• Publisher: SCEA
  • Release Date: Sep 21, 2007
Metascore
72

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 6 out of 10
  2. Negative: 0 out of 10
  1. You can't really fault it for value, because, for GBP 1.99, the few hours of brilliant entertainment you get here are well worth it. A big, warming, chain reaction of delight that you'll want to revisit again and again.
  2. Reinventing the franchise in a simplistic but addictive manner, the self-proclaimed interactive screensaver is a surprisingly addictive game that will confuse onlookers and anyone within earshot.
  3. Despite being only one level long, Cocoreccho! is packed to the brim with excellence and fun, and that one level is worth ten from any other game. [Nov 2007, p.66]
User Score
5.8

Mixed or average reviews- based on 17 Ratings

User score distribution:
  1. Positive: 6 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 3 out of 9
  1. Jul 20, 2011
    3
    This is a screen saver for children, except the controls are so floaty they would have trouble. The music is its only good part, but growsThis is a screen saver for children, except the controls are so floaty they would have trouble. The music is its only good part, but grows tiresome quickly. Worst $7 i ever spent, ever. Full Review »
  2. TobyOrnotoby
    Nov 4, 2007
    3
    How could they screw this up so badly? I loved the PSP game. Instead of more of the same, we get a treasure hunt for Locorocos that rarelyHow could they screw this up so badly? I loved the PSP game. Instead of more of the same, we get a treasure hunt for Locorocos that rarely listen to you, in rooms too large to keep track of them, and aggravating touch-screen mechanics for some of the most necessary puzzle elements. This is such a disappointment. Did the developers ever stop to wonder if any of this was actually fun? Give us an HD port with SIXAXIS controls -- what's so hard about that? Full Review »
  3. JB
    Oct 19, 2007
    2
    This would have been a fun game if they had stuck with the gameplay of the original PSP title. You can no longer tilt the entire world, only This would have been a fun game if they had stuck with the gameplay of the original PSP title. You can no longer tilt the entire world, only select platforms. Also, as there is no way to save your progress, you can loose two hours of play if a few of your LocoRoco get eaten. Full Review »