No More Heroes: Heroes Paradise Image

Mixed or average reviews - based on 38 Critics What's this?

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Mixed or average reviews- based on 40 Ratings

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  • Summary: From Marvellous comes this HD update of the Wii's No More Heroes release, a port that'll feature at least one additional game mode.
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  • Developer: FeelPlus
  • Genre(s): Action, Beat-'Em-Up, Beat-'Em-Up, 2D, 3D
  • # of players: 1 Player
  • Cheats: On GameFAQs
  • Rating: M
  • Special Controllers: Move Compatible
  • More Details and Credits »


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No More Heroes: Heroes' Paradise UK Launch Trailer
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Score distribution:
  1. Positive: 17 out of 38
  2. Negative: 1 out of 38
  1. Jun 15, 2011
    No More Heroes is still a great game, if a little inconsistent; dozens of inspired moments with the dullest sandbox world yet produced as the hub, sacrificing fun for drudgery, yet somehow getting away with it, a fast-paced action game, coupled with a frame rate volatile when you do anything too fast. This is a deeply flawed game but it is brilliant; overcoming a multitude of shortcomings and refusing to be crippled by its own flab.
  2. May 30, 2011
    A slightly flawed gem. Any technical or gameplay flaws are made up for with unrelenting violence, dark humor, remarkable characters and a vicious attitude. Definitely worth picking up for players who have missed out on the-series to date. Fans of Suda51 or japanese weirdness will have a field day with this game.
  3. Aug 18, 2011
    A fantastic game that has a lot to offer. It's got a unique flavor, some fantastic boss fights, excellent combat, slick visuals, and more than a few lines of dialogue that will have you laughing giddily. It also has a bit of an identity crisis that has you brutally killing waves of enemies one minute and cleaning the town of garbage the next, so the flow is a bit off.
  4. May 24, 2011
    A fantastic game, held back by some frustrating design decisions. For every moment spent whooping in delight as you vanquish a foe, you'll spend two more grimacing as you have to mow someone's lawn, or try and pry yourself free from a lamppost. When it's good it's almost unbeatable, but the filler in-between is exactly that.
  5. Aug 19, 2011
    Its wanton weirdness is still as charming as it was on the Wii, and its nonsensical narrative is always enjoyable. So if you're anxious to rekindle your bloodlust in the most over-the-top manner available, Heroes' Paradise may be worth a look.
  6. May 23, 2011
    It's a 1:1 port from Wii, it's technically equal and Move isn't fully supported. What worked in 2008, simply isn't enough nowadays.
  7. Aug 31, 2011
    It's shame that this port has been borked so badly; I don't think No More Heroes found the audience it needed on the Wii, and Heroes' paradise isn't going to do this franchise any favors.

See all 38 Critic Reviews

Score distribution:
  1. Positive: 9 out of 16
  2. Negative: 3 out of 16
  1. Sep 9, 2011
    Has to be one of my favourite games of all time. Picked up the Wii version a year or two ago for £7.99 and fell in love with itHas to be one of my favourite games of all time. Picked up the Wii version a year or two ago for £7.99 and fell in love with it completely, so I was stoked that there was going to be an HD update for the Move. Definitely not a game for everyone, but this game has an excellent following nonetheless, and ticks just about every box.

    Brilliant dialogue teamed with a nice and unintrusive storyline and hilarious, amazingly interesting and brutal characters come together to make the innovative take on the Hack 'n' Slash action that much more fun and exciting, and the game keeps all of the fights interesting to complete more than a few times. The fact that this version of the game is uncut is also a huge bonus, as there was no blood in the European version of the Wii game, and the game is made that much cooler by being able to slice your enemies in two. Of course the main element of the game is the fighting and ranked battles that you have to take part in to reach the number 1 spot on the Assassin's rankings, the open world (the Wii game's biggest flaw) has been touched upon and improved, with many bugs being taken out and more reasons to explore.

    Of course, the new PlayStation exclusive features are all welcomed greatly, including the surprisingly nice graphics, excellent Move and Dualshock support and not to mention the extra modes such as the score and time based boss fight mode which really adds a lot of replayability to the game. The inclusion of a handful of brilliantly integrated bosses from Desperate Struggle (a game I unfortunately never bought) is an excellent idea and they are carried over well and leave me clinging on to the idea of a sequel (despite poor sales of this update). New beam katanas and paintjobs for the Schpheltiger (Schfeltiger?) Motorcycle are also a nice way to add new things to collect and experiment with.

