Even if you don’t harbor the slightest hint of nostalgia for the original, Castle of Illusion offers up a great experience. It’s a fun update to yesteryear’s classic, but also a solid platformer in its own right.
It's a short and very solid piece of jump and run entertainment, combining a pretty homage to the genre and its own forebear with loving nods to later games in platform history.
An enjoyable, polished, satisfying game. It may only be a few hours long, but it's worth a tenner. It's perfect for those afternoons when all you want to do is close the curtains and collect rainbow gems while listening to some nice music. Just don't expect to remember the experience in 23 years. Or indeed next Tuesday.
This remake of Castle of Illusion leaves us with mixed feelings. The game suffers from poor jump mechanics (which is a shame in a platformer, right), but offers on another hand a superb atmosphere, faithful to the original but with good additions in every levels... Are you nostalgic enough to really enjoy it?
A lot of care and attention has gone into recreating the Mega Drive original's stages for a new generation, and the structure has been changed akin to Super Mario 64's hub world. But the platforming and control mechanics on offer here wouldn't cut it in any era.