May 22, 2012Please keep in mind i have only owned this game since midnight (8 hours), my mind kept telling me this would be a bad buy but thank god i listened to my gut.. I am personally sick and tired of the review process, sometimes i feel like they didnt even play the game (joystiq) and although this had some good scores there were a few that threw me off and then joystiq, so i was close to cancelling my order. From the moment the game started i noticed how pretty everything was, the graphics have been superb (not perfect) up to this point of my time with dogma. I was a bit shocked at how deeply intricate the details/items/customization was designed, i love the freedom to toggle, change, walk, pick up , craft and just about everything which makes me feel"involved" w/ me hero and the progression of.. Capcom nailed a system which is hard to find in console rpgs, the freedom to do, customize and tinker with just about anything and then some.. I want to feel like im dictating my hero and the path/direction of the game rather than feel like im in the passenger seat with the option to do only certain things, not here. The animations and colors are fantastic, whether its the glow of a spell of the change of day to night, its just how i want it to look, when im getting healed i actually enjoy the glow from my pawn or mate casting it upon me, watching balls of glorious fire from a mages staff, the pounding of shield to sword to distract a foe while i use my triple shot arrows soaked with oil only to throw a concoction of fire directly toward where my arrows land, all this feels and looks so right.. the controls are in fact "dynamic", dont be fooled by hack and slash or the demo, there is so much more to the combat system.. yes it is laid out by way of strong attack and light attack but there is secondary , magic, throwing and or holding a foe (or friend) and everything just works together almost seemlessly, im still very taken aback to the reality of what dragons dogma presents to me, capcom.. i am a huge fan of rpgs and i am not one to hold back how i feel and right now i feel like i wouldve made a huge mistake turning this away, i almost did..
graphics are on point, yes there are some glitches but it is easily overlooked by the force of quality in other areas such as gameplay.. The gameplay and presentation is solid, music is nice (nothing groundbreaking) and the controls feel wonderful, voice acting is very good but im not capable to go in dept about the story, as of now i am hurrying my thoughts to get back to the game. The pawn system is awesome. menu inventory and the interface is super user friendly and simple, you can basically design your hero to look however you lease and its very deep in terms of customization.. How about this, rent the game if you are on the fence, please just give it a chance to go in your system.
this has been a very refreshing rpg exp so far and im loving every minute of it.. its a game where you get lost in it and you dont want to be found.. Capcom you guys did a heck of a job.. i would give this an 8.5 but i cant, usually i end up leveling it off to the lower half unless the game deserves a bit more than an 8.5.. 9… Expand
May 22, 2012This game is epic in every sense of the word. HUGE open world,hundreds of deep & fulfilling quests,long complex & at times BRUTAL dungeons,a very deep customisation - in terms of both character creation & clothing/armor/weapons/spells etc. You could easily lose 200-300 hrs here if you search everywhere & do all side quests. Graphically its good but not great, but be honest who plays rpgs for great graphics?? The enemies/bosses & combat are fast , fluid & relentless & quite honestly with just 20hrs played I can happily say the combat in DD is stand out in this genre , only rivalled by the Souls games.
