• Summary: Experience Syd and Filena's adventurous ascent through a treacherous tower in this action-shooter game, presented in an art nouveau style world that is on the verge of becoming post-apocalyptic, which merges the beauty of organic motifs with technology and action-packed gameplay. Shape-Shifting Battlefield: Navigate through a dark fantasy world where the intense battleground surprises you with new and challenging obstacles by changing its form in real-time. Two-Character Combination Actions: Syd and Filena perform actions as a pair-in some instances, that is the only way to overcome hurdles. Strategically perform combos for a more powerful, fierce attack against colossal enemies. Aesthetically Pleasing Gameplay Environment: Radiant colors and the mixture of organic elements complements both action and technology. Online Play: Continue your adventure with your friends in Team Battle and Battle Royale modes. [Tecmo] Expand
Score distribution:
  1. Positive: 0 out of 34
  2. Negative: 23 out of 34
  1. Dec 25, 2010
    72
    A cover shooter that steals from the best, but falls flat on its face during the getaway. [Issue#231, p.86]
  2. There were some promising things in Quantum Theory: its story, its narrative and even the relationship between characters. But the game has constant ups and downs, and the global result is not worthy.
  3. Awful. A game to be forgotten very quickly.

See all 34 Critic Reviews

Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 2 out of 7
  1. One of the most under-appreciated games of the year. It seems like everyone jumped to conclusions about this game and followed the lead of gamers that failed to give this one a chance. Story was entertaining, game-play was challenging, voice acting was very good. The game was also innovative in it's use of environment. Those that criticize it say that it is a copycat, but is it that big of a deal to utilize a working dynamic? Call of Duty copied Medal of Honor's aiming system. Killzone 2 tried and failed to incorporate a similar cover system. Why criticize Quantum Theory for doing it, and getting it right? That aside, I feel sorry for those that did not purchase the game and missed out on a real spectacular multiplayer experience. That was the shining jewel of Quantum Theory. My only criticism about the game is the lack of an On/Off option for auto aim. Unfortunately, just as the internet is good for finding information, when misused, like it was on the harsh reviews, it can really kill a good game. It is not possible to find a multiplayer game anymore. That is unfortunate because it was a real blast when it lasted. For those of you who judged it by the demo, or did not give it half a chance, I am disappointed. What should have been a decent turnout for a spectacular game was killed by ignorance on the internet. Next time, actually play the whole game before you review it. Expand
    • 1 of 1 users said yes
  2. The game isn't terrible but it could have been a whole lot better, weapons although creative made very little difference due to the fact that almost all enemies died instantly from a headshot, lack of story didn't really help " die this" and "die that" they should have worked a bit better on the script. Too short and lacking in variation of enemies, the only other problem the game had was the 2 characters in the story barely had any relationship so players couldn't really feel any connection to the them. Considering that this was joint made by Tecmo and KOEI these 2 should have done better. Expand
    • 2 of 3 users said yes
  3. Oh my God, Tecmo-Koei, what are you trying to do to us?! Better saying, what are you trying to do to YOURSELVES? Not since the Atari times had I seen such mediocrity in a game. It's so bad It'll make you cry. Please, Tecmo-Koei, redeem yourselves by releasing a HD version of Romance of the 3 Kingdoms and throw this in the sea. Expand
    • 0 of 0 users said yes

See all 7 User Reviews

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