Generally favorable reviews - based on 57 Critics What's this?

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Generally favorable reviews- based on 217 Ratings

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  • Summary: [Playstation Network] The pioneers that brought you the award-winning PlayStation Network title "flOw" are back with another concept that challenges traditional gaming conventions. Flower expands the team's tradition of delivering simple gameplay, accessible controls and a medium to explore emotional chords uncommon in video games. In Flower, the surrounding environment, most often pushed to the background in games, is pulled to the forefront and becomes the primary "character." The player fades from an external and stressful world in the opening of this fresh and genuine game only for PS3, and journeys through beautifully vivid landscapes, changing the his surroundings and exploring nature along the way. Playing as the wind, the player guides and grows a swarm of pedals by interacting with other flowers and the surrounding environment. The goals and journey in each level vary, but all involve flight, exploration and interaction with the level. Using simple SIXAXIS wireless controls, the player guides the lead petal and accumulates a swarm of flower petals as he moves at his own pace within the environment, causing the on-screen world to change. Flower's gameplay offers different experiences, pacing and rhythm to all players. Along the way, the environment will pose challenges to the player’s progress. Both pastoral and at times chaotic, Flower is a visual, audio and interactive escape on PS3. Simple Gameplay Controls - Accessible controls appeal to both the casual and hardcore gamer and offer simplistic and relaxing gaming. Freely playing as the wind is as easy as titling the SIXAXIS wireless controller. Lush and Interactive Environment on PS3 - In Flower, over 200,000 blades of grass are simulated and animated simultaneously on-screen, creating an verdant environment not possible on any other platform. Dynamically Adjusting Experience - Players with differing skill levels and/or moods can intuitively customize their game experience and enjoy the game at their own pace. [SCEA] Expand
Score distribution:
  1. Positive: 53 out of 57
  2. Negative: 0 out of 57
  1. 100
    While the game is only six levels long, equating to about two to three hours of gameplay if you don't rush, Flower is well worth the money and you'll find yourself coming back just to go through the same levels over and over again.
  2. Even if there is no multiplayer mode in the game, it is a great one! The game offers not many, but excellent features.
  3. An interactive experience like no other. Perfect for unwinding after a long day.
  4. Flower is a brilliant little piece of work, gorgeous and moving in equal measures.
  5. This unconventional game movement is officially part of a growing trend on the PS3 and could be its key to success instead of a major "killer app" like Metal Gear Solid 4 or Killzone 2 as you'd expect.
  6. The only rewards here are visual, and challenge is virtually non-existent. Yet thanks to elegance and lyricism, Flower made us feel slightly richer after putting down the pad. [Apr 2009, p.123]
  7. Ultimately, it’s an evening worth of entertainment and you’ll probably be satisfied with the result. Just don’t expect to be talking about Flower or playing it beyond the next couple of weeks.

See all 57 Critic Reviews

Score distribution:
  1. Positive: 50 out of 56
  2. Negative: 2 out of 56
  1. Mar 23, 2011
    This game might seem simple, but the originality and creativity is solid and shines. Glad to see a quality and enjoyable game which does not rely on guns or repetitiveness to carry on the product as a whole. The elegance and relaxation is immersible and for $10, it does seem you do get your money's worth. Expand
  2. Aug 29, 2012
    This is a game everyone should play. It's also a game that everyone CAN play since the controls are simple and intuitive. Some might find Flower boring and short, but the rest will find it relaxing and wonderful. One could beat the game in a couple hours, but I find it has excellent replay value when you just need to relax and take your mind off something. The music is beautiful and changes with your surroundings, and the graphics are incredible as well. You can't compare Flower to any other game, and in my mind, that alone makes it worth buying. Collapse
  3. May 14, 2011
    Wonderful. Atmospheric , addictive , fluid and mesmerising. This game must have been thought of in a dream or a transient state. Indeed I wish I'd thought of it. Doctors should prescribe Flower to people with high blood pressure. Gamers should play it to experience the ultimate chillout. Everyone else should play it just because its a unique unforgettable experience. Beautiful. Expand
  4. May 19, 2013
    Very beautiful and relaxing this game is, the graphics and music and the way the sixaxis controller is so well done is amazing! All 3 of this developers games are great to play if you like flower try journey and flow, you wont be disappointed. Expand
  5. Dec 8, 2013
    Flower is a game people hated, as it wasn't an action packed game, full of pre-determined explosions and linearity. This is a game that gives you freedom to explore each new level, it is visually stunning, the storyline is beautiful, well told and slightly dark and the game (while having frustrating motion controls) is fairly relaxing. This is a very good indie game, that I strongly recommend. Expand
  6. Jul 30, 2014
    Breathtaking life of the petal of a flower. There is an amazing flow of harmony here, where with your own moves you control the nature itself and fight for the harmony of nature against civilization. Extremely simple, really relaxed feel and a slow pace, but the entire eco message goes beyond videogame and it can really open many children's eyes. 8/10 Expand
  7. Mar 5, 2014
    Bought this because everyone says it's a 9/10. I was disappointed. Gameplay: You move flower petals around over other flowers to accumulate more. There is no words to read, no story at all. Just you moving your controller and not understanding why you have to collect more petals. Story:None Replayabllity: None Controls: You have to use the six axis which no game ever uses, and it shouldn't because it feels clunky. And since there is literally no words in this entire game there is no way to learn the controls other than fumbling your way through trying to figure out what any of the 14 buttons do.

    I paid 7 dollars for this game, and I feel it was a waste of 6 of those dollars. Even after reading these good reviews, I don't understand how people can call this a form of entertainment.

See all 56 User Reviews