- Summary: In a society infused with demons, only The Order can, in Platonic style, see the world as it truly is. Join Dante in this stylish action experience; chain together multiple combos with flair and send the demonic spawn back to hell – reveal the truth behind the lies. Delve into Dante’s darkIn a society infused with demons, only The Order can, in Platonic style, see the world as it truly is. Join Dante in this stylish action experience; chain together multiple combos with flair and send the demonic spawn back to hell – reveal the truth behind the lies. Delve into Dante’s dark past confronting some the most familiar faces in the DmC universe. Harness unimaginable powers combined with Dante’s notorious arsenal of weapons: sword, scythe, axe, pistols and more.… Expand
Mar 12, 2013Ninja Theory are calling the DMC shots now and they're doing it well. The fighting mechanics are a little bit easier to master and perhaps not as deep as before, but on the other hand the storytelling is improved with skillfully crafted cutscenes. Put up with a rather dull introduction and you're in for a great game.
Jan 15, 2013This is a title that gets most of the important parts right when it comes to an action game. It makes you feel like a bad arse, thanks to the cool-looking combat and easy-to-produce combos, but remains deep to allow people to delve into the system and pull off some wild moves.
Jan 14, 2013It's certainly not without its issues, and at this stage in a generation you feel like a game should probably be wielding more graphical clout, but the game's combat more than makes up for it. It's simply brilliant, and you can have a lot of fun trying out the different options it presents you. Once Dante's picked up every weapon there's simply so much available to you, and it's what sets the game apart.
Jan 15, 2013Quite simply one of the best games of the generation. Relentlessly fast-paced action with cool, relatable characters that will make you laugh,Quite simply one of the best games of the generation. Relentlessly fast-paced action with cool, relatable characters that will make you laugh, cry and cheer. Dante, our main character, is an edgy, memorable individual who doesn't care about anyone but himself. This makes him an outcast that anyone who's ever had a bit of a 'loner' streak about them will instantly relate to. Have you wanted to scream at the world to *bleep* off? Then this is a character for you. Virgil is anything brilliantly written character, seemingly a cool, calm and collected person he later shows a darker side in his pursuit for freedom. Much like a roller coaster, this ride isn't for children and pregnant women. Only mature gamers such as myself should go on this white-knuckle adventure through purgatory! You would be doing yourself a massive disservice by not buying this game (which has some DLC I already can't wait for!) because of some entitled individuals who can't see the woods for the trees due to their blind rage over something that is different from what they are used to. Give this game a chance.… Collapse
Jun 1, 2014Now, I don't say this often. But this is, simply put, the best game I ever played in my life.
I've played lots of games. Tons amongst tons,Now, I don't say this often. But this is, simply put, the best game I ever played in my life.
I've played lots of games. Tons amongst tons, but nothing ever drew me in like DmC: Devil May Cry did. The soundtrack is outstanding. With dubstep pieces from Nero and nice Metal from Combichrist. Both of these artist combined to make a soundtrack that pumps the game to a whole new level. The gameplay is at the top. It's simply the epitome of "Perfection". With a slash here and a fist slam there, all moves flow together to create a symphony of SSSensational combos. The story is also well made. The demons run the world through the media. From bankers to news reporters, every character shines brightly, even though, they're quite dark themselves. Dante, being revamped and all, is wonderful. Being a potty-mouth suits his look and style. His one-liners are also very amusing as well. There's never a dull moment with him. Vergil and Kat are really great supporting characters too. Kat is a nice semi-love interest and Vergil is one of those guys who you know will show his true colors later on. All in all, the game is simply PERFECT and everything flows together in one stream of fluid, swift and sweet goodness of a third-person action adventure game. Pick this game up, you won't regret it.… Expand
Jan 19, 2013I was very skeptical about DmC. Frankly, I was mostly ambivalent about the original titles and I thought the reboot concept was beneath NinjaI was very skeptical about DmC. Frankly, I was mostly ambivalent about the original titles and I thought the reboot concept was beneath Ninja Theory's taste-level. Rarely am I this happy to have been so wrong. I finally "get" the beauty of the original elements, while Ninja Theory busted their ass to take the existing themes and elevate them to a new level. Let me just say this - give this game an hour of your time and it will make you a believer. Give it another hour and it will make you a fan. Oh, and PS - Never before have I seen a game have to endure this level of trolling... criticisms of DmC are glaringly vague and stubbornly tired. Really? All of you bought the game on release day, played it through, and came to the conclusion that it sucked? Why do I find that so suspicious? How about you stop clutching your pearls over all the cosmetic changes and kiss Ninja Theory's ass for fixing your otherwise B Grade franchise.… Expand
Mar 5, 2013DmC is the reboot of the Devil May Cry series by Ninja Theory. It is intended to direct a franchise in a new direction and gain a broaderDmC is the reboot of the Devil May Cry series by Ninja Theory. It is intended to direct a franchise in a new direction and gain a broader audience. I had no cons about the ideas behind the revitalizing of the series its mythos, but merely with the execution of the ideas.
