Generally favorable reviews - based on 89 Critics What's this?

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Generally favorable reviews- based on 840 Ratings

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  • Summary: Ni no Kuni: Wrath of the White Witch, is a tale of a young boy named Oliver who embarks on a journey into a parallel world to bring his mother back from the dead. Along the way, Oliver makes friends and adopts many of the incredible creatures that live in the world, raising them to battle other creatures with him as he takes on threatening enemies. Developed by LEVEL-5 with animation by the Studio Ghibli, Ni no Kuni: Wrath of the White Witch combines unique animated visuals, signature storytelling and a sweeping score into an epic role-playing adventure. Expand
Score distribution:
  1. Positive: 81 out of 89
  2. Negative: 0 out of 89
  1. Jan 29, 2013
    Ni No Kuni: Wrath of the White Witch is as much a triumph of curation as it is a technical showcase; Ghibli and Level 5 have cherry-picked the very best elements from their own past and combined them with the best that the genre has to offer.
  2. Jan 18, 2013
    A magical, unforgettable voyage awaits us in Ni No Kuni: Wrath of the White Witch. This title brings back the essence of the JPRG genre, featuring great audiovisual beauty and a complex classic-flavored battle-system.
  3. Jan 17, 2013
    With a heart-warming protagonist, beautifully illustrated world, and addicting gameplay, Ni no Kuni: Wrath of the White Witch is another masterpiece of which Level-5 and Studio Ghibli can be rightly proud.
  4. Mar 12, 2013
    Level 5's highly anticipated collaboration with Studio Ghibli is just as great as it looks. And it looks great. The art style is exactly what you'd expect from Studio Ghibli, and the same goes for the music. Battles are fought with familiars, that you collect and train throughout the game. It's not a revolution, but it does almost everything right.
  5. Apr 1, 2013
    Despite the delayed journey to the West, Ni No Kuni is definitely a title you should at least give a chance. There is a demo up on PSN that you can go ahead and download, and once you get used to the combat system and mechanics of the game, you’ll be treated to an adventure like no other.
  6. Feb 10, 2013
    Not quite a masterpiece - but still pretty special. Ni no Kuni has the depth and artistic credibility to justify the partnership with Studio Ghibli. [March 2013, p.69]
  7. Mar 20, 2013
    In a certain sense, Ni No Kuni: Wrath of the White Witch seems to be exactly as advertised. The quality of the artwork is unimpeachable, just as one might expect from the studio that created it. Unfortunately, the beauty of Ghibli has been painted onto the unimaginative and poorly-executed design of Level-5. As a result, Ni No Kuni turns out as blandly as its name suggests.

