- Publisher: Bethesda Softworks
- Release Date: Feb 22, 2011
- Also On: PC, Xbox 360
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Mar 9, 201180Though the new gear is lackluster, the path opened to the level 35 cap and new perks is fair compensation.
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Mar 8, 201180Obsidian delivers a first DLC that matches their Fallout: New Vegas : tense, captivating, despite its linearity. With a tiny bit more difficulty! Once more, we'd almost forget about the aging 3D engine of Bethesda and the poor AI. I experienced it like a little pen & paper RPG scenario of a single night. My thanks to the Obisidian Game Master.
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Mar 3, 201174Dead Money isn't perfect, but neither was New Vegas. There are some interesting survival horror elements of Dead Money that will make you tense, and enough fun to make you come back for more. This DLC is certainly a solid edition to the Fallout world.
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Mar 7, 201170So ultimately I think I was happier with the idea of what the designers of Dead Money were trying to accomplish than what they actually created. They put a far above average plot and built a framework of gameplay that somehow managed to break away from the Fallout formula. In the end, however, it's just too much. Too much sneaking around, too many traps, too many reloads. And there are seven more of these things yet to come? God help us all.
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Mar 1, 201165Trial-and-error frustrations diminish the impact of this add-on's great characters and dialogue.
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Feb 26, 201165If you already own New Vegas chances are that you've accepted the fact that the game doesn't run well. Dead Money is no different, so don't expect it to be. So for the patient souls out there, this fresh spin on Fallout is a decent buy.
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Mar 21, 201160A missed opportunity, with Dead Money focusing on mostly the worst aspects of New Vegas. [Issue#203, p.98]