That may make Conception II one of the weirder (and arguably creepier) games to come out in quite some time, but anyone looking for an RPG with a unique personality need look no further.
Don’t let the concept scare you off if you’re a role-playing fan. Yes, Conception II: Children of the Seven Stars does revolve around making “battle babies” with a collection of female companions, but there’s a Persona-esque addictive quality to the package, and RPG players shouldn’t be ashamed to tote this one around on the bus or plane.
Screw the detractors of this game, I'm getting tired of the lack of professionalism in the medium, if you like dungeon crawlers with dating sim elements ala persona, then this game won't let you down.
This game is being ridiculously underrated for reasons entirely separate from quality.
It started with a hack gaming pundit who accused this game of supporting eugenics.
Yes, Conception II: Children of The Seven Stars supports killing off the weak and the sick,
and sterilizing mental degenerates. Chlotz is especially guilty in this regard,
having a callous disregard for human life, that is comparable to Stalin.
They say satire is funniest when the people don't realize it's satire,
but in this case it is tiresome. Accusing this game of any moral crime
is like saying The Life of Brian is deeply offensive to Christians.
It doesn't just objectify women, it objectifies absolutely everything,
it objectifies the men, it objectifies the women, it objectifies the
children, it even objectifies the monsters. That's What Makes It Funny!!!
Most of the reviewers here appear to have gone, "This game has fanservice, automatic 6!"
Fanservice?! In a dating sim?... Stop The Presses!!
Well screw you, fanservice is awesome. If only it could have reached
to the heights of OliOli.
The story is ludicrous, you are a professional ****, on his way to
the academy, you want to kill monsters, or get laid or something,
within the first 3 and a half minutes they discover with machines that
you have a massive overabundance of male sexual energy, which can only
mean you have been sent by God, to have sexytime with pretty girls.
By getting sexy with pretty girls, you can produce children, which
you use as minions to fight for you in the dungeons. That's the
PG version. The game is a lot less subtle. Everybody is perverted.
Really perverted. If you liked Leisure Suit Larry you'll like this game.
You've got Chlotz, who is just a ****, if Junpei and Yosuke had
a baby, it would be Chlotz.
This is actually starting to piss me off. There's absolutely nothing
wrong with this game, it's fine. I'm starting to wonder exactly
how many hidden gems have been buried by these reviewers over the
years, never to be seen again.
Do you know what I'm giving this? In my world this deserves an 8.5 or a 9,
it's not perfect, it's just harmless fun, a guilty pleasure. But if you're
going to give this a 5, with absolutely no regard for the quality of the game,
whatsoever, just because of your personal agenda, then screw you I'm giving this a 10.
There's problems... The waifus seem a bit empty and lifeless, they're kind of
just waifus for the sake of waifus. Chie was the best Waifu, because she
was such an amazing character.
Incidentally, the Japanese reviews were generally positive.
If you hate this game, you have no sense of humor.
The gameplay is good. The battle system is neat. It's a really decent
approximation of the Persona dungeons. They're all randomly generated,
you run around killing monsters and leveling up on your way to kill
bosses. The battle system is great, it's weird, they're doing their
own thing, there's so many layers it's kind of difficult to even
know what the hell is going on. They expect you to pour over those
tutorials, because they're throwing systems at you by the dozen,
at least at the start. But you don't really need to know what's
going on to win, so whatever. The graphics are really nice.
Also this game has the best porn music ever. As for the
visual novel style story, I surrendered to visual novels
long ago, and it no longer bothers me. I find it massively
entertaining. Practically every scene has me on the verge
of giggling crazily. It's just so damn stupid, it's wonderful.
It's just about getting laid, everybody just wants to get laid,
with monsters. Maybe they do something with the plot,
I hope not, because this is hilarious. It even has 8 endings,
one ending for each of the girls, and, heheh, the harem ending.
Really the best way to describe this game is that it's a parody
of the Persona games, but that's the point, they boiled Persona
down to it's component parts, threw away all the good stuff, and kept the
fat. Every time you play Persona, you're actually playing this game,
on some level. That is why it's glorious.
Keep in mind, I've only played this for about 4 hours, but so
far I've enjoyed every minute. So I can't really give this game a
fair hearing yet, my opinion might change, one way or the other.
But I'm glad I bought this, it's pure stupid fun.
ATLUS games aren't always well received, but even the bad
games maintain a level of quality. This game is a love
letter to ATLUS from Spike Chunsoft, the love letter says;
"Screw you".
Conception II: Children of the Seven Stars is a strange title, but it offers an intriguing experience that’s let down by a few issues. Indeed, the bizarre story elements, off-putting sexual material, and repetitive gameplay mechanics may turn you away from this eccentric title, but look past these problems and you will find a way to appreciate its otherwise interesting narrative and entertaining cast.
Putting aside it’s controversial nature, Conception II is okay as a JRPG. If you can handle the identikit dungeons and by-the-numbers gameplay (and if you haven’t played the many other great JRPGs on both 3DS & Vita), then you may find some enjoyment here, but it’s unlikely to last very long.
What ultimately brings down Conception 2, however, is that none of its elements manage to rise above a general feeling of mediocrity. The combat is too dull and repetitious to ever be addictive. The dating sim, jiggly boobs and all, is interesting, but too limited to carry the game on its own.