If you're a fan of deep,rich,fantasy worlds then this game is a must buy. I loved Oblivion,Dragon Age,Dark Souls & Skyrim & Dragons Dogma easily stands up with them. Great game!… Expand
May 26, 2012This is one of best games I have ever played. I just made an account to review this game. I even like it better than Dark Souls which was my favorite western/ japanese hybrid game ever. At first the game is very overwhelming and feels disjointed and I almost wanted to stop playing after playing for about 3-hours and I didn't think it could be better than Dark Souls, but I gave it a few nights and once I got to Gran Soren, I started falling in love with the game. I feel like I'm just at the tip of the iceberg to with this game. If you are on the fence about this game because of the major publication reviews, get it! Trust your gut! I'm glad I trusted mine! Capcom had been dissipointing me lately with its lackluster games, but I'm so glad they have finally proved themselves again as masterful game developers! There's so many cool little things you keep finding out about the game. I have rarely found any bugs or glitches, and if there are they are totally minor, i have the ps3 version...You have to be a total nerd for it to totally ruin the game for you. I kept reading about the framerate and glitches in major reviews, ive barely noticed any, nothing game breaking at all. I've been playing for about 11 hours now. Level 22. The immersion in this game is insane...And i feel like the graphics are amazing. The draw distance is incredible. Usually i hate open world games or games with lots of quests, I only care about the main story, but this game I don't seem to mind. Its just so fun moment to moment...you always want to see whats behind the next corner or over the next hill or whats in that cave, etc!!!!! By this point, there is so many amazing things about this game, such as the combat =10, pawn system = 10 deep customization = 10, immersion =10, graphics = 10, beastiary = 10, controls = 10, that any flaws or annoyances that mar the experience for me can be easily overlooked. The game would have to incredibly **** up down the road to lower my score....even if it did my score would still be at least a 9....but, if its consistent with what I've seen so far, this game is definitely a 10. I mean for Capcom to have no experience making this games and just jump in, wow, its amazing how versatile they are at making games. I love little things like the sliding down ladders in Dark Souls haha theres so many cool little things about this game...I could go on forever. Honestly, I never could get into any Western RPGs, the combat, graphics, or retarded dialogue just threw me off, but this game finally has all that down. This game gives me hope for Resident Evil 6...Perhaps they on a new road, finally getting back to the behemoth game company they used be known as.… Expand
May 23, 2012Dragon's Dogma is an amazing game with some faults. The core gameplay, is incredibly fun, addicting and deep. My biggest problem with other games in which combat is a major focus (indeed, most skills and abilities are to increase your effectiveness in battle) however, in most games combat is too EASY and unsubstantial. There is no reason in most games for those skills because you can't lose anyway. Dragon's Dogma combat is awesome, simple as that, and that is the best part of the game.
The pawn system I am continuously impressed with, and I really enjoy tweaking their behaviors, or going on quests where the pawns respond and take charge on their own volition (though some do talk too much).
Quests are varied so far, and enjoyable with enough variety to keep it from getting stale. The story is not THE major focus of the game, however, it is interesting enough to keep things moving. The small technical hiccups are barely noticeable honestly. There IS pop-in. It occurs however, in a "fade-in" type manner, rather than a "pop-in" manner, and it doesn't bother me. There is also some micro-stuttering when fighting large monsters with a lot of magic, but isn't a "problem" in my eyes.
There is tons of variety in skills, equipment, topography that I believe will keep people that give it a chance occupied for a great many hours. I really do think this is an underrated and excellent game, especially for a new IP and I can't wait for the sequel because this is one of the most enjoyable games I've probably ever played.… Expand
May 23, 2012This is not a review of the game. These are my initial impressions after spending 5 hours with the full game, in an attempt to help people decide whether they will like this game or not.
I will keep this simple.
The graphics are inconsistent. The open world is beautiful, the lighting is amazing but the character models suffer from low textures and some pixelation. The combat effects are great too. Overall I like the graphics and they certainly don't make the game unplayable or ugly.
The animations are amazing and the physics are more than decent. The movement is fluid and the controls are great.
The combat is very satisfying. This game has the best combat I have experienced in an action/rpg game.
It is arcade enough to be enjoyable but without feeling shalow. The melee fighting has a weight to it and every hit feels like it connects. It is similar to the Souls series but less technical and precise. There is no lock on but this is not a problem. Combined with the physics and animation it is a spectacle to behold.
There are many moves you can do with each vocation (class) and I don't see it getting stale. You can also swith classes later in the game too.
The story is very simple and rather naive but it really doesn't matter in this game. This game is driven by exploration and questing more than anything.
The night time is amazing. It is very realistic, as everything is actually dark and you need light sources to see a few feet/meters around. Enemies will jump at you if you stray off the road creating a sense of tension and fear.