PRESENTATION: Very Good. The artistic story telling is fantastic in the game, as well as the in game text to amplify some action scenes. Menu has framerate issues but well laid out and simple to see.
GRAPHICS: Good. Environment immerses the player into it and framerate is fluid to follow the action. The game overuses the orange red color palette as well as the green blue one which tends to saturate the world you are in after a couple of hours into the game.
SOUND: Very Good. The soundtrack in the game is great and it delivers the theme of the game quite nicely. The voice acting is well done too, you can tell the brothers apart when they speak but also sense their relation...Mundus also delivered an impact performance. Sound effects are also very good but at times overwhelmed by the soundtrack.
GAMEPLAY: Good. Heavily hindered by the level design, the gameplay mechanics are seamless, very well rounded and easy to implement. The amount of combos stretches as far as your imagination can, switching between Devil Angel weapons is fast and fluid and the controls are quick and responsive. The pacing of the game is questionable for an action game, specially for one with such a deep combo system. The camera is good and user controlled for the most part and even pauses enemies from attacking you if they are off screen. The Devil Trigger suspends enemies into the air this time around while you inflict damage. As usual some health regenerates and there is increased damage.
LEVEL DESIGN: Poor. This is where all the bad spots of the game came back to. The traversal through the game is mainly compromised by jumping. EVERYWHERE. It became tedious after seeing how much it consisted to go through a level, and it broke the pacing of the game considerably, since some areas there was just too much of it. Overall Limbo is designed somewhere out of the Deconstructivism movement, where things are broken parts of themselves and the pieces make up an ugly whole. The best level design for me was the Disco level, and something I'd revisit, weird boss and all. The environments turn dull towards the end, slowing the adventure down. One of the Boss fights implements the platforming quite well, and that probably was as far as it should have been taken to make up the level design.
STORY: Good. The new direction that they deviated the original storyline from was well implemented. Dante and Vergil being sons of a Demon Angel, some type of anomaly that can extinguish evil is a believable storyline to start from. The explaining of their origin was engaging as well. The middle and ends of the plotline of the game however, are not.
BEASTIARY: Very Poor. The enemies in DmC are not much for variety. Apparently anywhere you go in Limbo the demons are pretty much the same. They have different types of the same enemies, where ones are vulnerable to either Angel or Demon weapons. Overall you will face upgraded versions of the same enemies throughout the game. One in particular should have been a boss because he was really cool to face, and his upgraded versions, since the 5 a half boss fights in the 20 level game are deficient for an action game. They are mostly large, blob like figures instead of the fearsome creatures prevalent in games of this genre. They are quite the mixed bag the fights consist of yes heavy PLATFORMING.
DIFFICULTY: Easy. Accurate. I played the game on the Nephilim Hard difficulty and I barely died, ever. The game difficulty seems just about right so anyone can just pick this up and kick ass. Be aware that restarting a checkpoint counts as a death in the game what? and the autosave feature will NOT hold on to your items if you've used them and then died or restarted ).
