Generally favorable reviews - based on 20 Critics What's this?

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Mixed or average reviews- based on 47 Ratings

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  • Summary: Guardians of Middle-earth brings up to 10 players together in five versus five competitive multiplayer battle arenas in the epic setting of Middle-earth. The game offers more than 20 iconic guardians, including Gandalf, Sauron, Gollum, Thrain and many more, for players to control in player versus player (PVP) matches. Gamers will have the ability to connect with other players via an in-game voice communication system, as well as access to a comprehensive online stat and leader board system where they can track friends' victories and defeats, and more. Expand
Score distribution:
  1. Positive: 14 out of 20
  2. Negative: 0 out of 20
  1. 90
    A refined competitive strategy game that combines the high-paced action of League of Legends with RPG elements to add depth and more strategy after endless games.
  2. Dec 11, 2012
    This console-designed MOBA based upon the magnificent creation of JRR Tolkien it´s both satisfying and well recreated. A great introduction for newbies to the MOBA genre.
  3. Guardians of Middle Earth's early days are a bitch, and can be made bitchier by the fact it has no local matchmaking. Push through this brief difficult period, and you'll be hooked. It's almost loathsome how addictive this can be. You ever laugh at all those World of Warcraft Gollums? That's gonna be you. [February 2013, p78]
  4. Jan 23, 2013
    A very comfortable introduction to the genre - it's just the chronic slowdown during games that drags Guardians down. [Issue#227, p.77]
  5. Dec 14, 2012
    It's just too bad such a solid game can be made occasionally unplayable by technical issues.
  6. Sep 24, 2013
    This is a well thought out game with a huge amount of complexity. Unfortunately the steep learning curve means the ladder to the top looks almost impossible to climb when you first begin.
  7. Jan 27, 2013
    Guardians of Middle-earth is reminiscent of a different LotR-based game, The Lord of the Rings: Conquest. Its creators also took a popular gameplay mechanic, turned it into a mess, and then tried to bury their failure under a bunch of licensed characters and locations. Monolith was luckier in its endeavor than the late Pandemic Studios, because you can at least play Guardians of Middle-earth.

See all 20 Critic Reviews

Score distribution:
  1. Positive: 9 out of 10
  2. Negative: 0 out of 10
  1. Dec 6, 2012
    Really great game, anyone who like MOBA type games, MUST try this one. Everything is there to have a good time or to go competitive. If you've never tried MOBA games, this is a good opportunity to try it out, easy to learn. This is the best 15$ I've spent in a while! Expand
  2. Dec 6, 2012
    One of the best gamne on console since a long time we just need more player and this will be an awesome game so everybody who is a fan of Lol,HoN,DotA or Awesomenauts come play on ps3 and youMll have fun!!! Expand
  3. Dec 6, 2012
    Finally a great MOBA game for the console. Characters are varied and a lot of customization is available using the loadout system. The character balance is good and the developers are active and will correct anything that's out of balance.

    It's a steal for $15
  4. Feb 17, 2013
    Great game, tons of fun when all goes smoothly. Highly competitive games, strategy involved, and teamwork make this game worth the 15$. However, matchmaking issues, long wait times for games, and disconnects during matches hold this game back from its full potential. Expand
  5. Mar 19, 2013
    To take on the task of bringing a MOBA from PC to Console is a very daunting task. Fortunately, Monolith gets it right. Lord of the Rings is a fantastic universe filled with lore and characters that stand out from the rest- I personally think making a MOBA out of this was a great idea, since you can visually imagine the characters themselves. For example, Beregond, he would obviously be a warrior type where as elven mages like Galadriel would be support. This works in their favor pretty well, and is executed very well. The graphics are very good for what it is, although I will say the Menu Interface is very intimidating at first, feeling clunky and slightly messy. The gameplay is very solid and easy to get a hang of while actually being more in-depth and more than meets the eye. Like any other MOBA, teamwork is key to victories, is teamwork is evident here like in LoL. However I will say that GoME is a MOBA in it's own right and should not be compared to LoL or Dota. There are (unfortunately) lag issues and disconnects that are common even to this day. It can mean the difference between getting hooked or not playing this game at all because it really does become annoying and bothersome. There are also micro-transaction characters you can buy- but why? The characters you can buy with in-game currency are just as good (if not, actually better) than the ones you pay for. Also, survival for $3.99? No thanks. I came to play a MOBA, not a dungeon survival- but I will say it is a nice breath of fresh air. Survival should be free.

    Overall, Monolith gets it right. The gameplay (if it doesn't lag) is super fun and very in depth WHILE being user-friendly (Seriously, a new person can be just as good as a regular) and very lore-filled. If it were not for the lag issues, and the $1.99 per character that is not as good as the rest, it would be a solid 9 or 10.
  6. EZ4
    Dec 9, 2012
    Overall, it is a good MOBA game and it feels complete. The minus points are given for the detailed textures on both the map and characters. It is quite easy to get a moment of confusion when guardians (players) clash, along with soldiers (minions) and animations leaving you in sticky situations despite your reflexes and skills. To me, MOBA games should have simpler designs. I wouldn't see this game becoming an e-sport like other MOBAs on the PC/current market albeit it is worth the price tag and will definitely keep you entertained for quite some time. Whether you're a fan of the genre or not, give it a go with the trial which might just sell you. It isn't without its flaws, some balance and response issues but they are not imposed enough (and certainly not permanent) to stop the player from thoroughly enjoying their experience. Expand
  7. Dec 11, 2012
    For $15 it's not a bad game. But at least so far, the long lobby waits, often unfilled player slots (about half the time half the "players" are AI), lag times, and the periodic disconnects (so far for me about every 3rd game) are very frustrating. When I can stay connected and the game is actually filled with real players, it's a blast, despite my total lack of tactical and or MOBA skills so far. Hopefully the developer will straighten out the server and matchmaking issues and the player base will remain strong enough for me to enjoy it for at least a couple of weeks. Expand

See all 10 User Reviews