See all 89 Critic Reviews

Score distribution:
  1. Negative: 14 out of 211
  1. Jan 22, 2013
    I picked this up at midnight and I was amazed by nearly every aspect of the game so far. The story is beautiful and heartbreaking so far. I am really enjoying something that square enix forgot about and that is EXPLORATION!!!!!!!!! New gen RPGS are just hallways or sandbox games. This really brings back memories of psone style RPGS when you can explore a world map. I have 100s of games across psone, ps2, ps3, psp, dreamcast, saturn and wii. And even though I've only played Ni No Kuni for a few hours. It is by far the best jrpg NO best of any rpg this gen for sure. Doesn't matter how it ends I've had more fun with the first few hours of this game then 100s of hours spent on others. This game needs to be a best seller so game designers will stop making every game with guns. Don't get me wrong I love killzone but FPS is getting OLD!!!! I hope this brings new life into the game industry that has been costing on crap for too long. Expand
  2. Jan 25, 2013
    This is the best RPG of this generation! Simple saying, it's more than incredible, from the art style, to the combat and story, it's simple amazing and one can put it side-by-side with the most loved RPGs of all time, like Final Fantasy VII and Chrono Trigger. Yes, it's that good! Expand
  3. Feb 26, 2013
    Ok well im going to start this off my saying i love this game, from the art, the game-play, the creatures also known as "familiars", cut scenes, exploration just everything! Ill make this very easy to read for those looking to find all the information they need to know about the game, the good and the bad. ART GRAPHICS
    We will start with the games looks, now when it comes to the anime cut scenes they are amazing, lots of detail and amazing looking just like all of Studio Ghiblis work. Now the game cut scenes that are far more common are done just like the games graphics which are good for sceneory but only moderate for character design. Now dont get me wrong there not bad, but the detail is at times just not there. Overall id give the graphics side of this game a solid 9 out of 10 because even though the detail can lack on character models they are designed in a way that makes that lack of detail work for them. EXPLORATION BATTLES
    Ok this world is beautiful, and as fun as it is to look at it, it is even more fun to run around and explore it. There are hidden treasures that look like shiny spots on the ground all over and battles are wherever you look (which to me is good). Now as you are running around admiring this gorgeous world you will find a massive amount of monsters/familiars roaming around and each one is itching for a fight. Now get ready because the battles in this game are going to bring those dreams of pokemon battles to life. Now what i mean by this is that you get these monsters called familiars, and these guys are cool, now lets break this down to make it easy to understand. FIRST Each familiar has 4 evolution's or metamorphosis. You have your basic or starting form, then you have a middle evolution. Now for your final form you actually get to pick one of two different evolution's, each on is powerful and has its own unique perks. There are just over a hundred familiars and with each one having 4 forms there is allot of potential for team building (plus you can have 2 of your favorite familiars on your team looking two different ways). SECOND The battle system!!!!! it is amazing, it brings a childhood fantasy to life...pokemon battles. You use your familiar like a pokemon but instead of it being a turn based system you will run around, dodge, defend and use your skills on the move in a small open roam battle zone. I always dreamed of the pokemon games making the battles just like the show and this game finally brings that dream to life. It is fun, fast and every familiar makes that fights a different experience. (also look for golden orbs that drop in battle for a very epic surprise)


    This story is heartbreaking, emotional, fun, everything you would expect from a true JRPG that gave it its all. I dont want to spoil anything for you so ill be general about this, something tragic happens that opens your character up to a new world. In this world you learn how to be a wizard and control familiars all in a grand adventure to save both your world and this fantastic fantasy world you find. The story is built in a way that truly pulls you in and makes you want to fight for the next cut scene or piece of story. Now the side quest dont really have that same pull but there still fun. Yes they are normally a "kill this" or "find this" kinda mission but they are normally fun and all tie back to a stamp system that allows you to buy upgrades the more you help people and do side quests. It really only gets boring if you let it. SUM UP!!!!!

    Ok so ive covered most the basics of the game and alot of the things others complain about, dont let negative reviews discourage you from getting this game, ive personally got the 40$ book for it and i love it, the familiar information it gives is soooo much fun and helpfull and none of the guide parts really spoil anything so its an amazing book (also with a really amazing hard cover) So in my personal opinion if you like JRPGs or just want to make your pokemon battle dreams like mine come true pick this game up right away.
  4. Jan 23, 2013
    Slow start but picks up nicely. The visuals are so beautiful. I entered a zone and the music had my hair stand up and a shiver ran up my spine. The voice acting could be more professional but overall it is still pretty good. The dialog had me laughing - video games rarely make me laugh. Expand
  5. Feb 21, 2013
    You know that feeling when you listen to the intro theme and you think „Let's get it on!!“?! So I felt playing Ni No Kuni. Ni No Kuni is a superb RPG and even the best one of the PS3 era. The game's world is harmonious, the music wonderful, the game is designed lovely, the characters make you smile and the dialogues couldn't have been more cuddly (Examble: „If the brain sleeps, the legs gotta work“) and there is even a lot to explore. You simply see the influence of former „Level 5“ Games, such as Dark Cloud Chronicles, Rogue Galaxy and Dragon Quest VIII. It has some flaws though, the NPCs could've been a bit deeper and the Quests are somewhat repetetive. But after all Ni No Kuni is the last year's best J-RPG and was just a joy! Expand
  6. Jun 24, 2014
    I picked up this game just on a hope that LEVEL 5 was back to making good games and that Studio Ghibli's involvement was a blessing. I was completely correct.