The sound is decent. It's nothing epic, the likes of Skyrim but it is decent enough. The sound effects are great. Swords and shields clashing, enemies yelling, your pawns shouting.
The pawn system is very clever. Your party consists of yourself (the Arisen), a companion pawn that stays with you permanently and up to two other pawns that you can hire through the rift (summoning area). Your permanent pawn (that you can customize using an extremely detailed editor) is shared between your party and other real life players' games provided you are online. Whenever someone uses your pawn in their games, it gains knowledge and information and can even get back with gifts and a rating of it's contribution. You can do the same with other people's pawns. These pawns don't level up, so you have to change them regularly. Your party will be constantly changing and keep things fresh.
The PS3 version runs great with very few framerate slowdowns (nothing like Skyrim) and absolutely no tearing. There is a pop up issue but it is not gamebreaking.
Overall I highly recomend this game to action/rpg fans. I can see myself spending a lot of time with this.… Expand
Jun 22, 2012This game is all about high-adventure. I enjoyed Dragon's Dogma and its harrowing action and exploration far more than I did Skyrim or Dragon Age. There is no tedious party management, the AI party is extremely competent but not overpowered, and the way you explore the world of Gransys is satisfying and epic. The game has its problems with lack of polish here and there, and the difficulty gets much easier towards the end of the game, but beating the game left me wanting to play more. I think it gets alot of things right: exploring new areas, running into unexpected threats, and the gripping battles against the larger monsters. I haven't enjoyed traveling through a game world this much since Red Dead Redemption. I hope this game gets a sequel with a ton of new content; the way it integrates a holistic approach of how the player can interact with the game world and its inhabitants is a major milestone in RPG gaming. It was well worth the $60 spent on day one.… Expand
May 25, 2012The game is fantastic. If you never read a review for it and you picked it up blind and played it you would be saying... Omg I just found an awesome game!
RPGS elements are deep, there are tons of items and unlike Skyrim they are all relevant, no collecting ten forks here. The skill system is deep as well.
The graphics are good, not nearly as good as Skyrim PC, but that is to be expected. I don't know what Skyrim looks like on PS3, but all the reviews say it plays like crap on PS3. This game plays great on PS3.
This game has a very cool online component, it is not multiplayer, but you can see when other people are online via their pawns. You can make friends with pawns and rehire them later... The whole idea is very cool and adds a freshness to the game as you progress through it.
The star of this show is combat!
Omg, I've said it before and I'll say it again - Bethesda only wishes they could make a game with combat this good. It is so good you are going to think you are playing a play former, but it is a real RPG.
The story is there, but you have to activate it. It is deeper than dark souls but less than Skyrim. Skyrim has better voice acting.
Most of the complaints around this game are about camera angles (10 hours in and not one issue or me), NPC dialogue (you can fully adjust their speech or turn it off!), and rough edges (?).
All I can tell you is that if you like RPG's and miss this game then you are missing out on an experience akin to Elder Scrolls + Dark Souls. There are EPIC boss battles all over the place with giants, a ton of loot, crafting, and party management. This game is NOT better than either the Elder Scrolls or Dark Souls, but it does so much right that I cannot understand the hate it has garned from a few review sites.
This is a huge step forward for Japanese RPG's and I only wish that a game like Final Fantasy (which I haven't touched since FF VII, would take note of all the things this game does and implement them.)
If Skyrim had this games combat system and online connection it would be the best game ever made, ever.