Players of the previous games will most likely not favor this game too much. The story mode may be good for one play through, but the excessive platforming may anger God of War veterans as well as the lack of boss fights. Also being a short adventure 8 hours and the lack of the Vergil DLC at launch to extend it, sadly is not enough to warrant a full retail purchase like I did I'd recommend holding off for God of War Ascension instead.
I rate it a 7.5 10.0… Expand
Jan 22, 2013I wish this game played as nice as it looks...early on. This game has a visual flare to it that I like, but it lacks gameplay mechanics andI wish this game played as nice as it looks...early on. This game has a visual flare to it that I like, but it lacks gameplay mechanics and has intrusive, uninformative, and just embarrassing cutscenes littered throughout that would put an MGS title to shame. It feels rushed in every way. It's hard to say the story lacks, rather than it's on a smoke break throughout the runtime and all the characters are really forcing a lot of trite commentary. DMC isn't really known for it's story, so you will slog along, waiting for the game to open up a lot of gameplay mechanics to you, and interesting situations to test your skills in different areas. This never happens. I just don't understand. It lacks mechanics, it lacks a story (though the mess that IS will be shoved down your throat at every opportunity). It's odd acceptance from publications has me really turned off and confused as well. I think the average user score is spot on, even if you consider it separate from previous DMC outings. As a DMC title, I would rank it much lower, but it does have some considerable production and visual elements to it that lift it from a 2. I just don't get the pitch: "We are going to reboot a hardcore franchise. We have no story. We have no interesting mechanics or innovations. Infact, we are stripping those elements way back. We DO have an interesting reinterpretation of the protagonist so as to polarize the community and generate hype. Our April 1st demographic lookup revealed that people wanted more platforming in DMC titles, so we are currently full-throttle on that."… Expand
Jan 18, 2013This review contains spoilers, click expand to view. Characters:
Dante - First of all - The new Dante starts his day by getting drunk and **** two whores. If you played any other game, you will see how the old one is starting the game. Dick jokes. Everyone is saying how both Dantes are using cheesy jokes. But the new Dante hardly has a sense of humor and when he jokes, he is doing it like a douche. He will never miss the chance to drop the f bomb and his obsession with Kat is simply annoying. He is not stylish like his predecessor who likes to ride rockets and drive Harley on vertical walls. Instead of being an anti-hero, Ninja Theory made a rebellious emotional teen.
Virgil - He was a super bad ass in the previous games. He defeated Dante on several accusations. And now he was staying in his basement plotting and hacking the whole time. In mission 19 he looked just silly.
Kat - While useful character she had no character depth ( beside the cliche stuff about her past en **** I am telling this because she was heavily dependant on either Dante or Virgil (not making any decisions of her own whatsoever.).
Mundus - The lord of hell. The lord of hell who can destroy a whole city with one outburst is controlling the world through dept? And giving two turtle ****s about his hair? Was he sick or something? NO BECAUSE HE IS **** IMMORTAL!
Story - This trend about making stuff about "real world problems" is just sick...leave video games alone god damn it. Movies, music and documentary films are enough as it is.
Combat system - I played the game on Nephilim and I dont plan on playing on harder modes since I dont plantouching the game again. While visual appealing, the combat system does not have dept either. I am saying this because I can make ss and sss by simply pressing one button. If you involve more buttons you are making things easier. No lock on target system which leads to frustrations from time to time.
On disc DLC - yeah.… Expand
Feb 8, 2013Jarring, amateurish, ill conceived rendition of an iconic franchise with shallow unbalanced and broken combat, insulting art style/design,Jarring, amateurish, ill conceived rendition of an iconic franchise with shallow unbalanced and broken combat, insulting art style/design, weak dialogue, story and voice acting.
A truly terrible game with the Devil May Cry name added on to it. A shocking example of how not to handle Devil May Cry.… Expand
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