It seems impossible that a game featuring multi-partner dating and demon-battling with an army of combat children could somehow be boring, but there it is.
As if the game's drab gameplay wasn't enough to turn me away, Conception 2's underage eroticism is alienating and just plain icky. Animated scenes feel like an ode to upskirts, and the game has enough boob jiggling to give me whiplash. It's a trashy, thoroughly underwhelming experience I cannot wait to forget.
This game is a lot of fun! If you enjoy SMT and persona games it is for you. It's part dating sim and part dungeon crawl rpg. Its turn based combat is great and new.
Story is also fun and the characters are adorable as heck. This isn't a game for everyone however, if you don't like RPG's or persona games don't bother getting this game you won't enjoy it at all.
Es un buen juego si le dedicas el tiempo que requiere. Es un JRPG en toda la extensión de lo que eso implica: Muchas horas con batallas que llegan a ser tediosas para subir el nivel de tus personajes y tener una buena oportunidad con los jefes de cada nivel.
La historia es buena pero no esperes nada espectacular. Mi gran queja en todo caso es la falta de voces japonesas.
A super solid dungeon crawler that might not be for everyone but for those who it do appeal to its fantastic.
First let me start out by saying the music is simply fantastic in this game. With multiple dungeon and battle themes you wont be getting bored of the music selection at all. Its all so very catch and got that nice Jpop feel. Also all the characters have their own theme music.
Presentation is top notch. The art style and cutscene are of the highest product quality you'd expect from a anime style game.
The gameplay: Its grind heavy. Most of all the fun comes from creating star children. To do this you build your social links like you would do in persona. With higher social bonds you get the abilities to "classmate" which allows you to make children. The children are pretty much minoins. Think of them like your own persona pokemon. Leveling up finding new skills and getting the ultimate ones is just to much fun. Plus theres ton leveling up too.
The only issue people are having with this game realistically is the crude humor. It is very much your typical troppy anime game. Sexual content is high and for some that might offend. If you love your silly japanese high school animes like azumanga you're gonna just love this.
*Follow up: After around 15 hours into the game you're gonna feel a lot of drag and repitition. The greatness that the game sets up wears out fast and really brings the game down a ton. My intital love of the game gave it a 9 but its really a 6 after the begining wears off so the game average out to be an enjoyable but eventually boring experience.
A true gaming UFO, Conception II had seduced me by its attractive character design. 40 hours and a western release later, it's time for a frank verdict
In Conception II, a deep-rooted evil force sends to the world armies of monsters via seven «labyrinths of sin», threatening mankind's future. Only a few chosen ones called 聖徒 (roughly «sacred children», kinda rings a bell) have to power to seal them. And that's actually one dude (you) and seven girls. This ultra-generic and highly cliché setting being an excuse to throw you in the progression system of this game that consists in dating and make children (!).
Therefore, you have to choose a girlfriend. Well actually you don't have to, because you can have several at the same time. The first phase consists in dating your classmates to raise your friend level. Those mini-events are rather well done : the girls look pretty cute and funny, character modeling and animation are very nice. Even if only a limited part of the dialogs is dubbed, the little conversations you have with your mates are really enjoyable as the Japanese voice actresses delivered their best. In particular, Rorona's voice actress Mai Kadowaki does a wonderful job as Toori who is adorable. Unfortunately for you guys, you won't be able to experience that since Atlus USA scrapped the Japanese voices. Sadly, there are not that many of those events, or least not enough to last 40h without regularly repeating the same ones. While talking you'll often be prompted to choose between several answers, but as far as I noticed the impact on the gameplay is nil. After that you go directly to the church, not for the marriage, but to give birth to your children directly (!). No need to panic though, everything's done by a simple hand contact between the main protagonist and his partner (!). Your kid get immediately off his egg (!!!) and you now just have to assign him some job (Lancer, Gunner, Healer, etc.) before going down the mazes with him. Because in clear violation of International Labour laws, you'll have your kids do most of the fighting against the demonic creatures standing on your way.
That's where everything begins to collapse : the battle system allows you to attack the enemy from 4 sides, a bit like Atelier Ayesha but in far less complex or interesting. Unlike Atelier where you have to master a variety of alchemy items and skills, in Conception II you just have to spam your most powerful attack to progress. Buffs and debuffs exist but in 40h I haven't seen a single moment where they could be important. In the same way, the specialty of the children hardly matter in general. There's Also a «chain» system to push back the enemy in the timeline, but it's far from efficient (at least it gives you extra exp. points). Adding to an already tiresome battle system, the game has some stupid difficulty spikes, especially at the end when the sixth boss of the last dungeon flattened my team while I had met little resistance so far. Seriously, being robbed of the ending trophies after hours of boring fights is unacceptable.
Only one half of Conception II is decent : the dating is cool, the dating artworks are cool, the dating music is cool, but combat is really terrible in every aspect. I have a feeling that the fundamental problem about this game is that it's too long. Shorter, the poor battle system would have been less annoying and you wouldn't have had to repeat the same dating events which would have allowed the player the enjoy the character design more serenely (despite some awful kitsch here and there)
SummaryMonsters have invaded the world of Aterra, and only a few special individuals, imbued with the power of the Star God, are equipped to fight it. With only a small group of warriors and a narrow window of time in which their powers are at their peak, the solution is clear: combine your Star power to make magical Star Children to boost up y...