Warframe brings a new and addicting experience to the PlayStation franchise. Along with great and fluid combat, this is a free-to-play title that will justify microtransactions in a positive way.
The core gameplay, including the variety of suits and weapons, is terrific, and it’s reason enough to play this sci-fi shooter. But the boring story, too-similar missions, and aggressive payment model hold it back from what it could be.
A constantly evolving game that gets better and better over the years with fantastic gameplay, cooperative mode and a giant library of customisable weapons and characters that continues to grow with each expansion, with a story mode and cinematics that expands as the lore of the game and its maps and general game engine quality also improves, leaving us with an insatiable thirst to know what the next chapter or expansion will bring.
One of the best things about this game is that there is no pay to win and you can get everything without paying a single cent (you will need to be farming or grinding all the time tho) unless you simply want to pay to get it faster or simply help the game or developers.
If you can live with the pervading sense of confusion, there’s a lot of game here for no money. Whether it convinces you to part with some cash or not, you’ll still keep coming back.
The freedom of movement and cooperative combos make Warframe an entertaining coop game. Unfortunately, that only really counts if you're willing to spend money on it. Warframe is not only very misleading, but would improve from the extra content. The restrictive free-to-play model isn't working in Warframe's favor.
It's hard, though, to shake the feeling that the only reason this game is free to play is that nobody would pay money for something so scrappy and generic.
I've played this game for over 500 hours and I want them all back. Rated a seven not because I like the game I spent many summers on, but rather just the insane amount of gameplay packed in a F2P (as if) game.
this game is kind of a sleeper hit. it will not teach you how to play it and the feature creep from 10 years of confusing updates. its worth it in the end tho if you stick with it.
Warframe is one of the free-to-play massively multiplayer online games (MMOS) that came out at the launch of the PlayStation 4 . There is no sense of cohesion -- you have to navigate the entirety of the game in the absence of a manual. Therefore, you are quickly overwhelmed. You understand as much regarding the Tenno -- an ancient and esoteric faction that you play, the synopsis of the encyclopedic story and the Warframe cosmos in the beginning as you do at the end of your playthrough.
Warframe has no sense of progression or challenge. You can experience the entirety of the game in 15 minutes -- the creators assume the psyche of quantity over quality. The gameplay is a mixed bag -- smooth acrobatic movements and swordsmanship, mediocre gunplay, repetitious cyber-ninja combat, and generic-futuristic-scenery. Nevertheless, the positives do outweigh the negatives. One enormous problem is microtransactions. Equivalent to Blacklight: Retribution, you either pay for microtransactions or commit to for an eternity in an endless system of customization, weaponry, and Warframe costumes -- though some costumes are aesthetically pleasing.
SummaryThey were called Tenno. Warriors of blade and gun: masters of the Warframe armor. Those that survived the old war were left drifting among the ruins. Now they are needed once more. The Grineer, with their vast armies, are spreading throughout the solar system. A call echoes across the stars summoning the Tenno to an ancient place. They s...