A thunderous sequel that surpasses its already incredible predecessor in every way that counts, Spelunky 2 is the ultimate roguelike and ruthlessly inventive platformer that never stops surprising and delighting those who pick up the controller. There are perhaps far fewer better ways to close out a console generation than this.
Spelunky 2 takes the baton from Spelunky 1 and hits its stride immediately. Jumping into the caverns, whipping bats, chucking rocks, and smashing pots is just as fun and challenging 8 years later. Mossmouth has kept true to its original vision in a way that will satisfy fans, but packaged enough new content to ensure things don't feel like a rehash. As a result, Spelunky 2 isn't attempting to convert any who weren't fans of the first game. The game has a very specific approach and will not be for everyone, but those who adored the first game are guaranteed to feel the same about its sequel. At a time when gamers are less inclined to take risks with their purchases, Spelunky 2 offers the comfort of the familiar.
Spelunky 2 took everything that spelunky 1 did right and amplified it by 10, Spelunky 2 stomps the first game to the ground. I love this game, i hate it but i love it
Spelunky 2 offers a challenging, but rewarding experience. With so many new levels, items, and enemies, there's no shortage of exploration and mystery. It expands upon the addicting gameplay of the first game and offers an entirely unique experience each time you play.
Spelunky 2 is more of Spelunky, and that is all it needs to be. It is still ridiculously enjoyable, packed with content, and the right mix of challenging and engaging. It's still going to kill you a half-dozen times, too. It doesn't reinvent the wheel, but it revitalizes an experience that risked going stale after a decade. The only downside is that the online experience isn't the best, but the rest of the game holds up great. If you liked Spelunky, then you'll like Spelunky 2, and if you never played the original, then Spelunky 2 is a great place to start. Just remember to always look before you leap.
Simplicity and challenges are key components of the game, and they’re executed almost perfectly here in an accessible and skillful way. Spelunky 2 certainly won’t be for everyone, but for those who stick with it to see what it has to offer, the payoff is worth the investment.
Spelunky 2 is a divisive game. A masterpiece for those who swear by the reward at the end of their suffering, it will be painful and boring for those who want a fulfilling and contemporary experience. Even more difficult than the first game, it is undoubtedly frustrating because of its lack of pedagogy and progressiveness. Even for a game that wants to be difficult, the shock will be rough from the beginning.
Nice sequel to nice roguelike old school platformer. Visuals are good, sounds are good, gameplay are top. Music from first area are highly infective and your roommates will hate you for that tunes! For me sequel became more harder than original. It took 6 months to get first finish. And still have many hidden quests. Online sessions delivers more fun than single run, but random teammates usually are crazy mad, and are too close to ruin all party. And don't forget main rule, spelunker: never step too fast!
It's good, certainly, but the first area is very similar to Spelunky, except much more difficult. This makes the early game feel redundant and exhausting. I think I played the original Spelunky too much to really enjoy this. I'll change this review if I make it to the later areas, but frankly I don't think I ever will.
I'm an not a hardcore gamer, that's true but i would really like to love Spelunky 2. It reminds me of Ricky Dangerous back the old days of Amiga. Anyway, it is very difficult and it annoys me the fact that you cannot save your progress and you have to go back to the start even you somehow reached 2nd, 3rd stage or further in the game. You will want eventually to use hacks to go on....
The software lacks any save, checkpoint or level codes (as were implemented on 1980s NES games that lacked the technology to store saves) as such you basically have to replay the same first few levels endlessly. I suspect the designers put some effort into the later levels but decided they do not want players to ever see them. This design is the equivalent of taking the script for "A Few Good Men" and instead making 19 seasons of NCIS and airing them in no particular order. Many TV viewers are happy to watch the same story over and over but they would not be happy if they went to a movie theatre and were shown a random sampling of NCIS episodes until they walked out.
Even Mega Man (released in 1987) allowed you to replay levels until you turned your system off, by Mega Man 2 codes were provided to restore progress. Mega Man has released many sequels and will continue to be enjoyed long after Spelunky is forgotten.
The online multiplayer has terrible latency, I assume this was done on purpose to make the game more difficult for the bizarre fans of this "genre".
The fans of this software certainly value feeling elite very highly and they would be very susceptible to a cult. This software contains interesting pieces that could have been used to make a game however the developers instead have made a challenge which could have been one possible game mode.
SummarySpelunky 2 builds upon the unique, randomized challenges that made the original a roguelike classic, offering a huge adventure designed to satisfy players old and new. Meet the next generation of explorers as they find themselves on the Moon, searching for treasure and missing family.