- Publisher: Take-Two Interactive
- Release Date: Jul 26, 2000
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82A nice new fighting type game that is unique and entertaining.
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75Poor and rich people alike have no excuse to look elsewhere for a sensible purchase.
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75Deep down I hope that this game sells well, not because it's amazing, but because for ten dollars, you're not going to find a better new game.
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75The addition of passable graphics, surprisingly good production values and quirky, fun gameplay make picking up this $9.99 title a pretty easy decision.
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The fast-paced action and variety of arenas make it perfect for killing some time even if it doesn't deliver the most rewarding gaming experience.
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75A fun little action title that's inexpensive (making it an easy impulsive purchase), and incredibly addictive at the same time, which are two qualities that do not go hand-in-hand very often.
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65The second half's ridiculous difficulty hampers its full potential and causes it to lose significant points... [but] if the idea of a bloodthirsty, darkly violent version of "Marble Madness" sounds like your idea of a good time, check it out.
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Enough playability, weirdness, gameplay variety, and levels to make it worth a look if you want something that won't break your bank.
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60If you think of it as "Road Rash" up close and personal (and want to see a game like that), then go ahead and break these balls.
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53If you look past a painfully weak back story and the painfully simple graphics, you'll find there is an enjoyable game to be played in Ball Breakers.
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