Metascore
58

Mixed or average reviews - based on 23 Critics What's this?

User Score
8.1

Generally favorable reviews- based on 26 Ratings

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  • Summary: Bladestorm heralds a break from the tradition of basing games on Japanese and Chinese history by being set within the Hundred Years' War. This famous European conflict between the English and French provides the setting in which hundreds upon hundreds of soldiers clash on the battlefield. If you thought the massively populated battles in the Dynasty Warriors games were huge, think again. [KOEI] Expand
Score distribution:
  1. Positive: 3 out of 23
  2. Negative: 5 out of 23
  1. The mixture of real-time action and strategy is a joy to play, and a nice departure from what is fast becoming a stale play mechanic.
  2. It's likely that BLADESTORM is going to be an absolutely polarizing affair. Plenty will hate it for not being Dynasty Warriors while commenting in the same breath that the Dynasty Warriors games aren't different enough, while others will find the RPG elements and light strategy to be refreshingly different.
  3. 70
    While the combat can be rough and punitive, and the graphics won't make you stand up and shout, its whole is greater than the sum of its parts. While by no means a perfect game, it offers a fun and decidedly different take that's unique to the PlayStation 3 platform.
  4. Although it's cool that you can customize your army and equipment and change sides in the battle whenever you wish, Bladestorm is just too repetitive to be worth $60. [Dec 2007, p.89]
  5. 58
    There is something charming about it that Dynasty Warriors fans may find appealing. [Issue#160, p.86]
  6. Despite the interesting ideas, Bladestorm still manages to be shallow and, whilst it may grab your attention for a few hours, you won’t want to carry on playing for much longer – the repetitiveness of it all will make sure of that.
  7. It captures neither the balance needed to make squad-based strategy work, nor the thrill of decimating troops single-handedly. If you’re a fledgling warrior, firmly take your sword and four-hundred kill count somewhere else.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 11 out of 12
  2. Negative: 0 out of 12
  1. Sep 30, 2013
    6
    I will give a very honest review of this game I am long time KOEI fan and have played my own fair share of Dynasty Warriors, Samurai Warriors, Nobunaga's Ambition, and Romance of the Three Kingdoms. However, this game took a different turn in terms of location and gameplay elements, which got my hopes up high. Starting the game i was happy with the game for a while, though since I view myself as a KOEI fan I feel I need to address some major concerns with the game as a whole. The good stuff first though, the gameplay is addicting and fresh, based more so on tactical combat rather than hack-and-slash. The voice acting, though a bit corny, does do its best in staying authentic with its british and french voices. Leveling up and using different units makes for great variety during combat and each battle you participate in does feel grand and epic due to the massive scale of the fights around you. Hearing news that an enemy base is taken or your ally is defeated in battle, on a completely different side of the battlefield makes the game seem much larger and active, which I believe is its greatest strength. Unfortunately, there are some problems that come into play very early on. The first major flaw is the hit detection, I don't know about anyone else who played this but i experienced a LOT of faulty hit detection during close encounters, mainly with sword units. They initially attack way too early and give up an opening for attack on you and your units. The combat, though strategically fun, is incredibly wonky and usually unresponsive if your up against less than groups of enemies. Early on in the game enemy AI and allied AI would act accordingly and logically in battle, attacking their nearest base and providing sufficient defense. However later in the game the AI goes completely braindead! Almost as if they have no clue what to do, or most of the time they leave YOU to do all the fighting and just sit tight in the back. The Graphics arent too good for PS3 and 360 standards, and the battles seem to get repetitive after a while when you know enemy weaknesses very well as well as your ability to abuse their intelligence. The battles are overall grand but ultimately are a mixed bag for me, as i LOVE the concept of this game, i really do. But I cannot bring myself to rate it as a great game in its current form. Expand

See all 12 User Reviews