If you are looking for a good RPG and are on the fence about this one then commit.… Expand
May 25, 2012Why is it that western reviewers find that if its a Japanese game,that it must then suck. Just because they aren't leading the game industry does not mean they cannot make a fun game. Personally, i found this game very challenging and down right FUN! the only thing that i would have liked for them to do is to allow at least a 2 player co-op. Now i only monster hunter could get a facelift with the help of this game engine....Anyhow do try this game, it will keep you on for hours.… Expand
May 24, 2012After playing the first 10 hours all i can say that this is one of the best RPG's of the year. For the people that compared this to Skyrim, i'll say it has nothing to do, it's totally a different game and a different experience. All in this game is mindblowing. A incredible combat, awesome Pawn system, good AI, an huge open world with great sensation of danger, epic combat with giant creatures, a interesting storyline (for the moment)... It promess much hours exploring, battling and discovering the world of Gransys. Buy it without doubt about it.… Expand
May 24, 2012This game is a good fantasy game. The graphics are great, for example the first time I saw the sun rise on the ocean my jaw dropped. The game does have a challenge to it which is great. You have to learn when to fight and when to flee. I have had many heart pounding moments when I was running for my life. The only thing I don't like about the game is there is no mounts in game you have to walk/run but it is not a game breaker. Also I wish there were hot keys for items.… Expand
May 24, 2012Dragon's Dogma is awesome. A great mix between Monster hunter and skyrim. A great game for Hardcore gamers ! Some website in Europa gave an average score but don't worry it's only because European testers don't understand the addictive gameplay of "monster hunter" games ( they prefer test COD games it's easier for them ^^ )
May 25, 2012It feels like Devil May Cry and Elder Scrolls combined, I love the way you can hire pawns from other online players, co-op would have been awesome, graphics are poor, but effects look great and framerate stays in the 60 area, story is not very gripping, quests seem to be diverse so far like your usual rpg, examples, kill so many of this monster, escort this person here, find so many of a certain item. I really like how it is not like skyrim in the way of monster levels, if you go to an area your not ready for you will die or have to run away and if you just feel like boosting on lower lvl enemies that are no challenge you can do that too, combat is amazing best I have ever played for an action rpg, wish you could have more skills than just 3 per weapon, but I suppose it keeps it balanced, all in all it is a must for any action rpg fan… Expand
May 25, 2012Dragon's Dogma is a really fun Action RPG, and I believe it caters to the best of both worlds. The combat is engaging and intense, and is by no means dumbed down or easy (which honestly is a good thing). Presentation wise, the game looks great, and feels alive. Small things like grass and branches blowing against the breeze of the ocean really makes this world rival most other RPG worlds in all of gaming. Sure, the graphics may look a bit lackluster in some areas, other areas more than make up. The AI is surprisingly intelligent, exceeding my expectations for a game, they (your allies, known as pawns) perform their duties smartly and in a timely manner. The framerate may hiccup every now and then (on this version at least) and trees and shrubs may interfere with your combat. The story isn't anything impressive at all, but I don't really demand that in a fantasy RPG game. The resulting game is a really fun game that can appeal to any action and/or RPG fan, and those who like these genres should really at least play this game sometime; it has some features that I believe should now become standard in any RPG game.… Expand
May 25, 2012Really immersive and atmospheric, particularly at night when it gets really dark so you need your lantern. The combat is solid, firm and satisfying, a far cry from Skyrim's floaty weightless mess. There's a lot of attention to detail, such as your character's clothes getting soaked if you go into water and a the wind really swaying the grass and trees all around you. The pawn system adds a lot to the game and allows you to connect with other players without breaking the illusion of the world and events being real (e.g. you don't get some guy jumping all over the place and "hilariously" hitting NPCs).
There is some slowdown at times, and the voice acting can be pretty poor at times, but the sense of adventure, exploration and truly being part of a living, detailed world all make that seem like an insignificantly small price to pay. There are tons of side quests that all help give the world more depth and variety, as well as the main quests nicely feeding into each other in interesting ways. At one point you're attacked by a gigantic hyrda. After climbing its body and decapitating it, your then told you could take the head to a nearby nobleman as a gift, and he'll honour you in some way. So starts a quest where you escort the hyrda's head on the back of a wagon through dangerous terrain. It feels so much better than "go there and get me that thing" followed by "Good, now go to the other guy who will tell you to go get him something to" which makes up most of the quests in WRPGs.
