Donut County is short. It has little to no replay value. It feels like it squanders a great deal of its potential. And yet, Donut County is still one of the best games I’ve played this year. You may only get a few hours out of Donut County, but they’re a few great hours.
Donut County is a little short and peaks prematurely and I don’t care. I’ve never played a game where I control a hungry hole, think like a trash raccoon, or talk to friendly animals at the bottom of a cave.
Donut County's gameplay doesn't offer much of a challenge, but the mechanics work as an engaging core for a game that delivers so many charming characters and genuine laughs.
Donut County is an excellent concept executed with pizzazz, personality, and an unexpectedly salient message at its core. While the end came abruptly and left me wanting more, like an endless mode or bigger levels to swallow things in, I can't deny the great time I had with what's there.
A nice little game, with emphasis on the little. You'll have a great time in its couple of hours of quirky gameplay, but that might not be enough for some, considering the price.
While the story was a non-event and there’s not nearly enough absurd hijinks happening to suit my taste, I still found Donut County to be a worthwhile experience that was hard to put down. Making things disappear into the earth like a wrathful subterranean god was cathartic in an unexpected way. I’m not sure that I can fully articulate it, but I do recommend it.
Donut County gets points for its great art style, hilarious writing, and its truly unique gameplay. Unfortunately, as a game, it feels woefully underdeveloped, lacks any kind of challenge, and is far too short.
SummaryDonut County is a story-based physics puzzle game where you play as an ever-growing hole in the ground. Meet cute characters, steal their trash, and throw them in a hole.