This game is a blend of tactical RPG and roguelike but unfortunately it's not brilliant at either genre. The story is bland and for a roguelike the gameplay isn't particularly difficult. I really wanted to love this game but unfortunately it doesn't quite work. The game is still worth a try, especially if future patches sort out the many bugs, but there are better games out there.
As of january 26, the game its fully playable and enjoyable on ps vita, haven´t found a game breaking glitch, nor anything wrong with it.
This game its fun, full of content and winks to other games.
If you are a fan of roguelike games like shiren the wanderer, Dungeons of Dredmor and the like, you sure will enjoy it, I do and keep on playing it a lot.
the guys at Grimm Bros created a great and solid game worthy of the attention of any fan of the roguelike genre.
Grimm Bros deserves a huge round of applause for what they've put together with Dragon Fin Soup. It's a hugely ambitious project for an indie developer, and in their first game release, they've managed to serve up a flavorful mix of roguelike conventions, JRPG inspirations, and modern innovations. The wealth of content is staggering, even if the hardcore Souls-esque difficulty keeps casual players from being able to see or appreciate much of it. But like Demon's/Dark Souls, DFS offers a great sense of accomplishment and reward if you can brave its challenges. That's not to say DFS's initial launch was flawless, but Grimm Bros has more than made up for any hiccups with constant support and software patches. They really listen to the fans and are tirelessly making improvements to the game, despite it already being a rich experience as-is. Mainstreamers need not apply, though. DFS revels in deep combat mechanics and a unique set-your-own-pace blend of strategic turn-based and real time elements. It is also among very few games I've seen make intelligent use of its procedurally-generated maps, as the environments are much more nuanced than the repeating corridors you'd typically expect, and landmarks keep locations feeling familiar even amongst the randomness. There are also plenty of mini-games and side quests to fill your grind, and character/skill customization boasts tremendous depth. The visual style is slick, too, and it's refreshing to play a retro-inspired indie game that isn't made up of equally retro pixel art. The bottom line is, if you enjoy a challenge and understand what to expect in a roguelike RPG, Dragon Fin Soup is a must-play title on any platform, and despite its inspirations being well-worn territory since the 80s and 90s, Grimm Bros has still managed to bring some new ideas to the table. For that, we can afford an indie dev some patience and more dedicated fandom, especially since DFS is still one of the earliest crowdfunded game projects to deliver on promises with an actual release. Good work, guys!
Again, you may be tempted to pick Dragon Fin Soup while you can, because the allure of a free game can be mighty hard to resist. In this case, however, you'll quickly discover that the game's price is more a reflection of its actual value than a secret bargain. Avoid it at all costs, even if that cost is zero.
The game is a mess, simply unplayable. Bugs everywhere, crashs all the time, impossible to get the Platinum Trophy and even if for some miracle you're able to play, is just a mediocre game overall.
UNPLAYABLE. Just unplayable. Terrible bugs, the texts did not appear on the screen, just empty space. Not even the menus are showing properly. It was impossible to just test the game. I'm using brazilian portuguese as the system's language, maybe this is an issue caused by code not prepared for localization.
SummaryDragon Fin Soup is a classic RPG served up with juicy chunks of action, spicy Roguelike flavors and a side of twisted fairy tales! Featuring epic tales of betrayal, murder, and dark mysteries, Dragon Fin Soup aims to satisfy your cravings.