Bionic Commando Rearmed 2 PlayStation 3

Metascore
63

Mixed or average reviews - based on 39 Critics

Critic score distribution:
  1. Positive: 5 out of 39
  2. Negative: 1 out of 39
  1. 74
    Fans of the series will still find plenty to like here, but just be aware that this second helping isn't going to taste quite as fresh as the first.
  2. Feb 4, 2011
    73
    Overall, I didn't like this as much as the first game, but there's still plenty worth checking out when you get around to it. Rearmed 2 isn't a "must-play instantly" game by any means, but it still ranks above Spencer's awful console reboot.
  3. Feb 7, 2011
    72
    Bionic Commando Rearmed 2 is a solid jump'n'run-shooter with nice retro flair and sophisticated audio tracks. Core gamers will be attracted, so it's definitely worth giving it a try.
  4. Apr 6, 2011
    70
    On the one hand, Bionic Commando: Rearmed 2 is visually pleasing, with some nice remixes and a gameplay based on exploration rather than combat (just like the original Bionic Commando), nice boss fights and some funny dialogues. On the other hand the game is too linear and simple, the controls aren't accurate and the local co-op multiplayer is mediocre.
  5. Mar 17, 2011
    70
    While Bionic Commando Rearmed 2 is still a solid side-scrolling platformer and still when of the best such co-op games around, it seems confused as to what made the first game so popular to begin with. It seems happy to free of the shackles of being a remake, completely unaware that it may have lost its identity in the process.
  6. PSM3 Magazine UK
    Mar 13, 2011
    70
    Solid, but no longer unique. [Apr 2011, p.90]
  7. Feb 23, 2011
    70
    A step back from the first game, lacking the retro appeal and suffering from what seems to be lazy level design and a paucity of textures. It's still fun to swing around, just not for the half-dozen hours it takes to slog through the whole experience.
  8. Feb 11, 2011
    70
    Rearmed 2 is a more than correct sequel of a great series, a must-have for series followers and for videogame nostalgics, although it is not as surprising as the previous Rearmed title.
  9. Feb 10, 2011
    70
    If you're hungry for an old-fashioned platformer, one with a tongue in its cheek and a spring in its step, you could do far worse.
  10. Feb 9, 2011
    70
    A good and solid follow-up, Rearmed 2 adds the "new" ability of jumping and refreshes the swing mechanics of the original remake, but fails in the co-op mode and in other, little but annoying chunks of gameplay.
  11. Feb 9, 2011
    70
    New Bionic Commando game is a more than acceptable title, but at the same time is a leap back from its first Rearmed iteration.
  12. Feb 2, 2011
    70
    Fans of the Rearmed will find there's a lot to love about the follow up, despite a few shortcomings. Because it's ultimately not as impressive as the original, that doesn't mean Bionic Commando Rearmed 2's not worth checking out.
  13. 70
    Capcom's beloved cyber-Tarzan is back for some more swinging action. If you liked the first one, you will undoubtedly like this as well as it includes both co-op and a bigger adventure, but unfortunetly also lacks the entertaining multiplayer sub-game from the original.
  14. ZTGD
    Feb 15, 2011
    68
    Die hard fans of the franchise will no doubt be pleased with it, but the lack of any real new gameplay elements means that, if you are new to the series, you may as well buy the first game.
  15. Feb 13, 2011
    67
    Bionic Commando Rearmed 2 is by no means a bad game, merely an okay one. Fatshark should have the opportunity to learn that what isn't broken doesn't need fixing.
  16. Feb 18, 2011
    65
    Bionic Commando Rearmed 2 is a missed chance for a great franchise to come back in the old school player's heart. Lame level design and control make this suitable just for the most hardocre fans.
  17. Play UK
    Mar 21, 2011
    61
    The general lack of polish for such a high price tag is unforgivable. [Issue#203, p.98]
  18. Playstation: The Official Magazine (US)
    Mar 17, 2011
    60
    Forget the disappointing Bionic Commando reboot that stank up the PS3 back in 2009--this is a sequel to Bionic Commando: Rearmed, the tough-as-nails PSN delight that updated a Capcom classic with gorgeous high-definition visuals. [April 2011, p.75]
  19. Feb 23, 2011
    60
    While Rearmed 2 may be misguided in trampling across its legacy in certain areas, it also makes successful winks to its heritage as well as – most importantly – providing a fun, robust experience.
  20. Playstation Official Magazine UK
    Feb 22, 2011
    60
    The extras on the basic frame mostly serve to make it worse. [Spring 2011, p.114]
  21. Feb 9, 2011
    60
    Bionic Commando Rearmed 2 is a good game, able to entertain. Unfortunately it can't hold a candle to its predecessor because of some lacks in the control system and a clumsy level design.
  22. Feb 7, 2011
    60
    Bionic Commando Rearmed 2 controls well, but the game wrapped around those controls is only great in fits and starts.
  23. 60
    It still looks and sounds amazing but this sabotages and dumbs down almost everything the original game got right.
  24. Feb 3, 2011
    60
    Bionic Commando Rearmed 2 is not a bad game, but it's a huge swing away from the first Rearmed, which was a masterpiece.
  25. Feb 2, 2011
    60
    The final topper is how pulled-back and choppy the graphics are in comparison to the first Rearmed. The camera is farther out, making everything feel less substantial, and the overall fluidity is noticeably less smooth.
  26. games(TM)
    Mar 23, 2011
    50
    At its best, it's an inferior retread of some of the first game's finer moments, but at worst, it's dangerously forgettable. [Issue#107, p.112]
  27. Mar 4, 2011
    50
    The changes and problems Rearmed 2 had during its development cycle are obvious in the final game. Some level design flaws, borings boss fights and an often problematic gameplay, will probably let down even the most loyal of the Bionic Commando franchise's fans.
  28. Edge Magazine
    Feb 26, 2011
    50
    Jumping damages the delicate balance of mechanics that makes the series so distinctive and pushes Rearmed 2 into the wider genre bracket of run-and-gun platforming. [Mar 2011, p.105]
  29. Feb 16, 2011
    50
    Some of the new features just slow the pacing down and for a fast game like Bionic Commando, that's just fatal, while others are just serious issues that should have been ironed out before release.
  30. Feb 11, 2011
    50
    Bionic Command: Rearmed 2 is definitely more frustrating than it is fun, and that never adds up to a winning formula.
  31. Feb 10, 2011
    50
    I'm all for a good redo, remix, or reimagining, but only once. BCRA2 feels in the end much like straight to video sequel rental of a kick ass movie.
  32. Feb 3, 2011
    50
    Unresponsive controls and confusing level design make Rad Spencer's latest adventure an exercise in frustration.
  33. Feb 3, 2011
    50
    It's impossible to play without an internet connection.
User Score
5.1

