Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 7 out of 18
  2. Negative: 1 out of 18
  1. Oct 24, 2011
    It's a very fun game but it requires an open mind.
  2. Dec 1, 2011
    It shouldn't work, but it's most certainly a triumph. [Issue#212, p.103]
  3. Small frustrations and a wonky camera keep an otherwise stylish RTS-lite from being brilliant, but Eufloria is one of the more interesting strategy titles. [Holiday 2011, p.85]
  4. Oct 18, 2011
    Originality is the hallmark of a great game and while Eufloria has its flaws – it's rather repetitive due to a lack of variation – it more than makes up for it with its unique premise and ditto execution.
  5. Oct 7, 2011
    It may look unassuming, but beneath its well-crafted RTS-lite design, Eufloria speaks to a much more powerful message than many games attempt. It subtly explores the very basic themes that RTSes take for granted, and asks players to find that meaning. In that, it's extremely successful.
  6. Oct 8, 2011
    Eufloria is an ambitious game in constant search of a way to properly engage the player.
  7. Oct 17, 2011
    Clear, calm, yet demanding: Eufloria's gameplay is simply convincing. A lot of love went into this game, whose only shortcoming is the lack of a multiplayer option.
  8. Conquer, travel from comet to comet and rule the universe while destroying viruses. Quite original, but not enough depth to keep you entertained for days on end. [Nov 2011, p.98]
  9. Oct 13, 2011
    Eufloria is a great concept that just feels a little undercooked.
  10. Jan 31, 2012
    Eufloria is a basic strategy game that can be both frustrating and entertaining. The overall simplicity might not be enticing for more seasoned fans of the genre, and the slow pace will prove maddening to those expecting more action at a faster pace.
  11. Only cumbersome controls steer[] this shy of a more eufloric score. [Christmas 2011, p.109]
  12. Nov 2, 2011
    Eufloria brings a much-needed minimalist take on the 'RTS' genre and does so quite well.
  13. Oct 6, 2011
    It has a look all its own, and the dreamy, ambient score would make for great mood music in an opium den. It is, however, hindered by its controls and a lack of gameplay variety, which doesn't much evolve over its 10 hour campaign.
  14. Oct 5, 2011
    Eufloria offers a unique real-time strategy experience that stumbles just shy of greatness.
  15. Oct 5, 2011
    This soothing strategy title's mellow vibe and simplistic visuals make it a neat downloadable distraction, but some frustrating quirks keep it from greatness.
  16. Oct 4, 2011
    An interesting, and often enjoyable game that could have been so much more. It's evocative visuals and haunting soundtrack make it a true sensory delight and the design concept behind it -- a mellow, minimalist RTS with an arboreal motif -- is inspired stuff. That's why its shortcomings, including abundant downtime and no multiplayer support, feel so frustrating.
  17. Nov 22, 2011
    Eufloria is a really weird RTS which will appeal especially newcomers to the genre. It's easy to play but becomes very challenging later on and its hypnotical visuals are refreshing and fun. However, the lack of depth and erratic difficulty can be frustrating as much as the terrible control system.
  18. Oct 6, 2011
    Eufloria is a frustrating experience because of how good it could have been and it's even more frustrating because criticism of the first version hasn't been properly addressed. It has some great, fresh mechanics and they mostly work, but it just isn't satisfying or engaging in the end.
User Score

Generally favorable reviews- based on 11 Ratings

User score distribution:
  1. Positive: 2 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 1 out of 3
  1. Nov 9, 2011
    Really loved this. Deep strategy, truly beautiful simple art style and magical music.

    Visually it may bare a tenuous comparison to Eden, if
    you were to squint. But the gameplay is not the same, at all, even a little bit. If I had to categorise it, I might say it was an RTS of sorts with the music of bladerunner and the visuals of a pastel flavoured kaleidoscope.

    Would be interesting to see Move support Incorporated. It feels like a game that could benefit from a direct-point interface (I have Flight Control in mind, as an example), but that isn't a big negative as I personally felt it functioned perfectly well on Dualshock.

    Its a game that requires thought and a degree of patience, and by that measure perhaps won't be for everyone, but if you like games that test your quick thinking and multi-tasking skills, this is an atmospheric bargain waiting to be discovered.
    Full Review »
  2. Nov 30, 2011
    This game is really a good game.. maybe is not like most of the others games so if you didn't like the demo simply don't buy it and most of all don't give it 4/10...

    And the 0 vote are really lamer..
    Full Review »
  3. Oct 25, 2011
    I only played the demo., but I immediately felt that Pixel Junk Eden is 1,000 times better in every way. The concepts were similar, but Eufloria was very tough to wrap my head around or be immersed in compared to Eden's excellence. I'll not write a review for Eden here, but this was my immediate impression. Full Review »