Soul Sacrifice PlayStation Vita

  • Publisher: SCEA
  • Release Date: Apr 30, 2013

Generally favorable reviews - based on 71 Critics

Critic score distribution:
  1. Positive: 52 out of 71
  2. Negative: 1 out of 71
Buy On
  1. Apr 30, 2013
    Soul Sacrifice straddles the line between delivering the depth typically found on console and the on-off-on-again routine of handheld gaming, and the result is something that will likely please Vita owners hungry for a quality, grind-heavy RPG.
  2. May 3, 2013
    It's not without its problems, but Soul Sacrifice's strong identity and rewarding commitment to the decision-making process are reason enough to try your hand at ridding the land of foul archfiends.
  3. Apr 30, 2013
    It’s an original and moody action-RPG with fast-paced, energetic combat and layers upon layers of depth to explore.
  4. May 1, 2013
    Soul Sacrifice has some shining components, and should hold its head high. The depth of weapon customization, strategic layer of combat, and robust multiplayer offerings kept me invested and having fun – even in the face of frustration.
  5. Apr 30, 2013
    Deeper than the Grand Canyon and just as expansive, Soul Sacrifice will keep you and a bunch of friends going for some time.
  6. Apr 30, 2013
    While Capcom's colossal safari [Monster Hunter] is a master-class in intelligent enemy design and rewarding, consistently challenging combat, Soul Sacrifice throws caution to the wind by giving the player a vast array of options. The result is that it feels mechanically chaotic rather than refined.
  7. May 6, 2013
    Still, Soul Sacrifice has me itching to buy a Vita (I borrowed the one I played the review code on), which is an accomplishment since my 3DS has been more than adequate for my handheld needs. Having completed the main story at 40 hours, there are still a ton of optional missions and upcoming DLC with new stories and new monsters to play.
  8. May 6, 2013
    Soul Sacrifice delivers a rich, deep and solid survival action experience, packed with some stunning visuals and sounds. The combat is often frustrating for various reasons, just like Monster Hunter, but overall it's no doubt one of the best PS Vita games around.
  9. Games Master UK
    May 30, 2013
    A challenging RPG with variety, depth and some truly kick-ass magic spells. [July 2013, p.70]
  10. Apr 30, 2013
    Even though it's not perfect, it's one of the most addictive games on the handheld. The game mechanics works very well, but keep in mind that those looking for a Monster Hunter on PS Vita probably won't find that.
  11. Apr 30, 2013
    There’s a strong element of cooperative play with an excellent twist that will surely be the death of many a friendships, and plenty of character customization to build up your own magic-wielding badass. The game’s got plenty of great content, especially if you can convince a few others to take that step with you, but if you’re holding your breath for a great story, you’re almost certainly going to be disappointed.
  12. May 8, 2013
    Anyone who enjoys Monster Hunter, and even folks who don’t, will find a game that offers up a lot of fun both off and online.
  13. May 16, 2013
    Players looking for a unique grinding experience on Sony’s portable platform should look no further. Soul Sacrifice blends the best aspects of several titles together to create one completely unlike anything else on the market.
  14. games(TM)
    Jun 28, 2013
    A distinctly Japanese curio that will find a moderate audience, but certainly not the console-defining experience the PS Vita is still desperately searching for. [Issue#136, p.104]
  15. Apr 30, 2013
    It’s a brave game that dares to weaken players in one way as it empowers them in another. Comcept may be wrong in thinking Monster Hunter would be better if it was just about hunting monsters, but Soul Sacrifice is courageous and thematically bold enough to distinguish itself from the clones that have followed in the wake of Capcom’s phenomenon. As with Inafune’s recurring criticisms of Japan, however, it proves repetition isn’t always the best way to make a point.
  16. Apr 30, 2013
