- Summary: There is a rising tide of fear in The City. Hatred saturates every stone and whilst the rich prosper, the less fortunate face misery and repression. Ravaged with sickness and famine, they wait for something to change. Into this shadowy world steps Garrett, THE master thief in a first-person adventure featuring intelligent design that allows players to take full control, with freedom to choose their path through the game's levels and how they approach and overcome each challenge.… Expand
Feb 25, 2014Thief is truly an excellent game for excellent people. Foreboding atmosphere, superbly controls, complex gameplay systems, intricate graphics, exceptional storytelling, etc. Eidos Montreal have proven once again that their team has the chops to reboot a classic franchise after the incredible Deus Ex: Human Revolution. Thief is a Thief game for fans of the older titles. While some things have changed, 99% of it remains the same but better than ever. 10/10, well deserved! A masterful creation!… Expand
Mar 4, 2014Thief has been around a long time. The first game came out in 1998 and it is an iconic game in the industry and inspired lots of other stealth games. Each new game in the franchise has had heavy expectations placed on it. Most Thief games since then have had a somewhat mixed reception. There are those who expect each new game to be exactly like the original. And there are others who want Thief to be more of an action game. Then there are those that have always understood what Thief is about and enjoy it for what it is: a damn good pure stealth series.
The new Thief is no exception. Nothing has given me the sense of skulking about in the shadows and having to use stealth in order to survive better than Thief has. This isn't an action/stealth hybrid like Dishonored or Splinter Cell that you can go in guns blazing and cut down half a dozen guards in a short amount of time. In Thief you have to remain undetected or face the consequences.
At first I was disappointed by the fact you can't use the rope arrow on any wood surface as before and can only attach to specially highlighted beams. But the game makes up for it in other ways. The new swoop ability is pure awesomeness. It gives a fluidity and speed to the game while still feeling stealthy and appropriate.
The graphics are quite good, with some of the best lighting and shadows I have ever seen in a game. The world itself is quite dreary and that may turn off some people, but it has character and a strange charm of its own. I LOVE the atmosphere in this game.
I have come to love the sound design in this game. Playing with headphones you realize all of the amazing little touches and how accurate the positional sound is. As far as the voice acting is concerned, it is very good in the case of Garrett and fairly good in the case of most of the other characters. Garrett is such an intriguing character.
Those giving this game 0/10 and scores like that are complete douchebags and honestly have no business reviewing games. They are hatemongers who simply love bashing and tearing things down. Unfortunately, this sort of behavior is all too common in our society. I have NEVER given a game a score that low, because the truth is, no game has ever deserved such a score. Such scores indicate a game that is completely broken and without redeeming qualities. Thief may not be everybody's cup of tea, but it plays well, looks great and offers a lot of fun for those that enjoy these kind of stealth games. I would personally give the game an 8.9.
All in all I think Thief carries the stealth torch admirably. It's one of the best pure stealth games in years. I've enjoyed it a lot and if you like stealth I believe it is likely that you will too.… Expand
May 24, 2014First of all I would love to compliment the game designers on the look and tone of the game it's great. I felt like I was in a Tim burton meets Len Wiseman type world and I loved that feeling. I think the cutscenes are good and tell a clear conscience story that flows in its own darkness. I love the mystery surrounding Garrett that I think shows in his image really well. About the gameplay. I find it to be exciting and fun defiantly worth the play but there is a lot against the player in it. Example Garrett can hardly defend himself face to face with guards and I know stealth but come on we're not all stealth players. The bows you get only hold a max of five arrows and unless you hitting heads on the enemy they won't kill first shot which is a problem with multiple AI attacking you. The enemies have swords and you have a batton! Uh no way a batton could ever beat a sword in dominance so your out manned there too. I just think that the character of Garrett could have built a little more equip and slightly tougher but get there's always a sequel right guys?… Expand
Apr 18, 2014Thief was one of my favorite stealth games of all time. When I bought Thief, I was expecting a great and fluid stealth experience. What I got was a game that was EXTREMELY easy, with no challenge and terrible A.I. The gameplay is boring, and the environments look gorgeous but feel recycled. I must say, Thief has officially jumped the cliff, and is possibly dead.… Expand
Feb 27, 2014So first and foremost do not even bother with the ps3 port for already terrible game. It is riddled with sound problems all throughout (audio completely drops off/ subtitles racing ahead/ random clicking noises), the frame rate is unacceptable, and I personally had the game crash on me at one point.