I really recommend this game if you like atmospheric worlds that you feel like you're really living in, and also want combat to be a well-made part of the game rather than some embarrassingly bad thing that's been tacked on. It's familiar due to it's standard fantasy setting, yet somehow unfamiliar and refreshingly strange feeling thanks to it being a Japanese take on those elements.… Expand
May 25, 2012Simply awesome. While the difficulty isn't the same sort in dark souls, it does have the brutality and uncanny ability to sense when you are getting to **** and show you the 'Retry' screen. The depth of play and the size of the world are excellent. It is far more open then Kingdoms on Amalur and I enjoy the combat in this game much more. Loot is predominately things that you harvest and gather from the world which you can combine into increasingly useful things. A great balance of difficulty and just a lot of fun to play.
The pawn mechanic initially seemed a bit of an oddity but it is quickly becoming a treat and real interesting mechanic. It is great to see your pawn come back with loot and experience from its time playing with someone else out in the world, and its fun to browse through the rift and see what other people are up to in designing their own pawns. Its neat to follow the progression of particular pawns you have journeyed with to see how they develop and change.
I am having an absolutely great time with this game and heartily recommend it to anyone that likes rpg's...this IP is great and I dearly hope that capcom can grow this with sequels and DLC.… Expand
May 22, 2012Been playing this game all day and as far as gameplay goes its top notch. The pawn system is a nice addition, Combat system is engaging and there are tons to do! Weakest point of the game is definitely the Story but everything else including the Music is great.
May 24, 2012This game is incredibly addicting. I was nervous I would hate it, but honestly I am having a blast. The story is lame, but whatever. I see alot of comparisons to Skyrim, but I feel like Dragon's Dogma is more like Kingdoms of Amular really. Only with a heavier focus on combat and realistic graphics. I like the pawn system, it works very well and I actually get excited every time I see an Inn because then I get stuff from my pawn being hired in another game. Unfortunately though, even though it is a 4 party system, there is no multiplayer...which even with the pawn system, still feels like a missed opportunity. Can't someone make a hack and slash as good as Dark Souls/DD and have campaign co-op?! Oh well, I love DD anyway. I hope people buy it, because I think Capcom has placed some great ideas in this game and would love to see a sequel with all they learned from this game. And if I know Capcom, I expect there to be a sequel...already in the works I am sure.… Expand
May 27, 2012Simply wonderful. This game has taken all my favorite aspects of games like skyrim and monster hunter and made a compelling new IP. Yes, it has flaws, though far fewer than many "AAA" games I've played that were drawing upon roughly 20x the budget. Its positive points though, are legion. Fluid (and thank-you-god, rarely repetitive) combat, rampant customization, varied locals and monsters. I just love it. I wish more game developers would take chances like this.… Expand
May 28, 2012Before my purchase I heard this game described as Skyrim crossed with Demon's Souls; I can now say that is quite accurate. The only negatives I've found so far is that saving takes a long time, and the lip syncing is pretty awful. Character classes, and abilities are pretty deep and interesting.
Oct 2, 2012People say this world is small? Then I suppose they think 120+ hour Monster Hunter is tiny. Like in Monster Hunter, the map is fairly compact. However, also like Monster Hunter, there's much more area than there seems to be at first. This is because that like Monster Hunter, you can climb up on rocks, ledges, etc. There's a large amount of realistic environmental interaction that many negative reviewers fail to notice.
Look at a game with a huge map: Sacred 2. While the square mileage is bigger in Sacred 2, anyone who's played the game knows that you can't go up steep hills and you can't enter forests, and almost everything is simply a static mesh that you can't interact with. Dragon's Dogma is the opposite kind of open world. In Dragon's Dogma there's less square mileage, but you can go up and over amost anything, interacting with most things.