    Overall, this game is great (despite a few technical flaws, but that's forgiveable when you consider it's an update of a somewhat less powerful Wii game) and it's such a shame that only 90,000 copies have been sold. Still holding out for the sequel though, that'd be ace. All that remains is to thank AQ Interactive and Marvelous Entertainment for updating this game for the PS3.
  2. May 25, 2013
    One of the best Wii games of all time gets ported over to the PS3. I played this game a while back on the Wii so this is going to be more of aOne of the best Wii games of all time gets ported over to the PS3. I played this game a while back on the Wii so this is going to be more of a review of the port than the game itself. The game is meant to take advantage of the PS Move technology, but the game is still playable with your standard controller. Aside from the expected HD graphics upgrade the game also comes packed with extra content like more side missions, additional bosses taken from No More Heroes 2, and a mode that lets you re-battle the bosses for high-scores without having to replay the game. It was awesome revisiting this title, especially when more recent hack n slash action games have proven to be such a letdown for me. The only complaint I have with the game is that you have to grind through the side missions in order to collect enough money to advance the story. If you weren't able to play No More Heroes because you didn't have a Wii, or just never got around to it, pick up Heroes Paradise. All the extra content make it the definitive version of the game. Expand
  3. Oct 12, 2011
    Having played through this game on the Wii a couple years ago, I was a fan, but the lack of HD visuals was a real downside of this game. IHaving played through this game on the Wii a couple years ago, I was a fan, but the lack of HD visuals was a real downside of this game. I liked it enough to get it on the PS3 with the updated visuals and the extra content. I was quite pleased with this PS3 package. The combat is solid (I chose no to use the Move, even though I have one), the stages are challenging, and its got charm to spare. Thankfully, the horrible Japanese to English translations still exist in all their glory. Minor annoyances such as the awful driving and jobs are still there, but honestly, it would have taken away from the overall experience had they been removed. Let's hope they bring NMH2 over eventually as well. Expand
  4. Apr 24, 2016
    I'm a big fan of Suda 51, in fact I'm sure that if someday he had the budget of a big title (like GTA, Zelda, Assassin's Creed, etc.) he wouldI'm a big fan of Suda 51, in fact I'm sure that if someday he had the budget of a big title (like GTA, Zelda, Assassin's Creed, etc.) he would make a masterpiece, but for the moment let's see how it does with the "small" budget he has.

    It is also important to remind that No More Heroes was originally a Wii game and therefore you can't expect it to have the same technical qualities that any PS3 game but nonetheless the Cel-shading style looks good enough the port was well done but you can see it came from the Wii with the emptiness of the city and levels in general. The framerate is steady and there is apparently no bugs in the game.

    Concerning the gameplay you can play the game either with a classic controller or with a PS Move (if you have one) both work well, of course the PS Move is more fun as the game was made for motion controls (with a controller you just tilt the joysticks in the indicated direction). It's pretty fun and the side activities make for a nice change of gameplay (when the side missions are a little repetitive in their design).
    The game design is a bit repetitive after each level you have to earn enough cash to fight the next guy which is fun the first three times but the tenth...

    The story here is crazy and could totally be adapted in manga or anime, I personally loved it but you might not get into the universe, the boss fights are greatly design and original with good voice overs. The game should last about 12 hours, which is neither long or short for the genre.

    In conclusion No More Heroes: Heroes Paradise is a good port of another good game from director Suda51 and I'll advise for every one that likes japanese "non-sense" or if you're looking for nice boss fights.
  5. Sep 3, 2014
    Much like the original Wii title this HD port is based on, No More Heroes: Heroes' Paradise is a game that had every right in the world to beMuch like the original Wii title this HD port is based on, No More Heroes: Heroes' Paradise is a game that had every right in the world to be a cult masterpiece. However, what you get in this HD version may not be what you have been expecting.

    The game has received a rather substantial graphical overhaul in Heroes' Paradise, with enhanced character models, particle effects and lighting effects. For what it's worth, the game does look nice. The character models in particular look wonderful, as do the particle effects. It's hard to appreciate either of these things when the game has serious screen tearing and framerate issues, though.

