Mixed or average reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 4 out of 21
  2. Negative: 2 out of 21
  1. What’s most impressive is the game’s physics engine.
  2. 83
    Yeah, it's not for everybody (Gran Turismo fans may find themselves frustrated), but Baja gives you something a little off the beaten track -- and that's more than most racing games can say.
  3. It’s a punishing game but rewarding in equal measures, and will draw you in like no other racing game quite has managed so far this generation - bring on BAJA 2: World Tour.
  4. As a debut title, it's a straight-forward affair. [Dec 2008, p.112]
  5. Baja: Edge of Control gets a lot of things right … and wrong. In virtually every category, it nails one aspect but completely misses the target on another.
  6. Baja manages to capture the chaos and intensity of off-roading, but the finicky controls undermine the experience.
  7. 70
    You are almost always riding the finest line between screaming along somewhat stably and totally losing it, and in that sense, Baja succeeds tremendously. Those kinds of stakes may not appeal to everyone, however, and the majority of people who tend to like finishing races may not need all of the incredible realism that an intense sim like Baja has to offer.
  8. The harsh difficulty level and simulated driving makes for a frustrating experience if you’re not in it for the long haul.
  9. The game concept holds enormous potential and brings a rare realism to the off-road genre, but it requires a few tweaks to the gameplay, and a more elaborate career mode.
  10. This off-road racing game does a lot of things well, but the PS3 version looks so bad that it's tough to recommend.
  11. First of all, BAJA is in no way an instant classic. But it can give you that satisfying feeling after you won a match. The steep learning curve will scare of some gamers and if you're looking for more arcade just head over to the Motorstorm camp. But if you're a fan of the off-road genre just take a shot at BAJA.
  12. A brave competitor to Sony's mud king, but it's all a bit too bland to get revved up over. [Nov 2008, p.96]
  13. Far from the grandest of racing experiences, Baja doesn't achieve a new level of depth or excitement, nor can it compete with the existing batch of off-road racers.
  14. The attempt to make a more serious, demanding racing-game for next-gen consoles completely failed. The challenging control turned out to be simply frustrating, graphics would make even the PS2 look away in shame and the given tuning options can only make mechanics happy.
  15. Every vehicle slides around every turn with an alarming lack of control. [Nov 2008, p.79]
  16. Baja is as ambitious and attractive in its proposal, as clumsy and little inspired in its execution. The longest races, the main feature of the title, eventually become boring; the adversaries AI is so over the top that becomes frustrating; and unfortunately the graphical section for the PlayStation 3 version is especially regrettable.
  17. In the end, it seems like Baja: Edge of Control was trying to please everybody and, in doing so, managed to create an experience that isn't ideal for anyone.
  18. Sadly, they didn’t capitalize on the potential and gamers were “stuck” with a mid-level game worthy of a rental at most.
  19. So while Baja is technically impressive, it's also maddeningly difficult, and easily one of the more frustrating racers I've played recently. The controls are unforgiving, and the vehicle damage is definitely realistic but also provides a huge hurdle for actually enjoying the game.
  20. 49
    At times, it’s an edge-of your seat experience that gives you a sense of accomplishment for sliding across the finish line in one piece. Other times, it’s a confounding mix of erratic handling, insane difficulty and drab repetition.
  21. If there were no other racers on PS3, or indeed on the planet, buying this would still be a mistake, but with the likes of Dirt already out there, and Motorstorm: Pacific Rift on the horizon, spending money on Baja would be nothing short of madness. [Dec 2008, p.113]
User Score

Generally unfavorable reviews- based on 10 Ratings

User score distribution:
  1. Positive: 3 out of 6
  2. Negative: 2 out of 6
  1. Feb 23, 2013
    First of all, this game has some really good physics. When you're driving down a straight, you hear the shock absorbers soaking up the bumps. You're really at the edge of control, even on straights. Many reviewers complain about this game being "too hard", but no, it isn't. This isn't a game where you're supposed to nail a race on your first try. You're supposed to learn the different environments and know the courses. You should learn what speed you need to make that jump, and what line you should take through that corner.

    The sponsorship feature of this game is also a neat thing, although not as good as the one in Racedriver: GRID, it still cuts it.

    However, there are a few problems with this game. First off, the visuals are somewhat mediocre, and the FPS in the garage is very low, and also gave me a headache the first time I played. The FPS is quite good while actually driving though, so it isn't a massive problem.

    The AI in this game is, in some areas, pretty good, but in others, pretty bad. It does feel like they're driving the same vehicle as you, and I couldn't tell if they were definitely faster/slower than you. They don't seem to be aware of each others presence, and often trade paint in the corners. One thing I do like about the AI, is that if you come up behind a slower vehicle in for example a rally event, you can use your horn, and they will most likely pull to the side and let you pass.

    While this game has many weak areas, the overall experience for me was very good. This game is vastly impressive by such a small development team. In my opinion, a 8/10 is well deserved for this game.

    TIP: I found driving in 3rd person nearly impossible, and really boring. Try driving in "Hood View", it really helped me a lot.
    Full Review »
  2. Sep 21, 2011
    From reading Dev diaries and interviews I understand how much work goes into making a game and I understand that not all games can be great. Sadly this game just didn't do it for me. It didn't grab me from the outset and the experience was very empty. However my young nephew can't get enough of it . He loves bouncing arcoss the sand and flying through air, so that I +1 to my score :) Full Review »