Now if you thought this low score was merely because of technical flaws, that is certainly not the case. The entirety of this game is pretty much linear, where the 'alternative' paths almost always end in a dead end with some loot if you are lucky. The world is uninteresting and completely disregards the fascinating lore it should be based on. The game even includes sections where you climb around in a third person perspective as if this was assassin's creed and there were even 2 or 3 sections where I was simply running from the explosions going off all around me.....The hub world is a huge nuisance to navigate and the vast majority of the side missions are lackluster and boring. The few side missions that were enjoyable were mere fleeting moments from the overwhelming drudgery of this experience. This game is basically deadly shadows (one of the more mediocre thief games) with worse level design, worse AI, more bugs, no story to enjoy, a burdensome hub world, and a ton of features to 'streamline' the experience.
I am just glad I only rented this one. Not only is this monstrosity a disgrace to the Thief franchise, but it is also a disgrace to the stealth genre as we know it.… Expand
Mar 13, 2014Honestly I really wanted to like this, I love all stealth games and love deus ex but what you read is true, it really isnt worth buying.what youve read is true, the story is beyond bad, seriously un absorbing.garett is a monotone bore.the gameplay was a slight novelty for the first hour while a new experience, but theres literally no change the whole way through.to make matters worse, the gameplay mechanics are not consistent, to the point of being almost broken. You could play a mission and ace it, then replay it step for step the same and get killed constantly.this makes it an exercise in frustration, impossiblevto master and basically a game of luck, which sucks for whats meant to be a cakculated stealth game.then theres the technical issues, sound out of sync with horrible animated cutscenes and constant lag with constant loadingscreens, a convoluted map with no waypoint, more frustation as you spend more time trying to find routes ti wwindowsills than anything else in this game.do yourself a favour and pass on this one, or il swap you my copy for anything really.its such a shame, it cuda been great.… Expand
May 7, 2014I've spent about 48 hours on this game, and I should say that I'm *very* glad I didn't buy it (a friend of mine was very kind to allow me to play his copy).
While it sounds ridiculous, but in Thief 2014, you *don't* even need to steal, at all... The game will anyway reward you at the end of each mission, so why bother? Nice, isn't it?
The setting. Remember the old three Thief games? Ok, now forget them! Since Thief 2014 is a reboot, you will encounter *nothing* from the old ones. I mean Eidos Montreal has *totally* destroyed and erased everything that made Thief series so unique: Keepers, Pagans, Hammerites, Mechanists, Kurshoks, burricks, and hell - even zombies! Everything!
The plot. Definitely the worst I ever met in video games. Just abominable! You still have some doubts? Ok then. Just try to watch the *bossfight* with Thief Taker General on YouTube and see for yourself. Yeah, *bossfights* in a *stealth* game.
The audio. It's just disgusting. All NPCs have just two phrases, and several NPCs have even just *one* phrase. And you know what? These NPCs will repeat their "repertoire" till the kingdom come, with just *one* second interval. Sound propagation works so erroneously, so it was a real pain for me to understand where the sound came from.
The protagonist. His new voice, by Romano Orzari, sounds so dull and boring! Instead, the old Garrett's voice, by Stephen Russell, was just brilliant! So if you still love Stephen Russell's voice as Garrett in Thief 1&2&3, you will absolutely be disappointed by Romano Orzari's voice in Thief 2014.
Bottom line: it's a tasteless hack, so make yourself a favour and save your money for something really useful.… Expand