    A unique and refreshing hack´n slash made from scratch exclusively for PS Vita. It may become repetitive in the long run, but meanwhile you´re going to discover a rich and distinct world with a weird cast of characters.
  17. May 3, 2013
    There's a good experience to be had but it's hard to shake the fact that this is a bit of a niche title.
  18. Apr 30, 2013
    There's a staggering wealth of content, but it can be tiring in its repetition. Battles are frantic and fun, but can be exhaustingly annoying if you choose the wrong friends. Very much like the game's Lacrima system, however, many of the sacrifices one must make to enjoy the game are negligible in the long run, and there's nothing that should stop one having a damn good laugh and getting utterly hooked on an adventure that really can be played until the Vita's batteries run dry.
  19. Apr 30, 2013
    Soul Sacrifice is as rewarding as it is twisted. It is very similar to Monster Hunter but with a much better framework to the experience and gameplay that rivals some of the most popular action games on the market. There is a ton to do and love here, but you have to work for it, which may turn some people away.
  20. May 6, 2013
    Soul Sacrifice did not fall short of expectations, proving to be an Action-RPG absolutely addictive, with a good strategic depth and enlivened by a very successful plot.
  21. May 3, 2013
    Some really good gameplay ideas, a good storytelling and a fast paced combat.
  22. May 5, 2013
    Soul Sacrifice is a solid project with a great design and an interesting gameplay. Both single player and multiplayer are fun and addictive. After Persona 4 Golden this is the game you will play the most on your PS Vita.
  23. May 3, 2013
    This role playing game feels fresh and is exactly what the PS Vita needs at this moment. Soul Sacrifice doesn't give players a sword, but the whole game leans on using magic.
  24. May 10, 2013
    Soul Sacrifice looks a little bit like Monster Hunter, but leans on completely different game mechanics. Being able to sacrifice you companions, your enemies and yourself make this a special, but estranging experience. Especially online it gets tense with the people in your team, because they have the ability to sacrifice you for a magical attack as well.
  25. Apr 30, 2013
    There are some important flaws but this is still one of the most ambitious and enjoyable games on the PS Vita, even if it still doesn’t feel like a killer app.
  26. It’s a brilliantly well-structured handheld game, both offline and on, and despite the lack of a traditional hub world it never sacrifices depth for the sake of portability. Familiar ideas are wound up with fresh ones, resulting in one of the strongest games of its kind to hit the system so far.
  27. May 7, 2013
    Your patience is tested perhaps too often in Soul Sacrifice. The pacing feels too slow through most of the early goings and it's not until you've offered several hours and no small quantity of blood that the storytelling finally awakens to move with some purpose.
  28. Apr 30, 2013
    Easily targeted as a Monster Hunter clone for the PS Vita, the new creation of Keiji Inafune emerges with a defined personality that shines throughout the whole experience. With a deep combat, customization and even crafting system, and one of the best artistic styles of the entire Vita library, Soul Sacrifice challenges us to a series of close, Arena-style fights against nightmarish creatures, which we can liberate or sacrifice, that advances in terms of its epic nature and visual scale. Maybe it feels repetitive playing solo, but to the fun multiplayer, the narrative piece of the Librom diary and the depth of the weapons ans Skills make it a one of a kind. One that will take us more than hours merely in its offline Campaign mode.
  29. May 13, 2013
    Soul Sacrifice pulls you in with an interesting premise; retelling the exploits of a dead sorcerer. The levels are short and brutal, making it ideal for a lunch break brawl. As far as action RPGs go, this is the best Vita has to offer thus far, but it’s far from perfect.
  30. May 5, 2013
    Although there are some interesting ideas here and the Vita could benefit from a title like Soul Sacrifice, everything rides on how good the core game is, and to me, it just doesn't hold up.
User Score