    As soon as I started playing and watching the cutscenes I noticed the Ghibli flare. Everything about it screamed Ghibli from the art style to the voice acting, but I didn't think that could keep up in the gameplay. Boy did it ever, everything from the buildings to the ground to the sky looks hand drawn and onderful. Especially when you are exploring the hometown and cities throughout the game.

    Once I delved into gameplay I noticed it was similar to Pokemon, but an added twist. It was more complex to me in a way, but also very relaxing. I spent almost a hundred hours playing this game and not for one second did it feel repetitive or boring.

    The story is pretty unique, I mean the characters are very set and standard but the way it unfolds is entirely it's own. This game was never too hard either, there was only one time I felt a little baffled as to why I couldn't beat someone and that was one of the hardest enemies in the game.

    The game doesn't feel childish either, just like Ghibli films, it evokes a sense of wonder and awe. I really don't know what else to say about this game, the gameplay, style, atmosphere, art, story, characters are all just great! It reminds me of my childhood as well, which is extremely inviting because not many things can. Buy this if you are open to new concepts, but in at the same time familiar that are set in a wonderful world!
  7. Feb 18, 2013
    An amazing game ruined by a horrific battle system.
    First off when you battle there are 2 computer controlled companions which help you out.
    Now, you can control them individually by freely switching back and forth between them and your main character or just let them do their own thing. But seeing as the game isn't turn based and the A.I is terrible I have a few BIG issues which kill the game for me (I have now stopped playing after 15 hours). Fighting normal battles isn't really an issue as just spamming the attack button seems to work pretty well. There isn't the tactical aspect i was hoping for like with turn based battles.
    The final straw came was whilst fighting a certain boss. And the things which really drive me crazy is when a Boss does a special move you HAVE to defend or evade otherwise you take massive damage, its just how the game is, the tutorial teaches you all about defending and it is vital to all boss battles. So image my joy when I defend the bosses special attacks to find that the other 2 computer controlled players NEVER defend or evade. So i'm constantly having to keep healing them which soon depletes your magic. An even bigger problem is when Ester, the female AI, runs out of MP instead of using a captured Familiar (aka Pokemon) to fight, she just runs up to the boss and starts attacking with her harp doing a really useful 1 damage per attack, all the while getting smashed by the boss.
    Its a real big shame. The graphics, sound, and different things to do are brilliant, i was really enjoying this game. There's so much to do, tons of side quests, you can make you own items, weapons, armour etc. Apparently there's a casino and a battle arena and all sorts of other stuff to do and i was really looking forward to it. If this game had turn-based battles like Final Fantasy 7, it may have possibly become my favourite RPG to date. I just hope they fire whoever it was who decided to have computer controlled team mates, and make a sequel with turn-based battles because this real time idea was a massive FAIL. I'm certain alot of these reviews where written after just a few hours of gameplay, and if I had written a review after just a few hours I would have also given a 9 or 10, the battle system at first is fine because you don't have any stupid A.I team mates to ruin your day. But once you have the A.I on your team that all changes. I suggest you have a read through of the critic reviews, but don't read the paid for 90-100 scores. Read up on the fighting in the "mixed" reviews for more info on the poor battle system. Good luck, if you can see past the shocking battle system then you're in for a treat! Why, oh why, isn't there a proper Pokemon game in this style on a console! Oh and one more thing, when your captured familiars (aka Pokemon) take damage your character takes damage, that's right they share the same HP and MP which also sucks big time!

See all 211 User Reviews

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