Mixed or average reviews- based on 16 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 2 out of 4
  1. May 4, 2016
    2
    Terrible just like the first one. Levels are all similar and boring with same enemies. You have a set number of continues then have to repeatTerrible just like the first one. Levels are all similar and boring with same enemies. You have a set number of continues then have to repeat entire 10 min long level, no thanks. The worst part is the controls. They still somehow haven't figured how to make it work after all these games. It shoots up diagonally when you shoot it but you never know exactly where it will go, and during swinging if you aren't perfectly lined up with its diagonal path you die. Shooting forwards requires holding downwards shooting (huh?). All the aiming requires combos of directions and shooting which are unintuitive and not helpful during fast motion activities. You can jump now in this one but its 1 inch off the ground. Cant jump and grab ledges, and cant grab while falling. Seemingly easy jumps made impossible by the terrible controls. You feel like tank that ways 1000 lbs, which is just sad for a platformer in 2011. It is stuck with platforming controls, mechanics, level design, save system, and enemies from late 80's/early 90's. There's a reason things have progressed since then. Guess capcom didn't get the memo. Full Review »
  2. Feb 5, 2011
    8
    This is more of the same great action the first game brought ut, plus new features such as death from above and jumping. Great looking game,This is more of the same great action the first game brought ut, plus new features such as death from above and jumping. Great looking game, and basically, if you liked BCR you'll like this. Full Review »
  3. Feb 3, 2011
    0
    Boring, poor controls and you can't play it without an internet connection! it doesn't even have ANY online elements. Screw you Capcom thisBoring, poor controls and you can't play it without an internet connection! it doesn't even have ANY online elements. Screw you Capcom this game and the policy sucks Full Review »