Instead, I was thinking, "This game is so awesome." That, or silently cursing Curve Studios for making a game that's equal parts insanely addictive and fiendishly difficult. That's a dangerous combination if you ever want to put a game down — though why you'd ever want to put Stealth Inc. down, I don't know.
As is befitting, Stealth Inc.: A Clone in the Dark snuck up on gamers and took everyone by surprise. With so many inspirations there’s bound to be something that most will relate to, be it a belittlingly wry attitude, spatial logic puzzles or simply Sam Fisher’s goggles (minus a lens). Try it, buy it and you’ll experience a charming puzzler that hides everything but its devious charm.
We won't lie, we often cursed the day A Clone in the Dark was created. It is brutally unfair at times. So unfair, we considered buying a protective case for our poor PlayStation Vita, just to prevent us form smashing it to pieces after 100th or so unfair death scene. [September p.87]
It does exactly what we expect of a ‘smaller’ game nowadays. It’s stylistically interesting, brings bite-sized gameplay in a steady pace, gives you an insane challenge and every now and then a quirky comment is made about the player. On paper it looks like a success story, but lack of character make sure that this game never becomes more than a series of faceless challenges. A shame, because with a little more soul this game could’ve been great.
SummaryStealth Inc is a fast-paced stealth platformer featuring brutal hazards, ruthless enemies, fiendish puzzles and red pixels galore. Jump, sneak, and be chunked through 80 levels.