Generally favorable reviews- based on 285 Ratings

User score distribution:
  1. Positive: 50 out of 62
  2. Negative: 4 out of 62
  1. Apr 30, 2013
    Absolutely blow my mind, awesome itemization, you get ways to play instead of irons to wear and only see it moving, 400+ skills to customizateAbsolutely blow my mind, awesome itemization, you get ways to play instead of irons to wear and only see it moving, 400+ skills to customizate your toon whith your own style, great longevity with the magics level up system, and a wonderful online! also the difficulty of the game is really challenging! Full Review »
  2. Apr 30, 2013
    In my opinion is a zillion times better than monster hunter, not that it is the same or similar, but many think it would be a "copy" of theIn my opinion is a zillion times better than monster hunter, not that it is the same or similar, but many think it would be a "copy" of the MH. Only the story is worth more than all the MH all together. Best game vita today and one of the best of the year. Full Review »
  3. Apr 30, 2013
    Let me start by saying this game is NOT Monster Hunter, if you're gonna dive in this game thinking this is Monster Hunter you won't have toLet me start by saying this game is NOT Monster Hunter, if you're gonna dive in this game thinking this is Monster Hunter you won't have to much fun. Now putting that a side this game is down right gritty, disturbing, and out of the world. The combat system isn't your typical hack and slash with a sword/weapon instead you go in battle as a magician with countless customization(not in the sense of making your own spell, but many variety of spells) spells in the game. The core of the game is well as the title says "Soul Sacrifice" You either become dark by sacrificing them for power, or you can grant a monster/boss/fiend salvation and save them to gain defensive attributes over power which is consider "holy". This game takes place as you wake up in a cage filled with bones and the atmosphere is dark very dark it seems hopeless till the "Librom" the book a that you'll be reading which tells you many tales of a sorcerer that went on and do his bidding. Which you'll be controlling to tell the story of the sorcerer becoming a dark mage or a holy mage. Each chapter is broken down into missions, which you'll be undertaking. These mission starts out in a small map where you'll be fighting minions then go on toward the big boss "Archfiends or witches" Which from that point you go into battle granting them "salvation" or "justice". Sadly this game is NOT open world, but this does not set it back by much because this game has so much countless content in the game such as "Rites" which are very powerful spells that comes with a price. Such as, sacrificing your eyes to gain control of a powerful magic spells for a short period of time but losing vision because of you sacrificing your eyes. THESE must be repair upon use and the way you repair them is with Lacrims which are obtained after every stage by talking to the Librom, these are also use to repair spells if they have been use to much in a battle where they are broken, fear not if you do not exhaust the spells you went into battle with they will auto restore upon quest success or failure. This game has a 2 way leveling system it's very unique if you ask me, first off when you save a monster you gain "Holy Exp" thus leveling up your holy gauge, and when you sacrifice a monster you gain "Dark Exp" when the gauges fill up for either of the 2 it will level up. I.E. Holy Level 2/Dark Level 1. There's a catch though, as your maximum output is 100 so if you want to be the holy guardian you would want Level 99 Holy/Level 1 Dark, but if you want pure destruction you want Level 1 Holy/Level 99 Dark(There is no level 0) If you're wondering upon level up is it permanent? No this is where most game should learn, you can actually use the Lacrims you obtain from quest to DOWNLEVEL your character I.E. Level 40 Holy/Level 30 Dark>Use Lacrims to lower Level 40 Holy to Level 39 Holy. It makes for wonderful build if you weren't satisfy with the old build you had. The Multiplier aspect of this game is where the game will be where the fun starts. A maximum of 4 players can join forces to conquer the "Avalon pact quest" in which by going in you must team up and fight, but worry this if you're doing a bad job and constantly dying and you happen to join a group of people that get's very annoyed they can actually Sacrifice you and taking you out of the fight for a short burst of powerful Magic damage to the entire map. This in my opinion is a horrible way to die and not get rewards such as the essence/exp of the boss. I won't cover much for multiplayer due to the fact I haven't played on the full release of the game yet(This game requires an online pass that is not valid yet, since I got it early I'm fine with that) This is my first review and I hope you guys enjoy it. This game is a blast it will take your soul with the countless grinding you'll be doing. Full Review »