio's storyline either, the game only gave us missions to go after some stuff to get access to altair's memories and help the other assassins without any real, solid objective. The Den missions are boring. The side quests are not fresh anymore, so they're not very great. But yeah, overall it was a good game and it throws us on a good place for the next one, which I think it's going to be a blast. Full Review »