After playing so many shooters in recent years, Thieves in Time’s old-school platforming is a breath of fresh air. While it doesn’t innovate, its subtle craftsmanship and varied gameplay reasserts what we’ve always known: This genre still has something important to add to the game industry. I hope this game meets with the success it deserves.
Following the steps of the PS2 titles, Sly returns to bring another adventure that fans of the series will appreciate. Recommended for those who are tired of big dramas, covering systems and plans of world domination.
This return is a success! Sly Cooper: Thieves in Time keeps doing what the former games of the series did very well : very colourful graphics, great direction and skilled platform levels. New characters, introduces by Sanzaru Games, are more a good idea than a bad one. And the lack of challenge is quickly forgotten because of a deep content and an hilarious adventure.
It does so many things right and harkens back to a different time in gaming while modernizing the experience for a new generation. It may not wow you like some of the best PlayStation exclusives have in the past, but needless to say, the wait for a continuation of the Sly saga was officially worth it.
There’s no escaping that it feels like something of a throwback to the PS2, but there’s also an undeniable charm in the story and characters that might just have you playing to the end. Sly and the gang haven’t quite brought their A-game, but for fans of the series and lovers of the long-forgotten platformer, Thieves in Time is a steal.
Sly is back and we applaud that, kind of. The game is outdated, too simple and too childish. It’s a good deal that you can buy the PS3 and Vita version for the same price, so that offers twice the amount of fun.
When it comes right down to it, Sly Cooper: Thieves in Time is a competent platformer that rests on the laurels its namesake and plays it far too safe. That said, hardcore fans will find plenty to love solely because it's more Sly. So if pretty art and average platforming sounds worth the price of admission, who am I to stop you?