- Publisher: SCEA
- Release Date: May 2, 2007
User Score
7.4
out of 10
Mixed or average reviews- based on 20 Ratings
User score distribution:
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Positive: 16 out of 20
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Mixed: 1 out of 20
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Negative: 3 out of 20
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ibeetleMay 12, 20078
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DionysusJ.May 4, 20077
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CharlieW.Aug 26, 20079
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SammyMay 9, 20077
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ToddHuebnerDec 1, 20089
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LimanimaNov 5, 20077
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Ps3beatApr 20, 20079Really nice Sixaxis Game without blood, pain and other horrible stuff for kids
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LuiggiMay 20, 20078Well I liked it, I play it with my nephew and he can't get enough. addicting game.
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RobbejanV.Jul 8, 200710It's the perfect party game here, my friends love the game.
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FrankC.Apr 19, 200710Great game, with pletny of addictive style. First couple of games will make you curse the sixaxis, however a few more tries and you'll see just how sweet and responsive the controls really are.
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IanI.May 10, 20078
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JosephF.Jun 12, 20073Don't trust any review that uses words such as "quacktacular". The games a bore.
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LeonLaiMar 19, 200810
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May 31, 20127Everyone has a valid opinion, but I wonder if the reviewers that gave this a negative score missed the point a bit. It's not so much a game as a time passer, and in that regard it's great fun. The controls are responsive, the graphics and sound OK, and it's very simple to get to grips with. Plus it's only a couple of quid - stop moaning and lighten up!
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83A quacktacular giggle from start to finish combined with surprisingly valid puzzles make for what is being touted as the best game ever made by many in the office. [Issue #151, p.67]
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The 40 levels are deliberately built to be played in fast bursts against the clock for the kudos of scoring high on the online scoreboard, but none are challenging or interesting enough to keep you going back. [May 2007, p.103]
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80A brilliant nugget of arcade puzzle gaming that is hard to put down and well worth its budget price. However, it is a little lacking in substance and, despite its next-gen gloss, feels a lot like a homebrewed internet shareware title.