It deserves to stand on its own as one of the best recent examples of not only a pixel art aesthetic, but as an excellent combination of run 'n gunning, platforming and exploration. The game benefits from paying homage to multiple 16-bit ancestors rather than strictly sticking to its celluloid source material; The Mummy Demastered is a polished, accomplished and satisfying adventure that will entertain more than just Metroidvania fans.
The Mummy Demastered gives Switch owners a Metroidvania style game, while also delivering an experience that brings in some twists of its own. It has a few small warts that hold it back from the classic status of the video game franchises that inspired it, but the fact that can be said for a licensed game in 2017 is nothing short of remarkable.
This game is a masterpiece! If you like Metroidvania's then you will like it. I played through it twice in a row to get all the trophies and it was fun both times! I want more games like this.
And the music is some of the best you'll hear in any game.
An unexpected great MetroidVania in the realm of the Mummy universe. Really snappy gameplay with lots of powerups and collectables to grab in classic Metroid fashion. The only issue is you can catch yourself in a bad stop when you die, as you drop all of your upgrade gear and it can be tough to get it back in some spots.
The Mummy Demastered feels less like a movie tie-in and more like a love letter to the metroidvania genre. The art style will appease a retro gamer appetite while it brings some modern elements to keep it fresh and engaging. If you're a fan of games of this ilk, then it is a must-have purchase. If you're not sure what metroidvania is, give it a go anyway. You'll be pleasantly surprised.
Despite some questionable design choices, The Mummy Demastered is a fun game, imbued with good exploration and action moments, in perfect metroidvania dress.
The Mummy Demastered isn't a bad game, but does stand apart from its progenitors in the genre in ways both interesting and annoying. [Issue #31 – January/February 2018, p. 22M]
The Mummy Demastered is probably going to be, like all of WayForward’s games, a bit of a niche and cult classic. It’s a movie tie-in that shouldn’t be good, but is. I have no idea how it got made, but I’m super glad it did. And honestly, I now will probably rent the Tom Cruise movie. It won’t be as fun as the game, but it does have Russell Crowe as Dr. Jekyll, so there’s that. The Mummy Demastered is out today on PS4, PC, XB1, and the Switch. It’s $20, and that feels about right for the 10 or so hours you’ll get from this throwback adventure.
Even in the face of it's most frustrating elements, The Mummy Demastered isn’t a bad game. It’s just disappointing, more reminiscent of WayForward’s okay past licensed work than any of their more transcendent Shantae games. With a credits-rolling completion lasting about five hours, this game thankfully doesn’t overstay its welcome, but irritation is a regular occurrence along the way. This has way more in common with the reboot it's tied to than we all hoped.
para um jogo indie ate que esta bacana . joguei do comeco ao fim e adorei.
jogo com elementos metroidvania
curti as armas jogo bem fluido sem bugs. valeu
Engrossing yet short, but don’t pay full price. At $10, I squeaked out barely 6 hours of gameplay. And the game itself is a riff on the industry’s habit of adapting movies into video games that have little to do with the source material. It’s fun, but forgettable. If you haven’t played The Messenger, Hollow Knight, Dead Cells, Salt and Sanctuary, buy those instead. Save this long in-joke for when you have nothing else to play.
This game deserves a lot of credit for the incredible pixel sprites, backgrounds and music. (Those, alone, are worth giving it a shot!) The control and gameplay feel refreshingly tight and satisfying, too. But for all those great bullet points, the game itself feels a bit half-baked. The level design is pretty samey across the whole game, and the game is fairly short, as well. It's absolutely worth a play if you're into Action Platformers or Retro Revival Metroidvanias, but it doesn't do much to reinvent the genre.
At it's best, Mummy Demastered is a treat to see, hear and play. It doesn't overstay its welcome, which is great, but it doesn't do anything new with itself in the second half of the game. Definitely worth buying if you see it on sale, but there are plenty of other Metroidvanias, even by WayForward, which do more to satisfy.
Looks good, plays smooth but then you run into its finer details. It’s enemy and level design could use some major balancing, the weapons and upgrades are hardly useful, and it’s respawm mechanic is so frustratingly moronic it damn near ruins the entire game. This isn’t Metroidvania, it’s metroidstargate. Anybody remember Stargate for the snes? When it comes down to the finer details this game resembles Stargate for snes more than anything else. And that’s not something to be desired.
The death system is game breaking. Basically if you die you lose absolutely all your upgrades, including your 6x life upgrade. You have to get back to your dead body to get it back
So if you die far from you body at eand game, you're possibly locked out of your game completely because you die in 1 or two rooms, and your body is 10 rooms away. Enemies will 2-shot you making it absolutely impossible to get back. I had to
SummaryA powerful ancient evil has arisen, and the war to save humanity has begun! As an elite agent in the monster-hunting Prodigium organization, you must use a variety of weapons, upgrades, and mysterious artifacts to defend mankind against the supernatural hordes of Princess Ahmanet.