    For my money, the graphics here may actually look a bit worse than the original game. Even if this port didn't display framerate issues, the framerate as a whole has been cut to a variable 30fps; half of what the original Wii title ran at. On top of this, all of the deeply contrasted cel-shading effects from the original game are absent. To paint a clearer visual representation, shadows in the Wii version were flat black, with no real shading to be seen. Every shadow that appeared was just black, and it gave the game a very distinct, very appealing look, especially when you're watching everything unfold at 60fps when the game can reach it. The shadows in Heroes' Paradise are actually shaded, and the game loses a lot of its artistic visual aesthetic because of this. For comparison's sake, if the original Wii version were an underground, punk-ethos released manga, then Heroes' Paradise is the big budget, overtly polished, yet often soulless anime adaptation.

    The changes don't end with the visuals, however. The audio has taken some pretty substantial hits in the port. The enemies you slice up with Travis' beam katana are missing a ton of dialogue, and it's all been replaced with "My spleen!" and "I don't feel **** Virtually every enemy set you encounter will spout the same 3 or 4 phrases, while the Wii version had a ton of variation in what these enemies were saying. It's a puzzling change, and one I don't care for in the least.

    This isn't to say that some things weren't improved. Replaying side missions has never been easier thanks to a fast-travel option (something the original game was sorely lacking), and the visual style of the game is certainly more polished. It's up to personal opinion as to whether you prefer the redesigned aesthetic look, but I stand by saying it looks no better or worse than the original; it just looks different.

    Aside from the often unnecessary changes this port brought, this is virtually the same No More Heroes we know and love. Gameplay consists of fighting your way through 10 levels to reach incredible end-bosses, then grinding yourself silly for cash in the game's lifeless open-world; rinse, repeat. Personally, I don't mind these things. I can recognize that a lot of the game is repetitive, but despite that, the original No More Heroes is one of my favorite video games of all time. If not for its outright fun hack 'n slash gameplay and exploration mechanics, then for its satire drenched narrative that poked fun of video games and the people who play them. This is one of the most important aspects to No More Heroes as a whole, and thankfully, the narrative survived the porting process unscathed.

    The controls here have also been tweaked slightly to accord for Playstation Move owners. For the most part, it mimics the original Wiimote + Nunchuck control scheme rather well, but the problems arise with the PS Move's responsiveness. There are moments in this game that will require you to shake the PS Move quickly to escape certain pitfalls that Travis may find himself in, and it's very clear that the Move just isn't anywhere near as responsive as the Wiimote + Nunchuck combo. Even the motion for recharging Travis' katana battery was changed, and it too isn't anywhere near as responsive. These changes are not only confusing, but puzzling, since they are for the worse.

    Alternatively, you can choose to play with the Dualshock 3, which does fare rather well, and controls much like you'd expect any hack 'n slash game on PS3 to handle. I have the same problem with this as I do with playing No More Heroes 2 with the classic controller; it just isn't as satisfying. When you finish button-mashing your way through a long streak of beam katana attacks and enter "death blow" mode to swing your katana through an enemy's body, there's something esoterically satisfying about replicating that motion with a Wiimote. You all but lose that satisfying control mechanic with the Dualshock 3, which opts to use analog stick movement instead of motion controls. Normally, this would be something I would praise, but in No More Heroes' case, it just isn't nearly as satisfying.

    When the motion controls aren't nearly as responsive as they should be, and the Dualshock 3 controls aren't nearly as satisfying as they should be, you're left with a game that loses a lot of the appea
  6. May 15, 2015
    This review contains spoilers, click expand to view. I do not have to say anything more. But i need to write one hundred and fifty characters. i think my score can describe it............................ Expand
  7. Aug 25, 2011
    complete garbage the main charachter is just a pervert and is just creepy and not funny the driving system suck and is hard to do there is nocomplete garbage the main charachter is just a pervert and is just creepy and not funny the driving system suck and is hard to do there is no mini map and it is essential to have one in a game like this and it is so boring doing missions to get enough money to continue the story line and traveling through the city is boring and uneventful skip this don't even rent it if it weren't for the fact I had to pay 60 bucks for the game I'd snap the disc instead of trading it in I feel sorry for anyone that had to suffer through this Expand

See all 16 User Reviews