Jun 18, 201366It's no surprise that the Vita release of Jak and Daxter Collection is noticeably inferior to its console counterpart. The problem is I'm referring to both the PlayStation 3 and PlayStation 2 versions of each game. What the Jak and Daxter Collection gains in portability to loses in playability - a compromise that, even for games as objectively great as these three, is tough to reconcile.
Positive: 1 out of 1
Mixed: 0 out of 1
Negative: 0 out of 1
9I'm new to the Jak and Daxter series, this is truly my introduction.
(Following is based off the Precursor Legacy Gameplay)
Now, the game itself is fantastically playable, there's a lot to do in each game and the first one blessedly reminds me of Banjo Kazooie, part of an era of 3D Platforming that we simply haven't returned to. Where collectables floated everywhere, and I mean everywhere.
The port itself, is a real shame. The first game is 100% playable, but there's slowdown in some noncrucial moments in the beginning. The camera is archaic and I don't understand why the standard is inverse and then going into First person still gives me ridiculous controls even after I changed it. The camera is just not smooth and it almost seems fruitless to bother with it just let it auto pivot 75% of the time XD
Glaring stupidity? There's a choice to turn on and off vibrate in the options.
After seeing that, I was surprised to see that they had atleast changed other things to say Playstation vita system as opposed to PS2 when saving.
Issues can be patched, but oh, maybe it's just me, but the jump is wonky, I have to press firmly to double jump.
Camera and occasionally not working double jump aside... I'm having fun, the first game is good and I hear the ports for the other two are better, so here's to hope.
I would really give this game an 8.5 because the port seems rushed, it just lacks polish, but the games are worth the money if you haven't tried them and want them to be portable.… Full Review »