Generally favorable reviews- based on 85 Ratings
Aug 27, 2013Already gorgeous on PSVita, Project Diva F is no less on PS3. Sure, it's a bit harder to forgive some rough textures and the few bugs in Diva Room, but the gigantic leap compared to the PSP games makes it worthwile. The devs really gave their best in making the PVs. They were excellent on PSP, they're close to perfect on PSVita. Sadistic Music Factory, Flowery Battle of the Kagamines for example have such a strong identity that I never have enough of it. Similarly, the track list is wonderful. Nearly every single music is a surefire hit. Unhappy Refrain, Secret Police, World's End Dancehall or Remocon to cite a few, provide a immense pleasure. I just wonder how this NyaNya thing landed here, because I looks like noise an not music (the PV is really impressive though).
As for the gameplay, it's still a musical game in which you have to press the buttons in tempo, but there are a few new things in this iteration. An additional button appears to make the game even more challenging and tricky it was the touchscreen on Vita but it's replace by the analog stick here. The Technical Zone is a limited number of buttons within a music that can reward precious percentage points if you make a perfect. Last but not least, you will trigger a special and more spectacular ending if you succeed during the Chance Time.
Even if it was already on PSP, the Diva Room returns in an enhanced form, thanks to the refined graphics and the touchscreen. More than reality TV, it becomes a sort of dating sim, and a pretty nice one for that matters. Every character has a friend level that goes up and down depending on your actions (presents, etc.). Miku and the others have somewhat limited base actions and you will have to spend your DP in some items to get more variety. I personally preferred the random event system that we had in Extend.
There's one last key-element difficulty. I had the occasion to try the game during my stay in Japan, but the normal mode didn't last long. I'm really happy with the final product, because the challenge in hard mode has been almost perfectly set. In between 2nd and Extend, most songs put pressure without being discouraging. Unhappy Refrain, Remocon or Sadistic Factory are hard as hell, just like Rolling Girl and Uraomote Lovers were. It depends on the player though, newcomers will find a desirable challenge in normal mode, experts will welcome back the hellish extreme mode, of which I've cleared only 4 songs. In any case, bear in mind that you need be familiar with the songs to succeed, so it's a prerequisite to actually LIKE this style of J-pop. But when you do, it's one of the most delightful and addicting games ever.
The big thing with this PS3 version is that you have 6 additional songs (+13 outfits and random stuff) compared to the handheld version that already exceeded my wildest expectations (those later came in DLC for Vita). Those ones a really excellent and are a enormous added value, making the total number of songs close to 40. That is to say as much as in the PSP games, but the picks are greatly better imo.
More beautiful than ever, more addicting and richer, Project Diva f is concentrated fun like you seldom have.. The PSVita version was almost perfect as it was. Therefore, this PS3 version coming with greater value still is perfect.… Full Review »
Aug 27, 2013For any Japan-o-phile who fondly remembers the older style of rhythm game (Bust-a-Groove, et. al.), Hatsune Miku: Project Diva F will be a welcome return to form for the genre. Dispensing with the trappings of more recent music games--fake instruments, party gameplay, dance mats and so forth--Project Diva takes the genre back to its purest form. This isn't a fantasy rock star game, or even really a fantasy idol singer game. It's just a game--time the right button press to the rhythm of the music. The better your timing, the more points you earn. Simple as that.
Music is entirely Japanese and untranslated, which will be welcome to most existing Hatsune Miku fans, but may be something of a barrier to attracting new players. Unquestionably, though, it beats the atrocity that was Tecmo's localization of Union, years ago--imagine a highly Japanese music game with cutesy idol singers performing Nelly's "Country Grammar." Yeah. Let's stick with Hatsune Miku and the Japanese songs, shall we? Songs range from the extremely cutesy J-Pop to J-Rock, with composers recognizable to fans of Vocaloids. Ryo returns for yet another Project Diva game, and Ultra-noob and AVTechno make memorable first appearances.
Hatsune Miku, the titular singer with her face on the box cover, gets the most love, but the game features songs using other Vocaloid singers as well: Luka, Rin, Len, Meiko, and Kaito (a male) round out the roster, providing variety and more characters to mess around with in the game's "Diva Room" mode.
Graphics are on the relatively simple end, but this is standard presentation for Vocaloids. Everything is clean and attractive; the simplicity is a stylistic choice rather than a sign the game is poorly made. The dance routines and music videos that go on behind your rhythm game are well designed, colorful, and quite a bit of fun to watch. In fact, performing well enough on a song unlocks the ability to do just that: watch the video without the distraction of trying to play. The background activity CAN be distracting, but that's a good deal of the point, as it challenges the player to stay focused despite the antics. Colorblind players, or others with difficulty picking things out against a hectic background, however, may find themselves at something of a disadvantage.
More enterprising players may find the edit mode attractive. It allows them to use their own MP3 to make their own levels. I'll be honest--this is beyond me, and I'm not fit to comment, but the addition of the option is a nice touch that may help keep a small community active.
Rounding out the package is "Diva Room," the ability to spend points earned through gameplay on clothing items, "modules" (whole new looks for a singer), and gifts to to play with them a bit in their customizable virtual rooms. Cute, fun for fans of Vocaloids in general and those who like playing dress-up, but definitely a side activity.
Hatsune Miku: Project Diva F is a fantastic music game for a lamentably small audience. If you don't enjoy Vocaloid music or old school rhythm games, there's not much here to recommend, but if you do, the miracle that this title made it to the west at all makes it more than worth an immediate buy. Finally, for the curious, a demo is available on PlayStation Network. Grab it, give it a spin, and see if you're Miku's newest fan.… Full Review »
Aug 27, 2013This is the best game ever, basically. Okay, maybe not, but it's definitely one of the best rhythm games out there. But don't think for even a second that it's anything like Guitar Hero or something, because it really is not.
What we have here is a game featuring popular Vocaloid mascot Hatsune Miku and a few of her friends, such as Kagamine Rin/Len, Megurine Luka, Kaito, Meiko, and so on. Your goal is to hit all the notes of a certain song while a colourful, elaborate video plays in the background. This sounds very simple, and it is, but the difficulty on higher levels can get truly ridiculous. One for the hardcore.
The game features exclusively songs featuring Vocaloid vocals, but the range of genres is truly wonderful. There's peppy pop numbers, hard rock, electro, and everything in-between. There's also a staggering amount of content to discover and unlock, including costumes, accessories, and furniture for the Diva Room.
Oh, yeah, there's a Diva Room. You can hang out with the Vocaloids, play rock paper scissors with them, stuff like that. It isn't particularly compelling, but it does what it does well.
If you're into the whole kawaii desu animu thing, Vocaloids, or both (I am) then you will not want to miss out on Project Diva F. It will provide you and yours with many, many, many, many fun hours of pressin' buttonz.… Full Review »