Overall, it's a very solid game. The Dynasty Warriors formula has carved out a niche, so they could have done much worse. I wish there were more things to do, but if you're a completionist you'll easily get your money's worth.
I had a fairly good time with Bleach: Soul Resurreccion. I never really knew what was going on in the story, and the button mashing destroyed my hands, but it was an enjoyable, mindless romp in a really pretty anime world.
Die-hard fans of the anime can feel free to throw an extra [10 points] onto the final score, but with repetitive cannon fodder enemy types, a nonsensical plot and some of the blandest and most repeated ad nauseum backgrounds I've ever seen in a video game, it's hard to justify going any higher. A little more care could have really made a difference. Pity.
Is it fun to play for a few hours? Sure, but the novelty is bound to wear off due to all the repetition. As fun as it is to abandon the role of observer and actually jump into controlling your favorite character, not much here feels all that exhilarating.
A licensed game that tries to emulate the Dynasty Warriors formula, but fails rather miserably. Gorgeously animated celshaded characters are not enough to lift up the repetitive hack and slash formula and the more than slightly nonsensical storyline. The fighting system is fun, but extremely limited, and can be stimulating for a few hours, but after you've had your fill there really isn't much incentive to pick it up again.
SummaryBleach: Soul Resurreccion gives players the sensation of single-handedly destroying an army of monsters and evil spirits with fast swordfighting action