Look at Skyrim. DD has slightly less square mileage than Skyrim, but it's much closer. However, in Skyrim you can't interact with the landscape at all, and mountains block you all the time. Once in a while you find a mushroom to harvest, but generally you just run around cloned trees and hunt for copy-pasted quests in a copy-pasted world. In Dragon's Dogma, care went into making every scene unique in some way, ala Dark Souls or Demon's Souls. In DD, you can climb many things, you can slide down steep slopes in a special stance to avoid fall damage, you can pick apples from trees, you can harvest plants and search for a diverse array of resources, like in Monster Hunter. You can actually interact with the world, and like in the Souls games, there's hidden stuff everywhere.
The bosses are reminiscent of Shadow of the Colossus, where you can grab and climb many of them as they attempt to shake you off. Other features were inspired by Monster Hunter or Dark Souls, such as your ability to sever some appendages from the bosses.
People say the pawns are annoying? I guess people are too used to companions that never say anything and simply act as silent sexy armor holders. The pawns are intelligent. They'll follow you as you climb the steepest rooftops and cliffs, and they can take care of themselves in combat. Normally when you fight outside your level (ie, level 2 fighting a level 8 enemy), game companions eat hits and die immediately. Not in Dragon's Dogma. I'm continually surprised at just how fast and intelligent the pawns are. They'll protect each other, carry each other if one falls in combat, and give you someone to lean on if you sprint for too long and run out of breath. They'll even harvest loot and resources on their own (though you can get them to give it to you, if you want it) They dodge enemy attacks and deal solid damage on their own. You virtually never have to babysit them like you do in similar games. People claim that pawns are marred by the fact that they're temporary, and that's something I was concerned about as well. After playing, however, it's clear that many of the haters never even played the game for the 45 minutes required to get a permanent companion.
Two of your three pawns will be temporary, and one is a permanent companion, but in Skyrim you only get one companion at all! Why are people complaining about this in DD? Plus, in Skyrim your companion is dumb as a bag of rocks and just eats hit after hit until they go down. You need to babysit in Skyrim constantly, to the point that I just had to avoid the companions altogether in that game. Plus, your companion in Skyrim won't protect you or really help you; once combat starts in Skyrim it's "every man for himself", and your companion won't heal you or stay nearby.
Dragon's Dogma companions are much, much better. They keep up, they're smart, and not only do they not require babysitting, but they actually protect you as much as you protect them. They shout out advice, as others said, but I don't think it's annoying for some reason. They offer new ideas for how to handle quests and enemies, and occasionally they offer personal support in emotional quests. Really, after playing rpgs where every npc just exists and speaks at your convenience, Dragon's Dogma's companions are amazing.
I own a gaming pc, and this game actually looks pretty good by comparison. It's rare that I can play a console game and not only tolerate the graphics, but actually enjoy them. Killzone 2 was the last game that managed that, besides Dragon's Dogma.
All in all, an absolutely engrossing rpg with great realism and companions. I also like that Capcom wasn't afraid to stretch the M rating to the limit at times (like with the harpies), unlike some rpgs that are clearly meant for 12 year olds despite the M rating. If you like Dark Souls or Monster Hunter, you'll probably love this. If you think Skyrim is the best rpg ever made, you may not like this, or you might change your mind about Skyrim.… Expand
May 27, 2012We love you, Capcom; let me count the ways: Maximo, Resident Evil, Devil May Cry ... and now -
another great game, Dragon's Dogma. Yes, there are gorgeous, epic worlds to explore; helpful, insightful pawns; a terrific item and crafting component, etc. ....... but it's the strategic, challenging,
fireworks combat that distinguishes it and makes it incredibly FUN! Thanks, Capcom, for another
memorable experience.… Expand
May 26, 2012outstanding!
it's an epic journey in a very beautiful world with lots of creature to kill and lots of thing to do everything is great!
the pawn system, the combat, the class system and also the difficulty is very challenging and fun!
if you like action rpg and fantasy worlds this is your game this is an amazing mix between skyrim and dark souls plus lots of original stuff !
