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Mixed or average reviews - based on 26 Critics What's this?

User Score

Mixed or average reviews- based on 9 Ratings

  • Summary: Black Knight Sword 2D is a side-scrolling platformer from Suda-51's development house Grasshopper Manufacture.
Score distribution:
  1. Positive: 6 out of 26
  2. Negative: 0 out of 26
  1. Dec 24, 2012
    85
    While the journey may be fraught with peril, one cannot help but marvel at how solid the Black Knight Sword feels overall. The gameplay and the dark fantasy themes complement each other very well. The black knight will travel through burning villages to a desert mutated by missile testing, to a monstrous carnival, to a deprived wonderland and will never miss a beat.
  2. Dec 14, 2012
    70
    Appropriately priced at $9.99, Black Knight Sword isn't a big threat to your wallet, but it's also not the easiest game to push on your friends. Regardless, this is another capable outing from two great studios that just happen to think alike.
  3. Dec 20, 2012
    70
    A brutal platformer with old-school sensibilities that challenge your patience and capacity for the macabre.
  4. Dec 19, 2012
    70
    Even with the difficulties that are present, the platforming is never really clunky, and the overall experience is clearly a product of Grasshopper Manufacture. It is a strange ride that can keep players involved for a few hours. Saving frequently and keeping an open mind is a must, but for only ten dollars, you can get some enjoyment out of Black Knight Sword.

See all 26 Critic Reviews

Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. For some reason I love this game, it have some problems on the game design side of things but whatever i like 2d scrolling game with great art style and nice combat system.... its a weird game, you love it or not. Expand
  2. Being a big fan of Suda51, CEO of Grasshopper Manufacture, the mind behind such games as No More Heroes and Lollipop Chainsaw, I've been looking forward to Black Knight Sword since seeing some small write-ups and a few screenshots a while ago. As a fan, it doesn't disappoint. The stylistic presentation is a wonder, the highlight being the multi-layered, diorama-style field of play that shifts in real-time to new areas and vistas as you progress. The screen is framed by a theatre curtain, which serves to transition between different areas and levels, but more importantly emphasizes the fairytale-like story. It's inobtrusive, and a nice touch, but it would have been nice to have the option to remove it. The Black Knight himself, as well as the enemies he encounters, are all done in a hand-drawn, paper puppet style. The animation can appear jarring at first, but the disjointed nature of movement actually ties nicely into the overall aesthetic. Music is another highlight as every scene is haunted by a subtle, entrancing melody. It's not the type of music for casual listening, but it definitely enhances the bizarre play that is Black Knight Sword. Some sound effects, however, are too obnoxious or piercing to be enjoyed in anyway whatsoever. Another failure of the game, the big letdown, as is with most Suda51 games, is the gameplay. Everything functions well, there's a fair variety to the knight's moveset, the levels have enough secrets to warrant exploring, but none of it is truly compelling. There's no sense of an ultimate goal for much of the game, and the confusing layout of branching levels certainly doesn't help your progress. There's some challenging platform segments, and the combat can be fun, but it always feels just as disjointed as the world itself. However, the story (which needs to be experienced more than explained), presentation, art-style, bizarre humor, music, and the few bright spots in gameplay, all warrant a try for this under-the-radar game. Suda fans rejoice! Everyone else, you've been warned. Expand