- Publisher: Activision
- Release Date: Nov 13, 2012
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Nov 15, 201230The single-player feels like a series of demos strapped together, and the terrible AI only piles on more mediocrity, leading to an absolutely incomplete experience. The adequate multiplayer offering does give die-hard Call of Duty fans something to be excited about, but even that portion of the game feels slapdash and rushed.
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Nov 14, 201230The very worst thing about Declassified is that in reporting its failure we feel like we're writing an obituary for the PS Vita itself...This was make or break for Sony's portable, but such a shamefully underdeveloped shooter disgraces both the PS Vita and the Call Of Duty franchise.
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Nov 14, 201230A absolute mess...Call of Duty: Black Ops: Declassified is appalling. In dramatic fashion, it completely fails to live up to the high bar of quality gamers expect from the Call of Duty name. It's also a discouraging sign for gamers like me who shelled out $250 for a Vita in the hopes of console-quality experiences on handheld.
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Nov 28, 201225A massive disappointment that tarnishes this highly regarded franchise. What's more, this is a blown opportunity for the Vita to garner itself a headline game and franchise that could have really energized the system. Instead, we get a quick, forgettable knockoff cranked out simply to take advantage of the buzz around the Black Ops name.
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Jan 10, 201320It's impossible to tell where the fault lies with Call of Duty: Black Ops Declassified. Did Activision force Nihilistic to rush it out the door? Did Nihilistic simply put out the bare minimum effort? Is this half-hearted experience exactly what Activision wanted? Regardless of the reasons behind it, what we've ended up with is a completely wasted opportunity to bring some heavy firepower to the Vita.
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Jan 9, 201320The maps are dull and fail to offer any sense of flow. Great Call of Duty multiplayer maps encourage fast, twitch shooting and quick navigation; the only thing Declassified encourages is shutting down your Vita.
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Nov 27, 201220The single player campaign of Declassified is barely worth mentioning; within one hour you've seen it all. The multiplayer doesn't keep you interested for much longer. It's light on maps and modes, but more importantly it misses action. Black Ops Declassified makes us miss the time of the UMD, when a sub-par game could at least be used as a fancy coaster.
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Nov 22, 201220Nihilistic disappointed with Resistance for the Vita, and with Black Ops Declassified, they're scraping the bottom.
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Nov 21, 201220Declassified is such a laughable attempt at capturing the Call of Duty formula that it borders on self-parody, with a flaccid campaign that can be beaten in under an hour and agonizing, bug-riddled multiplayer.
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Nov 19, 201220The real drama of Declassified is not only that it's an awful game, but that it was supposed to be Vita's killer app.
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Nov 19, 201220Given more time, I think Nihilistic could have made a great Call of Duty-game. Instead, we are now given a worthless experience that fails to entertain even a dedicated Call of Duty fans like myself. Stick with Black Ops II, because Declassified needs to be relieved of duty as soon as possible.
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Nov 16, 201220Declassified drags the PlayStation Vita down to new-found depths. Absolutely nothing about this game is fun. The multiplayer is awful, the artificial intelligence is moronic and things that you'd expect to be there are blatantly missing. Fortunately the single player campaign takes less than an hour to finish, so you'll get through it really quickly.
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Nov 16, 201220At least the box art is nice.
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Nov 15, 201220The unspoken promise of Sony's portable is console quality on the move, but a thoroughly bloodless version of a massive franchise only feels like going back on that word. This wasn't what Jack Tretton had in mind when he talked about having "a triple-A shooter in the palm of your hands". Rather, Declassified is a single A: awful.
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Nov 14, 201220A disjointed mess of meaningless missions played against a clock backed up with a multiplayer mode that occasionally approximates something that resembled proper Call of Duty combat. More often, though, the game feels too small to be entertaining, with maps so tiny that you'll literally spawn with an enemy in your crosshairs... or vice versa. This would be a questionable purchase at traditional downloadable pricing. But at $50? No way.
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Jan 23, 201318This'll remind you of the very worst PSone FPS games. [Issue#227, p.77]
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Nov 20, 201215Low on content, high on rookie mistakes and amateurish design, Black Ops: Declassified is an insult to pretty much everybody and everything in the videogame industry.
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Dec 3, 201210Even if you can ignore the non-stop technical problems, Call of Duty's first PS Vita adventure is not worth taking. The single-player campaign is pathetically short, the multiplayer is broken and the visual presentation is below par. Call of Duty: Black Ops Declassified is a game that both disappoints and frustrates on every possible level!
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Nov 30, 201210Call of Duty Black Ops: Declassified doesn't just lack a story-it lacks an attempt at a story. It doesn't just lack good multiplayer stages; it lacks stages. It doesn't just have a few occasional bugs; it has entirely too many gltiches, disconnections, and crashes-though I must admit, seeing a chopper spawn inside a house is good for a few laughs.
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Nov 28, 201210Its sins are so atrocious that Activision really ought to address whatever it was that happened here publicly. This is a broken game, and perhaps a half-finished game. It isn't worth your money or your time, and it effectively kills the PS Vita's chances of ending its launch year with at least one quality portable FPS in the books.
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Nov 19, 201210Rather than add a few more multiplayer stages, fix the glitches, fix the connection problems, write a story that might matter to Black Ops fans, add at least a few more campaign missions, and tweak the AI a bit, they released the game in this undercooked state. There's no excuse for that.