the graphic isn't amazing there are some technical problems but a real gamer don't care about this little thing's, a real gamer look at the heart of the game and dragon's dogma is an amazing fantasy adventure!… Expand
May 28, 2012I'm hugely surprised that the critics have rated this game less than 80. I suppose the comparisons to Skyrim are inevitable and while it may lack a little of the polish that Skyrim has it absolutely holds its own in game play and pure enjoyment. The pawn system in itself is enough to keep the hardcore rpg enthusiast interested in that while you're playing a single player rpg you have the feeling that you're playing with your friends. This game flew under the radar a bit but I confess I'm enjoying it even more than I did skyrim and I played in excess of 200 hours with it.… Expand
May 26, 2012A diamond in the rough! Dragon's Dogma is a well mix of action oriented combat, a unique pawn system and a big beautiful world to explore. Yes, there are some minor flaws in the game that can be overlooked when compared with the overall quality of game play. The world is expansive and the player is rewarded for exploring every nook and cranny. However, the player is also punished for venturing farther off the beaten path to an area that their character may not be a high enough level for. You have to actually think about each quest and gather information to complete them. This is different than other current RPGs that basically put a waypoint on the map. Plus the map is only revealed to the player if you travel throughout the land. Nighttime is especially an issue if you are stuck far from a town because the monsters and enemies become more challenging. Vision is also reduced dramatically which adds suspense since you can not see past what your lantern provides. I think the camera system could of been improved upon because sometimes things will get in the way while in combat. Plus the frame rate drops during heavy combat scenes which spells are cast. I was reluctant to purchase this game at first but its turning out to be one of my better gaming experiences of the year so far. If your on the fence, and you enjoy Skyrim type exploration and Dark Souls combat (minus the heavy difficulty) you will enjoy Dragon's Dogma.… Expand
May 30, 2012Best two reasons to buy this: Combat is amazing Pawns (AI controlled NPCs which you and other plays create) make you feel like your playing in a PUG in an MMO. They also make this game feel like you aren't alone. This is the game for someone who wanted more control over his/her PUG in WOW with more action style combat (similar to but more advanced than Dark souls). Why this over skyrim? Skyrim is lonely. When you finish playing skyrim, you leave no mark. It's purely your game and that's it. In DD, the pawn that you craft is your link to other players and the mark you leave.… Expand
May 29, 2012A rough gem.
Dragons Dogma is a strange game, at first glance it seems to be a sub-par low budget fantasy game but give it an hour or two and its true nature is shown.
What you are rewarded to is a huge and detailed open world to explore (Skyrim) , a fun and rewarding skill based combat system ( Demons / Dark Souls ), A very robust and changeable class system and an interesting story although poorly written and voiced in parts.
The boss fights which happen at either key story/quest moments or found out in the wild are fun and varied making me think of Monster Hunter or Shadow of the Colossus. Any larger monster can be climbed during combat for distraction and to reach key weak points. Bosses are challenging and very fun to fight with sword bow or even magic. The world you explore is littered with secrets and monsters to find and as day passes (41 minutes real time ) to night you are greeted with poor visibility and often stronger monsters as well as different events and things to find. Finishing on the pawn system, i am sceptical of AI companions at the best of times but the pawns in DD useful and very much needed. Customising your own main pawn then sending it online to be used by other players is rewarding as any information about enemies or quests gathered in other peoples games is brought back to yours along with gifts and items.
Negatives go to the lack of polish on the graphics / performance side of things and for some fairly awful voice acting.
Overall if you enjoy any of the games i have mentioned above or action rpgs in general then its a game well deserving of your time.… Expand
Aug 13, 2012This adventurer relished Dragon's Dogma's old-school sensibilities, which make it familiar territory that is expected on a PC instead of something from Capcom on the PS3. As players romp across a wide-open world filled with danger, titanic ruins and wonders, they'll realize that it's a rough, rewarding world, though its hardened edges may not be to everyone's cup of tea.