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Feb 13, 201280The amount of money a player has to spend in order to get all out of this game is ridiculous, especially when all of the content is recycled from older games. The multiplayer is pretty fun, though. [Feb 2012]
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Dec 17, 201178Combine powers for a vamp-squishing blast of energy. [Jan 2012, p.91]
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Oct 16, 201175It doesn't give a good first impression, but Harmony of Despair delivers new and exciting gameplay opportunities for an old series.
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Sep 28, 201175Castlevania fans will definitely have fun with Harmony of Despair. It's basically a six-player time attack mode with all your favorite characters, and there isn't anything else quite like it on PlayStation Network. If Konami ironed out the kinks, a follow-up to this could be really great.
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Nov 15, 201172Harmony of Despair is a great and above all challenging game, especially when played with a friend. The lack of a story and the slow controls, however, are major let-downs.
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Oct 31, 201169Harmony of Despair is a game for fans of the franchise. The gameplay works great although we had our hopes set on a little bit more innovation.
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Dec 1, 201167A commendable departure from the well-beaten track. [Issue#212, p.102]
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Dec 3, 201160Unresponsive controls. [Christmas 2011, p.111]
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Nov 26, 201160Still, a great selection of familiar characters, weapons, and abilities make the grind semi-rewarding for those willing to stick with it. [Holiday 2011, p.78]
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Oct 4, 201160Playing side by side with some friends did yield some fun moments at times -- tag-teaming enemies with combos of physical and magical abilities, working together to solve puzzles, or the flustered excitement of teamwork-under-duress that's only possible in local multiplayer made me really wish the game wasn't quite so gimped. But in the end, the series' rep for punishing gameplay is intact, leaving this competently flawed experience as an oscillation between fleeting enjoyment and agitated boredom.
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Oct 16, 201140Nothing more than a brilliant idea gone horribly wrong. The chapters are relatively short, uninteresting, and the gameplay just isn't exciting enough to keep you coming back for more. Adding co-op for the sake of having a multiplayer component does not automatically make for a fun game. Harmony of Despair is proof of this. Konami's halfhearted effort does not deserve your money.