Mixed or average reviews - based on 16 Critics What's this?

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Generally favorable reviews- based on 98 Ratings

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  • Summary: Hyperdimension Neptunia MK2 is a fantasy RPG from NIS for the PlayStation 3.
Score distribution:
  1. Positive: 1 out of 16
  2. Negative: 3 out of 16
  1. Mar 14, 2012
    Hyperdimension Neptunia mk2 is an improvement on the original that offers some fun gameplay elements unique to this sequel. While those new to the series might pass it over, it's still a fun game that is both charming and enjoyable. It is not necessary to be familiar with the original game as mk2 will quickly bring you up to speed on the unfolding events. Hyperdimension Neptunia mk2 is highly recommended for fans of the original and for RPG fans looking for an engaging, humorous and one-of-a-kind experience.
  2. Feb 28, 2012
    This game is for the fans of comedy and slice of life anime series. You won't get high octane action, but you will get a decent RPG if you keep an open mind. It is very much a niche title that I would suggest for only anime fans and RPG players. I'll be the first to admit, this game is a huge improvement over the first game. I actually had a decent time playing Hyperdimension Neptunia Mk2.
  3. Mar 31, 2012
    Combined with technical aspects that feel like it doesn't use its resources well enough, and you have a title that'll only reach RPG fans who want a little fan service on the side. Still, for those people, it's at least worth a rental if you want something other than the big RPG releases from the last few months.
  4. Feb 28, 2012
    What's frustrating about Hyperdimension Neptunia mk2 is that it's a game with a good concept and a battle system that has the potential to be fantastic if refined. What it ends up being, though, is a game with the smallest bit of quality at its core, surrounded by a suite of atrociously subpar elements.
  5. A sequel nobody asked for, and it knows it. Hugely unnecessary. [May 2012, p78]
  6. Mar 3, 2012
    There are better satires of gaming in other forms, and they likely won't leave you feeling kind of dirty afterwards.
  7. The combat is still woeful. [Apr 2012, p.97]

See all 16 Critic Reviews

Score distribution:
  1. Positive: 12 out of 15
  2. Mixed: 0 out of 15
  3. Negative: 3 out of 15
  1. Jul 8, 2014
    In comparison to the first game, I really can't tell where this game stands.
    The game play is improved, but some of the story and setting
    things were retconned a bit, it's not a bad change but in my opinion it's not the most intelligent changes, I didn't like that they scrapped the whole goddess worship thing, having that made the character seem more like goddesses, but that may be entirely personal opinion.

    Either way it's a decent sequel and if you didn't enjoy the first game because of the dungeons or combat i'd say give this a try. (the remake Rebirth 2 doesn't nearly have as many upgrades as Rebirth 1 has over the first game but it's still gonna be out sometime for Vita if you can wait)
  2. Nov 26, 2012
    This game is just awesome in every way!

    The Story, the Gameplay, the characters.

    I was even lucky to get one of the last limited
    Editions, just incredible =) Expand
  3. May 17, 2012
    Fun story and a great new combat system. A really big improvement over first part. The only reason to not buy is having an allergy on anything anime-like. Expand
  4. Mar 31, 2012
    I went in to Hyperdimension Neptunia mk2 with low expectations because of my experience with the first title. What I found was a vastly superior sequel. It seems the developers took the customers input into suggestion and revamped many features in the game( such as a completely new combat system.) The story is little wacky but very enjoyable to follow with multiple ending giving you a reason to NG+. The characters each have their own little background ( idol star, nurse, hero etc.) and can each be expanded upon from chirper events. The combat is turned base with a feature of moving adding in, adding a fun twist to the old age jrpg formula. I've found some characters are better then others in combat but even those characters you don't use can be "partnered" up with one of your active members to give them different bonuses. Some of the side quests can be repetitive but you will complete a lot of them from just grinding or collecting item materials. Also I found the difficulty to be a bit low. Overall this is a huge improvement over the first and is definitely worth a shot for the niche Jrpg fan Expand
  5. Feb 28, 2012
    The first thing I did when I came back from Japan was to stuff the Blu-Ray of Hyperdimension Neptune Mk2 into the PS3. Given how much I loved the first Hyperdimension Neptune, I could hardly contain my excitement when I got my hands on its sequel. It so happens that the game is STILL in my PS3, because this sequel is just really brilliant.

    The story throws you again in the world of Gameindustri, which is on verge of collapse after an all-out attack by the evil forces of Magiquone. Though less subtle than in the first one, the scenario still gives a entertaining and interesting look on the (real) game industry, the most striking part being the debate about piracy (Magiquone being a metaphor of piracy) between Brave the Hard and Yuni. No article or study could possibly get this better. The rest of the game keeps this very Japanese sense of humor that made the first iteration so awesome, making it once again a pure pleasure to watch.

    When Hyperdimension Neptune Mk2 take the best of Hyperdimension Neptune, it does also fix and improve nearly everything else. The graphics for example see a dramatic improvement, especially regarding character modelling, but backgrounds look somewhat prettier too. The only thing that bugged me is that they changed the 2D animated characters in conversations by 3D ones. While some of them look definitely good (Histoire, Nepgear, Yuni, 5pbâ
  6. Jun 23, 2012
    I think the worst thing about this game is the repetition. It's always the same way: you watch some scenes, go into a dungeon, defeat monsters and a boss. There's nothing different to break the routine. And it goes to the soundtrack too: always the same for events, even for different places. Scenes also don't step away from repetitive graphics and animation, and sometimes they simply don't show who is talking in the screen. Recycled dungeons and poor enemies design. I got the impression that the game was made with low resources and/or in a hurry. And in my case, I suffered from some freezing in the first minutes of every dungeon. But let's talk about the good things: variety of endings, many playable characters, great set of skills (including team skills), cool battle gameplay and many items to customize and synth. This game is far from perfect, but if you're a fan of JRPGs you should give it a try, specially to support NIS America to continue bringing japanese content to the west. Expand
  7. Nov 30, 2012
    One of the worst RPGs ever made, The combat is broken, the quest system makes grinding wow seem entertaining, the voice acting is absolute **** This game could be used to teach a class on how NOT to make a JRPG. Its only sole redeeming feature is it is indeed not as bad as is predecessor, which is in my opinion one of the worst games ever made. If thats all IF wanted to do, they succeeded. I guess this is what should be expected from the company that created the monumentally terrible X-Edge. Expand

See all 15 User Reviews